Double the exp for quests.
~~~all the time wasted~~~~
I can assure you it's nowhere near double.
Posted 09 January 2014 - 17:30
Double the exp for quests.
~~~all the time wasted~~~~
I can assure you it's nowhere near double.
Posted 09 January 2014 - 17:36
None on my bug fixes made it into the list above, so there are loads more fixes and tweaks not mentioned.
Argh.
If you have a spare minute, please rate Eldevin at mmorpg.com
Posted 09 January 2014 - 17:41
Would it be possible to make players names also clickable when we get a whisper message? would make whisper chat much smoother I reckon
Just missed that one, thanks for reporting. I will also fix the inspect window not clearing it's previous state correctly.
Posted 09 January 2014 - 17:47
All the repeatable reputation quests have no title in the Quest book now, when you click on the empty space, the entries have proper titles though.
Posted 09 January 2014 - 17:53
All the repeatable reputation quests have no title in the Quest book now, when you click on the empty space, the entries have proper titles though.
Thanks for the heads up, its a problem with daily quests we'll fix it asap.
John Stewart
Chief Operations Officer
Posted 09 January 2014 - 18:02
Great update
Posted 09 January 2014 - 18:04
Would be nice to have a toggle on/off option for /inspect for players who don't want others to see their stuff.
IGN: Infinity
Class: Prophet
Server: Oceanic
Guild: Log Horizon
Posted 09 January 2014 - 18:07
It seems any attack can be queued, not just auto attack, because if I hit Ruin twice by accident I have to wait till the cooldown is over and I use it again before I can do any other attacks. This is easily repeatable so if I knew how to record my gameplay I'd show you what I'm talking about.
^ SAHARDY ^
<><><><><><><><><><><><><><><><><><><><>< Selling Stuff ><><><><><><><><><><><><><><><><><><><><>
Posted 09 January 2014 - 18:17
Would be nice to have a toggle on/off option for /inspect for players who don't want others to see their stuff.
I would have loved to be able to opt out for this as well.
Edited by Chomp, 09 January 2014 - 19:05.
Posted 09 January 2014 - 18:17
It seems any attack can be queued, not just auto attack, because if I hit Ruin twice by accident I have to wait till the cooldown is over and I use it again before I can do any other attacks. This is easily repeatable so if I knew how to record my gameplay I'd show you what I'm talking about.
Correct I'll have a look at it.
Posted 09 January 2014 - 18:18
Would be nice to have a toggle on/off option for /inspect for players who don't want others to see their stuff.
NvM mis-read it.. Duh....
Edited by Shylark57, 09 January 2014 - 18:19.
Posted 09 January 2014 - 18:36
Nice update, thx
Posted 09 January 2014 - 20:43
thanks for the update and fixes, did some quests seems little better but still remains huge grinding to level up but still not impossible
Posted 09 January 2014 - 20:49
Yup, bagpipes were fixed. None on my bug fixes made it into the list above, so there are loads more fixes and tweaks not mentioned.
Would one of these unmentioned tweaks be the previously mentioned retweak of Frozen Spires... Havent logged in yet so havent checked but am really hoping so...
Naked pirate will be back!
When lvl 50 is here
Posted 09 January 2014 - 20:56
foraging doesn't seem to have changed much. It is back to exp I got when I got to lvl 16. So still gonna be a grind.
Before anyone tells me to use a gathering pot to get more exp.
I don't like wasting them as the foraging items have a slow respawn.
As they aren't as close together as the ores in the othalo mine are.
Which would make a pot used there not a waste.
I love the random amount of exp I am getting for farming.
I also love the increase to gathering wool.
Have not had a chance yet to check out my tailoring exp.
I hope that it isn't random like the farming exp.
So I can figure out how much I need of the mats to achieve my next lvl.
Posted 09 January 2014 - 22:52
Awesome update! The only thing that could've made it better would be the camera changes.
Posted 09 January 2014 - 23:08
Great job as always HCS!!! Keep it up!
Silitas returned to Fallen Sword after a lot of years!
Italian Player of the guild Esercito Degli Italiani!
Posted 10 January 2014 - 00:18
I cannot say how amazing this update is. Chat is FANTASTIC now, absolutely love it
Did a minor bit of gathering and love that too.
You guys and gals @ HCS rock my world
Keep up the awesome work!!!
Posted 10 January 2014 - 00:51
I'm disappointed that the crafting experience was only raised by 5.5%. If the crafting rate is the biggest complaint about the game, then why was it not buffed appropriately? Do you seriously expect the 99% of players that quit the game to give it another try because you raised the crafting rate by 5.5%? What the game needed was a 50% raise in crafting experience. 5.5% is belittling the critical situation.
Also, not a single player has complained that alchemy and cooking levels too fast. If the rest of the crafts leveled at the rate of those two, we would not be having an issue right now.
Edited by ComradeLewis, 10 January 2014 - 01:11.
11/29/13 - 4/29/14 | 4/25/15 - 5/25/15
Posted 10 January 2014 - 01:12
I'm disappointed that the crafting experience was only raised by 5.5%. If the crafting rate is the biggest complaint about the game, then why was it not buffed appropriately? Do you seriously expect the 99% of players that quit the game to give it another try because you raised the crafting rate by 5.5%? What the game needed was a 50% raise in crafting experience. 5.5% is belittling the critical situation.
The increase to quests and crafting isn't a flat / blanket increase.
Lower level quests received a greater buff than higher level ones, and crafting now scales better based on number of resources used, rarity of resource types and how close the item is to your current level. I urge you to try crafting a few different items that use various amounts of resources and get back to us, we are always listening to player feedback.
John Stewart
Chief Operations Officer