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Update v2.85


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#1 Hoofmaster

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Posted 02 December 2015 - 16:42

Hi all,
 
In this latest game update, we have improved and added the following:
 
- Added new option to Composing which allows you start the creation of a potion from a template in all available composing slots.
 
- Added the duration of the potion being created to the popup on the Composing page.
 
- Added the ability in the game code to be able to run double xp composing events.
 
- Added the ability in the game code to run Guild Flash sales.
 
- Tweaked the Pride skill so that it now also takes into account the quality of the medals. See the Skill Guide for details!
 
~ The Fallen Sword Team


#2 Egami

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Posted 02 December 2015 - 17:03

Thanks HCS... (o0

 

I'll try to come back after checking Composing stuff to add in suggestions. 

 

I especially like the link being added to the Skill Guide (o0



#3 WWWolf

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Posted 02 December 2015 - 17:29

Love the Update :-> great work.

 

About the only thing left for Composing is a way to edit your templates and I'll be 1 VERY happy wolf lol

 

The ability to Add, Delete, and Edit templates while composing potions in all slots would be a HUGE help to Composing.

 

Still, I love this update :)

Keep up the great work



#4 TSDaedalus

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Posted 02 December 2015 - 18:06

AWESOME. That is all.

 

Well, almost. I'm down to 2.6k common fragments, so it would be nice to have another global with stashes before a 2x composing xp event.



#5 Davros81

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Posted 02 December 2015 - 18:16

More common frags would be mighty handy I agree! Great addition to the composing feature, I applaud your deeds B)



#6 Teuchter

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Posted 02 December 2015 - 18:56

totally agree on a frag event before Xmas , am in need of commons and LE frags  , Wee



#7 yotwehc

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Posted 02 December 2015 - 19:02

Could you add 5 - 10 new composing levels for super weak new pots? Also make it near impossible to finish within a year. Up the required resources for the new levels so it takes the same or more then it took to get to level 60. This way we get to take part in the reindeer games if you do introduce a 2x composing event.

#8 TSDaedalus

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Posted 02 December 2015 - 19:12

I'm noticing a little bugginess in the composing screen (Win7 with Chrome/FSH) when attempting to discard all potions and create the next set. Have had to refresh to get it to look right. I know I'm kinda bereft of details here. Will update with more info the next time around.

 

*update* No issues on Android (Chome, no FSH) whatsoever.

*update again* When I use the Create All (FSH) button at the bottom to create potions using the selected templates, I have to refresh the tab for it to update.

 

Seems to me this is actually a problem with FSH and not with HCS code.


Edited by TSDaedalus, 04 December 2015 - 20:42.


#9 spyders

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Posted 02 December 2015 - 21:31

 

Hi all,
 
In this latest game update, we have improved and added the following:
 
 
 
- Tweaked the Pride skill so that it now also takes into account the quality of the medals. See the Skill Guide for details!
 
~ The Fallen Sword Team

 

Pride +0.5 seconds per point multiplied by the number of medals you have increase in duration of any potions taken while this skill is active. (Note the multiplier increases based on the quality of the medal. Bronze +1, Silver +1.2, Gold +1.4, Crystal +1.6, Ruby +1.8 and Diamond +2)

 

 

 

so if i have 1 diamond medal do the job? or i need to have all diamond?


Edited by spyders, 02 December 2015 - 21:32.


#10 Pardoux

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Posted 02 December 2015 - 22:18

I'm confused by that too. It's easy to work out if ALL of a players medals are the same "strength", but it's as clear as mud otherwise.

How does the multiplier work if, for instance, you have 6 x Bronze, 1 x Silver, 3 x Gold, 4 x Ruby and 5 x Diamond ?

 

Does it calculate the average weight ? - does it use the maximum weight give there are diamond medals ???

 

Any clarification, gratefully received ...


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

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#11 stormfish

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Posted 02 December 2015 - 23:06

I have 1 Bronze, 3 Silver, 1 Gold, 3 Ruby and 4 Diamond. So if i understand the conception it must be:

 

170*0.5*(1+3*1.2+1.4+3*1.8+4*2) = 1649 [sec] = 27.5 [min]

 

Which is good. (o;

 

Thanks for all new updates, very helpful indeed. (o;


Edited by stormfish, 02 December 2015 - 23:07.


#12 yotwehc

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Posted 02 December 2015 - 23:35

I'm going to test it tonight and post my results. Pre and post. Then someone else can figure out how it all adds up. Too much Maths for me.

#13 cyrus7

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Posted 03 December 2015 - 00:34

<3 the new create all button.  :D

 

About the only thing left for Composing is a way to edit your templates and I'll be 1 VERY happy wolf lol

 

The ability to Add, Delete, and Edit templates while composing potions in all slots would be a HUGE help to Composing.

Yes please. I don't even use templates except for my one hourly xp throwaway one because of lack of ability to edit templates.



#14 Egami

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Posted 03 December 2015 - 00:51

Chuckling at all the math headaches on Pride. Hope it gets sorted out nice. Thanks to those trying to figure it out. 

 

On composing updates... very nice.

 

I love the Create button. I especially like it's positioning on the page and the fact that it correctly changes to the number of slots available. 

 

About the only thing left for Composing is a way to edit your templates and I'll be 1 VERY happy wolf lol

 

I'm not 100% sure what Wolf meant on this... and so, I don't want to throw words into his maw. 

 

Personally, I'd like the ability to save over my Templates. I guess a pop-up along the lines of "are you sure?" would do the deed. 

 

To be more detailed (though maybe not more clear):

 

I know we can use the prior template and add the same buff(s) included in it to increase the level on the buff(s) -Example... you had a pot with an AL buff at 290 and you hit the 300 max. You can choose the template for your prior AL. You click on Add buff and choose Adept Learner. You simply change the number to 300 and it's replaced-

 

What I would like is then to be able to save this as the new Template without having to change the potion name. Last I checked (a few days ago), that still wasn't possible. 

 

The ability to Add, Delete, and Edit templates while composing potions in all slots would be a HUGE help to Composing.

 

+1 (and a very big ONE) at that, lol.


Edited by Egami, 03 December 2015 - 00:54.


#15 yotwehc

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Posted 03 December 2015 - 03:22

I'm going to test it tonight and post my results. Pre and post. Then someone else can figure out how it all adds up. Too much Maths for me.

ok you maths people...

Pride 200

Find item 800 with duration 75 minutes

Buff duration after pride: 112 minutes and 20 secs

 

Find item 1000 with duration 120 minutes

Buff duration after pride: 157 minutes and 20 secs

 

seems it adds 37 minutes and 20 secs

 

let the number crunching begin

 

Got it!:

 

Diamond x 3 x 2.0 = 6

Ruby x 2 x 1.8 = 3.6

Crystal x 1 x 1.6 = 1.6

Gold x 4 x 1.4 = 5.6

Silver x 3 x 1.2 = 3.6

Bronze x 2 x 1.0 = 2.0

 

TOTAL = 22.4 (multiplier)

 

Pride lvl 200 x 0.5 secs x 22.4 = 2,240 secs = 37 minutes and 20 seconds!

 

I need a beer now...


Edited by yotwehc, 03 December 2015 - 03:31.


#16 yghorbeviahn

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Posted 03 December 2015 - 04:35

Just did my Pride calcs without testing it yet, I used Yot formula to do it.

I'll post it here so people can have more base to calculate it.
 

Diamond 3*2,0 = 6
Ruby 1*1,8 = 1,8
Crystal 2*1,6 = 3,2
Gold 4*1,4 = 5,6
Silver 3*1,2 = 3,6
Bronze 8*1,0 = 8

Total = 28,2

Pride 200 * 0,5 * 28,2 = 2820/60 seconds = 47 minutes.


#17 bloody18

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Posted 03 December 2015 - 08:28

Great update!!! 



#18 WWWolf

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Posted 03 December 2015 - 16:29

I'm not 100% sure what Wolf meant on this... and so, I don't want to throw words into his maw.
 

Basicly the same as what you said...

 

Currently to "update" your template to have the new skill level you have to;

  1. go to the "Create New Potion" screen
  2. Apply your template
  3. make your changes
  4. either open another tab and go delete your old template or change the name for your new template (both options have their issues)

It really is a pain... An edit/replace option would be a great help.




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