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Taking 10% durability loss for declining a player ressurection, then another 10% when reviving at priest


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#1 Loaf

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Posted 12 December 2013 - 05:29

Die during boss fight and some kind soul takes it upon himself to ressurect.

 

Upon completion of the channel that's 10% durability damage.

 

Doesn't matter if I accept or decline, the durability is gone.

 

Well, guess what...it's a wipe and I didn't want to be revived in the first place.

 

So now I go back to the priest with everyone else and take another 10% durability loss.

 

That's 20% from one death.

 

It is excessive.

 

If this is not a bug...then my suggestion is to apply the durability loss when clicking "Yes, accept" only.


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#2 Orlac

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Posted 12 December 2013 - 08:05

That is one long title... But I fully agree.


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#3 ChrisD

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Posted 12 December 2013 - 10:28

Hey!

 

Thanks for the report.  Yeah, 20% for one death is pretty excessive!  Will fix this so durability loss is only applied when the resurrect is accepted, rather than when the cast is complete.  Cheers for pointing this out!




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