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Matetuer

Member Since 17 Apr 2013
Offline Last Active Apr 13 2017 18:51

Posts I've Made

In Topic: PvP Ladder: Any improvements to it upon its return?

18 August 2015 - 17:22

since pvp takes XP and these XP get "lost" forever, how about we do something with these "lost" XP
introduce a PvP level that works the "same" as a players level BUT with the exception that you level up your PvP level with PvP (with the "lost" XP from your opponent)

 

currently we have this on our profile: (I took mine as an example)
Character Stats
Level:     2,611     XP:     177,990,421k

 

adding PvP level & it adds 1 extra "line"

Character Stats
Level:     2,611     XP:     177,990,421k
PvP level: 1       PvP XP:  0


you can increase your PvP level through the "lost" XP you take from your opponent
(let's say you get 25% of your opponents "lost" XP added to your PvP XP)
EXAMPLE: tom hits mark and mark loses 10 mil xp then tom gets +2,5 mil PvP XP

each time you increase your PvP level you get +1 PvP skill point to increase your skill levels over the 175 cap (max is lvl 180, 175 => 180)
EXAMPLE: if your PvP level is 25 then you can only put PvP skill points into skills that are lvl 25 (fury, rage, ...) or lower, you can not yet put PvP skill points into berserk because it unlocks at lvl 75+ !!!

additionally each time you increase your PvP level you get +2 PvP Level UP points to increase your base characteristics (attack, defense, armor, damage and health)

ps:
later when HCS have some time & want to they can use the PvP level to equip items and allow players to wear a 2nd setup (1st setup for PvP, offline-PvP and the 2nd one to charge stamina (epics)

  • NO PvP XP given when attacking "offline" (1+ day) or inactive players
  • to avoid EOC players exploiting this by losing XP on purpose and easy farming """" NO PvP XP given when attacking the same player more than x times in x days (for HCS to decide, maybe more than 3 times in 7 days) , like how prestige can only be earned ONCE every 3 days from the same player !!!

 

I believe the idea to be good because it will draw more activity to PvP :)

+1


In Topic: FINAL SOLUTION for BOTH parties

30 September 2014 - 03:03

I agree, that way everyone is happy!


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