Jump to content

Photo

Game Update 1.4.5 - 21st November 2016


  • Please log in to reply
1 reply to this topic

#1 Mojawk

Mojawk

    Chief Operations Officer

  • Administrators
  • PipPipPip
  • 2,230 posts
  • Badge
  • United Kingdom

Posted 21 November 2016 - 10:54

The game will be offline on Monday 21st November 2016 at 10am (GMT) for approximately 4 hours. 

 

When we come back up, please visit either Google Play or the App Store and grab the latest version (1.4.5).

 

Patch Notes

 

Features

  • Added missing Localization for Missile Silo panels and text.
  • Gathering tiles inside your territory now gather 25% faster.
  • Players can now gather from tiles in enemy territory.
  • 4 new push notifications preference
    • Nuked (Deployment / Location)
    • Alliance Message Updated
    • Secure March Interacting
  • Updated the UFO HUD prefab and the reward panels to distinguish between epic and standard UFOs.
  • Buffs, Facility Overview and Item Resource panels now all display accurate information when the Nuclear Fallout debuff is active.
  • Tutorial Buttons now bounce to make the action more obvious.
  • The Active Silos panel now shows some more useful information in terms of whether enemy players have Nukes available.
  • A new Objective has been added for visiting the World Map.
  • When contacting Game Support a valid email address is now required to submit a ticket.
Performance
  • Improved the performance of the world compass.
  • Improved the performance of the territory generation.
  • Improved the performance when receiving network messages.
Bugs
  • Fixed an issue where the world map would update the world view if a realm event came in for other parts of the realm.
  • Fixed research extended info not showing when you pressed the bottom panel.
  • Fixed research extended info panel not showing the correct icon.
  • Fixed a bug where the deployment window would not show an incorrect icon if the location was not yet known.
  • Fixed a bug on the client where a sector could display as captured even if the march was recalled.
  • Fixed a display glitch with Silo names.
  • Fixed an issue where recalling a Secure march displays incorrect notification.
  • Fixed an issue where the client would receive world map events outside of the world map.
  • Improved an issue where deployments might spawn battle effects if they are not in battle.
  • Fixed an issue where upgrading an outpost doesn't update the outpost panel beneath the popup.
  • Fixed an issue where the world map could be loaded multiple times initially.
  • Resource nodes show incorrect resource type until you visit the location.
~The New Earth Team

John Stewart
Chief Operations Officer


#2 Black Heart Forumer

Black Heart Forumer

    New Member

  • Members
  • Pip
  • 32 posts
  • United States of America

Posted 21 November 2016 - 19:11

Okay i have a huge complaint about a new added feature in this update.

 

The ability to gather from enemy territory resource tiles should be removed. We secured the land and we should be the only ones to gather from that land. Why was this feature added? And it defeats the purpose of securing territory to which only we can use the resource on the land. I know this slight rant but its a feature to be honest i think nobody asked for except those who cant secure land

 

-Black Heart Forumer




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: