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Dulcharn

Member Since 18 Sep 2012
Offline Last Active Aug 07 2021 23:43

#1004737 Arena Update & Bug Fixes.

Posted by Dulcharn on 07 August 2021 - 23:42

Hi there everyone.

 

The duration between Arena Tournament rounds has now been dropped from 10 minutes to 5. We hope you like the update. :)

 

~ Grim

 

Dear Grim,

 

I am sad. Many arena players are sad too.

For more than a decade the Arena has been our reason for logging in to Fallen Sword. But the lake is dry and the fish are dying.

 

Changing the waiting time from 10 minutes to 5 minutes between rounds in a tournament, is like giving a grizzly bear 2 sardines in stead of 1, while a grizzly bear eats salmon. If the problem is in the database, please don't compromise the player experience by taking the easiest programming route. 

 

Please listen to Pointyhair, because he speaks both your language on database stuff and our language of the FS addicts.

Please listen to Shindrak, because he has made the Arena his PhD. Shindrak is the Magnus Carlsen of the FS Arena. The chess community listens to Magnus Carlsen. The FS community listens to Shindrak.

 

At the minimum, what the community really wants to hear is that HCS is working on bringing back the smoother experience of the Arena with its varied level spawns and its quick and easy tournament results. Even if this means as "a long term goal".

 

Sardines are for stray cats who haven't tasted salmon.

We are grizzly bears. Rrrrawwr.  ;)




#1004677 Feedback and Suggestions

Posted by Dulcharn on 29 July 2021 - 19:29

Topic: Viewing Completed Arena Tournaments. (Actions/PvP/Arena/View Completed Tournaments): My suggestion: To sort completed tournaments from recently ended to later ended. Currently it feels as though it is sorted by spawn arrival time. To support its true purpose of helping players study arena tournaments, it seems logical and more fruitful to sort in order of completion, from recent on the top of the list, to older ones descending. Preferably 25 tournaments per page, in stead of the current 5 tourneys and 46 pages. I don't know much about code, but this seems like a very doable adjustment to make for the active community. Thank you for listening. D. 




#1003775 Fallen Sword's Most Influential - Past and Present

Posted by Dulcharn on 03 May 2021 - 15:40

- chanqua - One of the most underestimated arena players. This player is a genuine Grand Master.

- PointyHair - Unrelenting dedication to the FS community.

- Maehdros - The most influential PvP player of the decade. Dances with wolves.

- SOHAIL94 - Backbone. The foundation or most substantial or sturdiest part of something; firm and resolute character.

- iceman66 - The biggest... snow balls.




#993443 EOC Bottle-neck

Posted by Dulcharn on 12 August 2018 - 05:29

I think this thread has seen some decent ideas and I'm sure HCS knows about the issues of being at EOC in FS.

 

There's really no need for debates on it, or animosity between players. Let's all get along and drink beer.

 

This is a good time for lower level players to catch up to EOC players in all aspects.

Enjoy FS, and remember to spend 250k gold on your max stam daily, under Gold Upgrades.

 

Dulcharn




#993413 Done with PVP.

Posted by Dulcharn on 10 August 2018 - 19:29

Use a hybrid setup just in case of the 2% kicks in. This means you use armor in addition to other stats, to make sure they don't get through your defense with the 2% rule. The history of this rule started about 9 years ago in the arena when players were getting unresolved battle results and the server chose the winner at random. In order for there to be a true winner there needed to be a 2% chance of getting through, regardless. It sounds silly, but very much needed in the arena. Somehow it found its way into the PvP system throughout the game - there it sucks - but gets players to be more creative in their setups/ stats. Don't give up. Learn, improve and be merry with a Belgian ale ;)




#989502 Darksun Reborn VIII

Posted by Dulcharn on 17 January 2018 - 15:41

Says in initial post top 100 get the silver stash which has 2 total choices. Been consistently like that on this global.

 

Thanks Leo! I must have misread the stash type.




#987989 Double XP Incoming!

Posted by Dulcharn on 07 December 2017 - 20:58

Please push the event back a week. Thanks.




#980991 What's your favorite foods?

Posted by Dulcharn on 17 May 2017 - 18:23

This is the best lentil salad, ever.

--> https://www.mynewroo...2/#comment-5104




#980990 What's your favorite foods?

Posted by Dulcharn on 17 May 2017 - 18:21

yummie, red :D <3 

 

Cali... yeah, true... but there are a LOT of delicious vegetarian dinners you most likely could use it for too :D <3

 

She's right.

Throw lentils in a crock pot. Can of diced tomato, couple of potatoes. Quartered lemons. Maybe a veggie boullion. I like to sauté some garlic and onion and throw it in half way. Sprinkle some chopped parsley when serving.




#980387 YOUR Reasons for:

Posted by Dulcharn on 02 May 2017 - 15:41

PLEASE if you post in this thread do not comment on anything someone else says. I am asking for YOUR thoughts and reasons only. 

 

So, I have some questions if you feel like answering them please do so. 

 

1. Why do you play FS? Fun? Challenge? Other?

2. A.When you play "your style" do you use buffs? Potions? A combo of the two?

    B. What level buffs/potions do you use?

3. If you use buffs or potions or a combo, why?

4. Do you use Global Chat? Why or why not?

5. What aspects of FS have you played?

6. Why did you choose to play these aspects of the game?

7. How often do you log on to FS?

8. How long have you been playing FS?

9. Are you in a guild? (I do not need specific guild names) If so, why?

10. What level were you when you first joined a guild? (If you are in one that is!)

 

 

1. To chat with my guildies mostly. To see where I can help the guild.

2. I play all styles. I only use high level potions for big XP hunts and major PvP events.

3. I choose my pot & buff levels according to the importance of the battle.

4. I rarely use global chat. It's a good place to sell & buy SE locs.

5. All aspects.

6. To experience the full potential of the game.

7. Daily.

8. Since 2009.

9. Yes. To receive (and provide) the best advice and support for any adventure.

10. I was level 6 when I started playing in a guild. I was level 325 when I joined my current guild.




#980386 Reached current Composing level cap.

Posted by Dulcharn on 02 May 2017 - 15:24

In our guild we only have 12 players at the Composing level cap.

Before there's a new level cap, there should be more players at the current cap, so that morale stays high.

 

For the majority of players the current cap is still a steep hill to climb.




#980385 Suggested new addition to the Daily Quest

Posted by Dulcharn on 02 May 2017 - 15:18

Great idea!

But I would do it for 1 fsp, one time only per day.




#967294 Game Update v2.881

Posted by Dulcharn on 19 August 2016 - 21:23

Dear Hoof,

 

Thank you for the update.

I sincerely appreciate the work you place in the game and the request for the Guild Hall update.

 

I've been a fan of the game for many years, and remain so.

 

Have a great weekend everyone! 

 

Much love,

Dulcharn




#965405 Guild Hall improvements

Posted by Dulcharn on 06 July 2016 - 20:33

Hoof & co,

 

Could you update the Guild Hall editing area with more text editing options?

such as the options to:

- underline

- indent paragraphs

- bullet lists

- bold font

- font size

...

?

 

Cheers,

D




#965388 Daily Events

Posted by Dulcharn on 06 July 2016 - 20:11

Nice idea. Two thoughts:

1.

The exchange rate for people who donate will change I assume? Once there is more FSP to be earned in game the incentive to donate real money will decrease. This might lead you to lower the exchange rate. This is ok by me.

 

2.

As far as content goes, my suggestion:

Could the daily event be a daily quest? Each day may vary as far as the storyline, tasks and rewards. To make it easy on the devs, this could have some kind of variance in the code - I don't know how. But if it was more than simply logging stats of most kills per player or guild, it will be less cumbersome and inspire adventure.






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