Right now crafting is a tedious process with little too no reward. Other than the set items every five levels or so, the in game rare and heroic drops are always better than the crafted item for the same level.
My suggestion then is: While crafting, give a very low random chance to create a heroic item for that level. Only if one is already in game for the item you are crafting. And a low random chance to craft a rare item. Again only if one is already in game for the item you are crafting.
It just seems wrong to me, to craft hundreds of items. And never actually use any of them, because the random kill drop or quest reward is always better. Even leave out the truly heroic items if you want. Just implement something to reward the craftsman. And yes, you can craft a few nice items every few levels. But usually the set reward trumps any benefit of leaving it equipped for more than a level or two. So as it stands right now you may as well just run the dungeons for gold and relics and purchase your equipment. Rather than spending the time to level crafting. You will make way more gold and have better gear.
- PoX likes this