i would really like to see open world pvp allowed. and not just you get to kill pvp for valor or anything... here's how my idea would work (its much like in another game i played a LONG time ago and was really the only reason people played the game)
City, towns, and villages are safe zones (eldevin, nidaros, refugee camp.. all of them) there is no killing permitted there...
Any player can kill any other player.
When a player kills a player they get 1 (simi random) item from the bag. devs could make certain things undroppable
When a player kills another player they are deemed PKer (player killer) and it is annouced in world chat aswell as the zone they are in.
while tagged as a player killer you can not use group summon, hearth stone, and npc's in towns will attack you so you must hide in the wilderness's.
The player killer status has a fixed time that it lasts if a player hides and doesn't kill any other players the status will be removed.
IF a player does find and kill the player that is tagged as player killer they drop ALL items in their bag and are either reset back to lvl 1 character lvl OR simply reset 5, 10, 15.... levels what ever the community/devs see fit.
people often hate open world pvp because higher level players tend to farm lower levels and makes a lot of lower levels quit before they even get to get started... but this system make a REALLY high risk for killing a player. so it tends to eliminate that.. yet still allows player killing as an option.
players would still be able to go to the arena for friendly duals, or que for the 5vrs5 pvp, or go to trappers atoll for pvp without this risk. so wouldn't make it so that all pvp had such a high risk.
idk.. it's just something i've been thinking about the past few days and something i'ld like to see however i'm pretty sure most the people here wouldn't like the idea so almost didn't post. was bored and figured wth haha
I like the idea, some changes:
Either make it REALLY HIGH RISK for the killer OR make it just to high risk and make it on a different server.
If it's on a different server : If you log out while PKer you can't join any other world, until the Pker tag has vanished.
Both: If you log out while having the PKer tag you get as much as the time you get from the PKer tag in additional to what you already got. i.e. The time is 10min (it can't be much less). You have killed a player 5min ago. You log out. When you log in, you have to go on the same server and get the PKer tag for 15min.
Loosing all items in bag will not work so good in Eldevin as you got small bank and big inventory.
If you kill a player (and got under the time you get for the first kill) your PKer tags time resets. i.e. The time is 10min. You killed some1 5min ago. You kill some1 again. The time is 10min again. If you got over the time (you have logged out) it doesn't affect the time.
No reseting to level 1 (the reason i got written below with bold text).
All below level 10 would be protected.
The PKer gets i.e. a skull above his head that will fade away 15sec before he looses hes PKer tag.
It could be on all servers, because it's SO RISKY to attack some1.
The PKer tag would be shown as a effect so you can see how much longer you have to wait.
What if someone lures you in any way to attack him and then kills you, to get all your items?
Also, to clear this up a bit,
* Safe Areas, such could be Othello, Major Cities, Inside Dungeons, and even early Mine in Othello.
* Guards would always protect the one being attacked
* The one getting PKed would result with some lesser loss, such as few inventory items dropping(not equipped items) and/or some 1-5% exp loss.
* PKer status would be on you for 2-5 Minutes
*Safe areas... : A improvement to the list of safe zones.
*Guards... : or as he said, Guards would attack the PKer
*The one... : No xp loss for being defeated! People would be too afraid to go outside safezones. Also there would be nothing that would be really safe then...
*PKer status... : You could easily run away from PKKers in that time! At least 5min!
Huh, that's all I have for now, will maybe edit this post or post a new one later.