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#1 Skywaker

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Posted 01 July 2014 - 02:20

Hey all i was wondering if anyone has any ideas for the talent tree for a ranger? Mines kinda here and there and im not sure what to put into what. I want to be able to do both DPS but also tank a but if im fighting a warrior so im not sure what to do :/ 

 

Please help me-From Skywaker


I love to help out people and if you need any raw mats just ask me or pm me in game US server mostly :)

 

 


#2 luke94

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Posted 01 July 2014 - 04:07

Would be best to take a screenshot of your talent tree or trees if you are within multiple so that other rangers get a better idea of what your build currently consists off and can work off that.. otherwise they might just suggest you start a new range talent build to be better suited for your needs


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#3 Irradiated

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Posted 01 July 2014 - 10:55

You don't mention if you want to primarily build for PvE or PvP.  Except where mentioned, this response is about PvE.

 

I've seen 3 viable ranger builds, DPS, Crit, and Rangsin.  I'll only briefly mention the last two, as I haven't played with them much.

Rangsin:  Spec into assassin skills Haste and Evasion.  Idea is to get both dual-wield mastery and survivability, without a shield.  Have to waste a talent point, and sleight of hand is not the most exciting talent for 2 points.  All attributes in ranged.

 

Crit:  All attributes in focus, concentrate on crit talents.  Haven't tried it, but supposedly out DPS standard builds, but harder to play as it's more about 'burst' damage.  I personally don't like the loss of haste.

 

DPS:  Standard build, all attribute points in ranged.  There's some variation, but here's a good starting point (level 43)

http://talenttheory....B1C1D1F2K1L2V1/

Some variations include Call of the Wild, Cruel Barbs, Exit Wound, Wild Instinct, Volley (3rd point), or skipping Napalm, Fleetfoot, Barbed Tip, Creeping Vines, Thrill of the Hunt.  Celestial Recall is very useful for PvP, but a waste of time in PvE.  Dual-Wield Mastery is significant DPS when you have a tank, but there are times you'll want a shield (PvP and some solo PvE mobs), so some people hold off on, or skip this entirely.

 

Would be best to take a screenshot of your talent tree or trees

I've ignored posts when I didn't feel like deciphering the pictures.  Please use the talent planner when posting builds. :)


Edited by Irradiated, 01 July 2014 - 10:58.

Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#4 Susej

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Posted 01 July 2014 - 11:11

Ranger would only class in this game i could do a pure build, but i would prefer 3 points in sin


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#5 Crofil

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Posted 01 July 2014 - 11:23

i like Irradiated's build. 

 

my ranger though has never used detonate but i'm going a different route since beta so i might test a build with it i would share my build but it's only complete to level 32


Crofil - 49  O=(`-`Q)

l0rdka0s - 49 Tank

Ridcully - 49 healer

Liforc - 49 Ranger

Nihilus - 49 Warsin

+ others


#6 Alteration

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Posted 01 July 2014 - 19:27

Crit:  All attributes in focus, concentrate on crit talents.  Haven't tried it, but supposedly out DPS standard builds, but harder to play as it's more about 'burst' damage.  I personally don't like the loss of haste.

 

It has lower average damage in long fights, lower haste, less dodge, and bleeds don't benefit from crits.  Overall an inferior build to full dps.  

 

If you really want crit, getting crit talents, torrent upgrade + crit gems in ranger knives is enough to get you to 60-70% ish crit most of the time at full gear.  Putting all attribute points 6/0 in focus however, is not that good.  

 

 

If you can go sin/ranger for evade and some damage, you can also go templar/ranger (alot more survivability, easily able to tank RG/BT bosses).  

 

Of all the hybrid builds I've tested, sin/ranger (up to 15 for swift stride) and templar/ranger (up to 14 for defensive stance) are the only ones I would recommend.  

 

 

http://talenttheory....u2v3D1F2G2L2V1/

 

For end game group dungeons


Edited by Alteration, 01 July 2014 - 19:35.


#7 Susej

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Posted 02 July 2014 - 07:42

It has lower average damage in long fights, lower haste, less dodge, and bleeds don't benefit from crits.  Overall an inferior build to full dps.  

 

If you really want crit, getting crit talents, torrent upgrade + crit gems in ranger knives is enough to get you to 60-70% ish crit most of the time at full gear.  Putting all attribute points 6/0 in focus however, is not that good.  

 

 

If you can go sin/ranger for evade and some damage, you can also go templar/ranger (alot more survivability, easily able to tank RG/BT bosses).  

 

Of all the hybrid builds I've tested, sin/ranger (up to 15 for swift stride) and templar/ranger (up to 14 for defensive stance) are the only ones I would recommend.  

 

 

http://talenttheory....u2v3D1F2G2L2V1/

 

For end game group dungeons

This is the build with 2 knifes i would do for my ranger


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#8 redsmokeboy

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Posted 04 July 2014 - 02:55

could some one post genral Shield spec build here pls.

Range/Templar - Sheild build


Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#9 Alteration

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Posted 04 July 2014 - 08:40

could some one post genral Shield spec build here pls.

Range/Templar - Sheild build

http://talenttheory....a3c1e3g3p3q1r3/

 

would probably work as templar/ranger.  can't do super pulls though.

 

http://talenttheory....1Ra3c1e3g3q1r3/

 

make bigger pulls.



#10 redsmokeboy

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Posted 04 July 2014 - 13:23

Templar/Range build spec looking for is Range - Shield build spec.

Over nice build spec, Looking for Shield Spec Ranger

 

Ranger Main - Templar shield improment's - dmg reduction - tinkering with some build spec - even add wolf in mix


Edited by redsmokeboy, 04 July 2014 - 13:33.

Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#11 Alteration

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Posted 04 July 2014 - 14:07

http://talenttheory....n2t2u2v3B1D1I1/

PvP with stance

 

http://talenttheory....t2u3v3B1C1D1I1/

PvP without stance

 

http://talenttheory....q1r3v3B1D1F2L2/

PvE



#12 redsmokeboy

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Posted 04 July 2014 - 15:00

those 3 cover, Shield aspec far well, any possible build idea with wolf ?


Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#13 Irradiated

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Posted 04 July 2014 - 16:48

those 3 cover, Shield aspec far well, any possible build idea with wolf ?

 

Tried using the familiar.  There are better ways for dealing with solo AOE.

 

Useful in some boss fights.  When it does not die from AOE, it does a significant amount of damage over time.  While 25% every 1.5s sounds small, that 40 hits per minute, or 10x dps per minute.  Not huge when compared to other attacks, but as the wolf is summoned only once before the fight that's all free dps.

 

For a build, I suggest using your favorite build, and move just one point from another skill  into familiar.

 

When I have a bit of time to think about it, going to answer HCS question regarding updates for familiar.


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#14 Alteration

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Posted 05 July 2014 - 07:36

http://talenttheory....u3v3D1F2G2L2V1/

 

^ actually, this for purely PvE dungeon running.  I just modified the previous build I made by 2 points.  Lethal concoction fully upgraded is quite a powerful spell for dungeons, even for a ranger.  Worth 1 more point over +1% crit.  

 

And 0.5 sec faster black fang > fleetfoot, which is useless in dungeons unless you are trying to beat the #1 fastest speed run record or something.  Or you can put the 1 point in blood fang, monsoon, or call of the wild, all of which are more useful than fleetfoot in a dungeon.  

 

As for the pet, it's only worth getting 1 point at most, if you really like it.  Just randomly remove 1 point from whatever build your using, and put it into the pet.


Edited by Alteration, 05 July 2014 - 07:38.


#15 Irradiated

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Posted 07 July 2014 - 12:03

http://talenttheory....u3v3D1F2G2L2V1/

 

^ actually, this for purely PvE dungeon running.

I've been considering your suggested build, finally have time to write a response.  By comparison, I'm looking at this DPS-centric build.

Your build looks really intriguing.  No question Haste is a better group buff then Fleetfoot.  And there is an opening in my AOE rotation where I could use Lethal Concoction (at least until Tornado).  Even as melee, 450% DPS is decent, especially as AOE. But it does mean dropping both Napalm and Monsoon, or reducing single target DPS.

 

Single target, spamming Black Fang is a reasonable choice and one I've considered.  It certainly solves the mana problem (I never get through an ascended boss without 1 or 2 pots).  But I think I get better and more consistent DPS rotating spells with Blood Fang, Detonate, DOTs, Storm, Spectral, and rarely Blazing Arrow.  This frees up points from Cruel Barbs as well as Quick Draw, buying the extra 2 ticks on a slightly better Envenom, Blood Fang + Trail, and a free point.

I agree that Fleetfoot (and Creeping Vines) are almost useless in groups.  And with zirconia in boots Fleetfoot does even less for me.  I like having them just in case and for solo.  So useful while leveling, they are like old friends.  But I won't try to defend it :)

Of course there are even more options.  Give up FF and CV for Cruel Barbs.  Or Predatory for CB.  Or all four to get Haste and Corrosion while keeping Napalm and Monsoon.  Or one point from anywhere for Call of the Wild.

This all involves more theory-crafting then I'm inclined to do right now, perhaps some other time.  I do appreciate you posting the alternative build.  This shows just how flexible the ranger is.  Perhaps I'll respec and try out a few of these ideas.


Edited by Irradiated, 07 July 2014 - 12:04.

Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#16 Alteration

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Posted 07 July 2014 - 12:15

Of course there are even more options.  Give up FF and CV for Cruel Barbs.  Or Predatory for CB.  Or all four to get Haste and Corrosion while keeping Napalm and Monsoon.  Or one point from anywhere for Call of the Wild.

This all involves more theory-crafting then I'm inclined to do right now, perhaps some other time.  I do appreciate you posting the alternative build.  This shows just how flexible the ranger is.  Perhaps I'll respec and try out a few of these ideas.

 

Is why I've often said ranger tree is pretty balanced :)  There are many things you can drop, to get other things.  There is no "best build", unlike some other classes.  

 

A 3 sin/38 ranger is a maxed dps build for ranger.  The build I did is, from experience, just that, my own experience.  I took the abilities that I like, skipping the abilities that I don't like, etc.  


Edited by Alteration, 07 July 2014 - 12:20.



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