Is deflect a higher percentage than it should be?
#1
Posted 24 May 2012 - 00:56
#3
Posted 24 May 2012 - 01:23
#4
Posted 24 May 2012 - 01:27
#5
Posted 24 May 2012 - 03:11
#6
Posted 24 May 2012 - 03:14
you need a higher sample size. there will always be fluctuations, which is down to the was an RNG works. if you had maybe 5000 combats it would give you a better idea of how close deflect is to the advertised rate.
FS Mythbusters anyone?
#7
Posted 26 May 2012 - 03:01
#8
Posted 26 May 2012 - 04:48
people always remember the bad experiences but don't care to remember the good experiences which would even them out. You see people complain about bad runs with deflect, but you never see them talk of "I done xx straight hits without a deflect!".I realize that a higher sample size is needed but honestly if I'm not the only one who is seeing this then there has to be at least some truth to it.
#9
Posted 31 May 2012 - 03:27
#10
Posted 31 May 2012 - 08:31
The chance of this to happen is 0,04%. Statisticly this is verry low. Keep counting, the more data you get the more accurate the results are.Just a quick little update as I have been keeping track. Right now I have 14 deflected attacks on 16 total attempt. That is 87.5% success rate ATM.
The chance of this to happen is 3,66%. This is still quiete possible. Altough I had 6 times in a row once ... the chance of that to happen is 0,70%.I have also had 4 attacks in a row deflected from the same person and even he agrees that deflect has to be a way higher percentage than it is supposed to be.
Keep counting, the more data you collect, the more proof it will give that the real percentage is or isn't 43,75%
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#11
Posted 10 September 2012 - 03:23
Is deflect a higher percentage than it should be? Well heck, I hope so! jk
Seriously though, someone did post not too long ago (was it hbklives?) that deflect seemed to be kicking in more often than it should.
I'm slow on the uptake.. But yeah. I had 21 deflected hits out of 30. Needless to say, I was a bit peeved.
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