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Small improvements suggestions.


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#1 yghorbeviahn

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Posted 07 January 2021 - 06:05

I will leave this topic here so everyone can post their ideas, everyone is welcome to share their thoughts, maybe with time HCS can consider implementing some of them.

 

 


Titan Related:
 
1 - Break Titan Rewards page into 'Normal' and 'Seasonal', similar to the Quest Book.
-It's just getting too long to scroll down, it'd save a lot of time.
 
2 - Add a 'View' and 'Edit' buttons besides 'Buy' for each Epic into Titan Rewards page (permission required to edit the content of the 'View' page.
- Would work similarly to the Guild Hall pages, it'd be a place where Leaders could write which TKP belongs to who in the Guild, would avoid Guilds relying on external forums to keep track of that, or even keep tips about that specific Titan. (Could come with a Scout Tower lvl4 Structure)
 
3 - Add 'Scout Tower' to the 'Guild' side tab, maybe below 'Titan Rewards'.
- It's the only Structure that you need to interact with, it'd help a lot even with the App, it's completely counter intuitive how it works now.
 
4 - Add a 'Titans' button to the 'Character' side bar.
- A place to track your PERSONAL kills on Titans that are alive, and show your PERSONAL cooldown. How it works now there is no easy way to keep track of that, sure you can keep track of your Kill Streak when possible, but it needs a proper system for that.

Edited by yghorbeviahn, 07 January 2021 - 06:07.


#2 Alisa

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Posted 07 January 2021 - 06:49

4 - Add a 'Titans' button to the 'Character' side bar.
- A place to track your PERSONAL kills on Titans that are alive, and show your PERSONAL cooldown. How it works now there is no easy way to keep track of that, sure you can keep track of your Kill Streak when possible, but it needs a proper system for that.

 

would like to see something similar to GvG.  cooldown counter for each guild you ended a conflict with and a combat log that shows which member is getting attacked.

 

the inventing page has not gotten any attention. get rid of the page loading, add mouse-over so you don't have to load a page to see what the recipe is and a search bar wouldn't hurt.

 

add more crafting grades Epic, Master etc.

 

add a Structure that increases Hell Forged gears from 5 to 10. gear has to be tagged for it to receive the effect so you cant sell it.

 

just ideas off the top of my head. i don't see any content coming for a long time but you never know.



#3 activeh1

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Posted 07 January 2021 - 10:55

re roll for DQ ,being said before 1 re roll per day and if you get worse then you are stuck with it 


5aZzW0p.png,


#4 duktayp

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Posted 07 January 2021 - 13:33

DQs for shards, please



#5 EpicPiety

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Posted 07 January 2021 - 14:20

Some sort of progressive system for DQ. The more DQ you do the better your odds are of a better quality and a chance to reroll and pick between X amount depending on your mastery in DQ.



#6 EpicPiety

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Posted 07 January 2021 - 14:22

 

3 - Add 'Scout Tower' to the 'Guild' side tab, maybe below 'Titan Rewards'.
- It's the only Structure that you need to interact with, it'd help a lot even with the App, it's completely counter intuitive how it works now.

 

I do agree, I can see how lots of new players could be confused on TH. Isn't very user friendly to have to know to click on scout tower in guild structures.

 

This is something maybe in the meantime FSH could implement. Although most new players do not use FSH I'd imagine. So that is not much help.


Edited by EpicPiety, 07 January 2021 - 15:19.


#7 Tilley10

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Posted 07 January 2021 - 15:50

Some sort of progressive system for DQ. The more DQ you do the better your odds are of a better quality and a chance to reroll and pick between X amount depending on your mastery in DQ.


I’ll leave this post for you. :D

https://forums.hunte...69#entry1002530

#8 yghorbeviahn

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Posted 07 January 2021 - 17:07

I had in mind things that won't change the game in any way, just the website/app itself, to avoid long discussions of people going against the suggestion, but sure, let's keep going =P



#9 yghorbeviahn

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Posted 07 January 2021 - 17:11

Guild Store related:
 
Add a search engine in GS similar to the AH.
- I think we can avoid the pop-up window all together, and instead go to a new page similar to the AH, where you can search by type of gear, level, specific buff and specific names. It worked fine before Composing, but now it's just a mess.


#10 yghorbeviahn

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Posted 07 January 2021 - 17:18

Composing related:
 
Add a 'Discard and repeat all' button.
- Once all the potions are finished, transform the 'Instant finish' button into 'Discard and repeat', it'd avoid one full loading page for those brewing the same potion constantly.


#11 yghorbeviahn

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Posted 07 January 2021 - 19:34

I do agree, I can see how lots of new players could be confused on TH. Isn't very user friendly to have to know to click on scout tower in guild structures.

 

This is something maybe in the meantime FSH could implement. Although most new players do not use FSH I'd imagine. So that is not much help.

 

It kinda already is implemented into the 'Spoils of War' box on the left, only on FSH tho, and it really is something that makes a lot of sense to have in the game as well.



#12 kezzap

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Posted 07 January 2021 - 21:52

Reroll for DQ could be good. For example; you get 1 reroll for free daily. If you wish to reroll more than one in a day, it's cost go higher everytime you use reroll



#13 wil72

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Posted 07 January 2021 - 22:07

Add Buff Enhancer and Reinforced icons to the buff market already, geezzz.

 

A player selling buffs in the buff market also has their current stam detailed.

 

Infact the buff market could really do with a complete facelift and suggestions on how best to proceed with that could fill an entirely new thread.

 

Cheers,

wil72



#14 LordOfRuin

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Posted 08 January 2021 - 19:20

 

Composing related:
 
Add a 'Discard and repeat all' button.
- Once all the potions are finished, transform the 'Instant finish' button into 'Discard and repeat', it'd avoid one full loading page for those brewing the same potion constantly.

 

+1 (even though I am maxed... it would have saved me hours, if not days... it's a LOT of pots to brew) - quality suggestion and fairly easy to code *glances toward cows* :P

 

Add Buff Enhancer and Reinforced icons to the buff market already, geezzz.

 

A player selling buffs in the buff market also has their current stam detailed.

 

Infact the buff market could really do with a complete facelift and suggestions on how best to proceed with that could fill an entirely new thread.

 

Cheers,

wil72

another nice tweak would be to have a 'select all' option (if you want to get complicated possiibly even a 'select all buffs with x to y stam cost') so you don't have to set the price on every single buff..... Maybe even a template system for when you are offering different levels of buffs (175/190/192) - It would save a HUGE amount of time for buff sellers

 

Reroll for DQ could be good. For example; you get 1 reroll for free daily. If you wish to reroll more than one in a day, it's cost go higher everytime you use reroll

I like this idea (reroll on DQ), but I fear (and I could be wrong) that offering a multiplying cost 'eat all you can' option simply favours players that already have more resources.. I would say one shot and you get what you get would be a fairer playing field

 

DQs for shards, please

I see this as a great addition to DQ's, assuming the cows can make it so - and another prize for people to choose to spend stam on (or not.. we each have our favourites)

 

Some sort of progressive system for DQ. The more DQ you do the better your odds are of a better quality and a chance to reroll and pick between X amount depending on your mastery in DQ.

Ambivalence.... nice idea,,.. I do like it, but how far do we want to increase rewards (I have seen posts that suggest, IMHO, rewards that are gamebreakers.. ) however some of the ideas proffered could be great.. for example if you or you and your guildmates) do enough consecutive/same type/whatever criterion your GUILD gets something (perhaps for a set period, for example 'every guild member gets *insert bonus here* for *insert time period here* - you cannot gain credit toward this bonus while this bonus is in effect') or your own reward increases incrementally up to a pre-determined cap (I think the idea of a cap *might* give this idea some balance.. after you hit the cap, you reset to baseline).. For me, getting humungous prizes is just another 'Win' button - we have plenty of those already....

 

 

Just my input on minor tweaks :D

 

LOR


Edited by LordOfRuin, 08 January 2021 - 19:33.


#15 Grumpy Grey

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Posted 09 January 2021 - 21:48

There is a medal for defending relics what about one for capturing them?      ....(awaits the gnashing of teeth)



#16 LordOfRuin

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Posted 09 January 2021 - 22:09

There is a medal for defending relics what about one for capturing them?      ....(awaits the gnashing of teeth)

 

ONLY if (as has been suggested before - I take no credit for this idea) if at the same time a guild permission for the ability for members to take relics is created - given that, it might start a few relic fights without causing guild leaders too many headaches... no bad thing :D



#17 Pardoux

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Posted 09 January 2021 - 22:15

Another improvement would be for composing to tell you the cost to make a potion rather than "insufficient gold" messages.

That, or allow the cost to be taken from the players bank ...


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#18 yotekiller

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Posted 09 January 2021 - 22:32

Another improvement would be for composing to tell you the cost to make a potion rather than "insufficient gold" messages.

That, or allow the cost to be taken from the players bank ...

  It should tell you the cost, not in favor of pulling payment from the bank.


Screenshot everything!


#19 yotekiller

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Posted 09 January 2021 - 22:35

There is a medal for defending relics what about one for capturing them?      ....(awaits the gnashing of teeth)

  How about we just get rid of the relic defender medal?  Relic captures are so easy the only way most people have this medal is by trading losses with friends.


Screenshot everything!


#20 Pardoux

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Posted 09 January 2021 - 22:42

  It should tell you the cost, not in favor of pulling payment from the bank.

 

I'm happy with either / or, but yeah, I see the case you're making for it telling you the cost ;)


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...



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