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Trapper's Atole, Rez - issue with Plasma lord


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#1 redsmokeboy

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Posted 10 June 2014 - 20:07

Gathering nodes in Trapper's Atoll now drop increased resources, but these special 'smuggled' resources (these also include rare gold or flakes) have a chance to be dropped and looted by other players upon death in Trapper's Atoll.

 

Potineal Exploited: rare gold or flake drop on death!

 

TA, Rez some one kill them over and over agin!

 

As well issue world boss and Plasma lord as well, As need some kind of rez imunite. Perma Killed!

 

shad dragon main one find perma rez death.

 

Post this here, As it is potianl exploted, Hope fixed make soem change's before hand before this can be used.


Edited by redsmokeboy, 10 June 2014 - 20:28.

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#2 ComradeLewis

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Posted 10 June 2014 - 22:15

Can we start reporting exploits when they are actually in game? Instead of fear of exploits, which lead to HC nerfing everything out of existance when there may or may not be any substance behind it? This has already happened several times in this game.

 

Refer to Trappers drop rate change and TOC being destroyed for reference. Both of those are occasions when paranoia and HC believing groundless speculation resulting in 2 game elements being absolutely destroyed.


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#3 Susej

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Posted 10 June 2014 - 22:20

We need to see how things will turn out first, dont strss about it before anything happens.

 

Either way lets just kill exploiters ITS effign   ta ffs, players can deal with botter and exploiter in a killing way.


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#4 Anakiro

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Posted 11 June 2014 - 08:39

As it stands at the moment you have to accept a resurrection from another player. You can easily decline the resurrect and choose to respawn in the safe zone, away from any griefers.

 

You also mention world bosses and Shade in particular. I'm not sure what the issue is with them and resurrection though?



#5 hussey

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Posted 11 June 2014 - 09:08

It happened in some wb's back . If u die in shade ,then u relog, and if someone tries to res u , u cant accept to be resseructed . 


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#6 xpwaste

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Posted 11 June 2014 - 13:18

If u kill someone...you'll only get what is in their inventory.

The nodes will have a random chance of giving you a flake. no?

Or did i read wrong?

 

Killing a person wont drop flake, harvesting a resource would and that is not farm able , but just a grind and luck,.


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#7 Dasan

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Posted 11 June 2014 - 15:05

Gathering nodes in Trapper's Atoll now drop increased resources, but these special 'smuggled' resources (these also include rare gold or flakes) have a chance to be dropped and looted by other players upon death in Trapper's Atoll.

 

Potineal Exploited: rare gold or flake drop on death!

 

TA, Rez some one kill them over and over agin!

 

As well issue world boss and Plasma lord as well, As need some kind of rez imunite. Perma Killed!

 

 

lol rez immunity xD just dont accept it, i dont see any problem, exploit etc. :P



#8 l3fty

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Posted 11 June 2014 - 15:22

I've clarified that part of the update post, smuggled items that they have in their inventory can drop, not chance-generated ones as it may have sounded like.


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#9 Irradiated

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Posted 11 June 2014 - 16:57

You also mention world bosses and Shade in particular. I'm not sure what the issue is with them and resurrection though?

Not sure if it's still a problem, as I'm not melee.  If you die too close to Shade (or is it positional?) and accept a res, the aoe will kill you again before you have a chance to move, be healed, or drink potion.


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#10 xpwaste

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Posted 11 June 2014 - 17:19

Not sure if it's still a problem, as I'm not melee.  If you die too close to Shade (or is it positional?) and accept a res, the aoe will kill you again before you have a chance to move, be healed, or drink potion.

Intentional


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#11 redsmokeboy

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Posted 11 June 2014 - 18:28

As it stands at the moment you have to accept a resurrection from another player. You can easily decline the resurrect and choose to respawn in the safe zone, away from any griefers.

 

You also mention world bosses and Shade in particular. I'm not sure what the issue is with them and resurrection though?

 

It happened in some wb's back . If u die in shade ,then u relog, and if someone tries to res u , u cant accept to be resseructed . 

 

Not sure if it's still a problem, as I'm not melee.  If you die too close to Shade (or is it positional?) and accept a res, the aoe will kill you again before you have a chance to move, be healed, or drink potion.

 


These 2 cover World boss.

 

Ok, understand now cover's any aspec to what sound like for exploitedable mean's:

 

I've clarified that part of the update post, smuggled items that they have in their inventory can drop, not chance-generated ones as it may have sounded like.

Close this threath as needed.

 

Other then issue, With rez and Shad - few bug best make new post.


Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.



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