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Could lvl50 create an OP character?


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#1 Steve1973

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Posted 28 July 2021 - 22:18

I was wondering,  if lvl50 was ever brought out (big "if"), could it create an OP sorcery based character?

With that extra talent point, it would mean you could technically put 1 point in "arcane wrath"  (25% more damage from offensive spells and 1 point in "Purification" (15% increase spell damage of your healing).

While I realise the healing power isn't extreme unless your actually setup to be a healer, I am finding, with my mage dps setups, I still get over 11k healing power with the lvl45 ancient vestment set.

Does anyone know if a practical setup could be created incorporating those 2 points and would it create something really powerful?


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#2 FuusRoDah

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Posted 11 August 2021 - 15:26

If I remember correctly, people were messing around with talent builds a long time back when lvl 50 was first announced, and people had found quite a few seemingly OP builds for diff classes with just the one extra talent point

 



#3 Steve1973

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Posted 13 August 2021 - 21:22

If I remember correctly, people were messing around with talent builds a long time back when lvl 50 was first announced, and people had found quite a few seemingly OP builds for diff classes with just the one extra talent point

It was just something I was wondering but the posts will be that far back, it will be a pain to find them.  Thanks for the response though FuusRoDah


When in doubt. Blame lag ;)


#4 TheEggman

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Posted 28 August 2021 - 23:59

I'm just gonna ask here. I played it few years go, i liked it. Is the game still on? There were 10ish people online back then, is it the same today? Did HC give up on the game or are they doing any updates or have plans for it? Thanks.

 


So get this, i wake up one mornin and look myself in the mirror, it is the walrus that i see.


#5 KeS

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Posted 05 September 2021 - 17:08

Seems like nothing else happened

The world is cruel...as will I....


#6 Esora

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Posted 18 October 2021 - 06:30

Of course adding one more talent point would not benefit all character setups equally, but the balancing would not change much from how it currently is right now. And I wouldn't trust anything the long-gone players came up with in terms of builds. I mean, the already missed sintank at level 48, which was a big game changer.
 
In regards to specifically getting arcane wrath and one point on purification, it doesn't change much at all. With full buffs, but no topaz or atk power rolls (because if you are going that far into healer, you are better of with haste and wep dmg instead), it is only a 30 dps gain over just doing 2 points on purification. Purification takes a portion of the healing power value after applying invigorate and the focused healing talent boost to it and adds it to attack power before boosting the attack power by all of the attack power multipliers. In short, it gets boosted twice.

 

Out of all the possibilities for the extra talent, the one which I would say has the largest effect would be allowing a pvp sin to get offensive stance, eclipse, and 2 talents on the serenity boost. It would mean dropping soulfire, but it could very well be worth it for vs'ing anything other than another melee user, in which case it would be a disadvantage.




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