Roy
Member Since 07 Apr 2013Offline Last Active Feb 23 2014 23:11
Community Stats
- Group New Members
- Active Posts 37
- Profile Views 2,348
- Member Title New Member
- Age 39 years old
- Birthday December 31, 1984
Other Details
-
Real Name
Rodrigo
Posts I've Made
In Topic: New Player Feedback
11 May 2013 - 01:43
What was hard to pick up when you first started playing, why was it hard and do you have any suggestions to improve this
Nothing at the start, since played similar games before.
Did you get stuck anywhere
Not atm, but I am still lvl 19 so probabily will in the future.
How was the tutorial (void realm) for you?
Interesting, specially the monster part.
What are your opinions on the "extended" tutorial, i.e.: Othalo and the basic quests (Basic Melee, Basic Archery, Basic Magic)
The extend tutorial are good, but may be a little confuse to players new to mmo. If you guys plan on getting that game on facebook, what means a lot of "100% noobs" playing that game, I sugest more tutorials, taking it very slow, like 100-200 steps during the basic tutorials, prepare very well the players (and make is skipable for veteran players).
I am saying that because I did introduce a lot of friends (and even my wife) to games alike, some way more easy than Eldevin, but since they had no past experience with mmorpg it was a really hard job, a lot of patience was necessary, because since it was an "unknow area" for them, they would give up very easily.
I am just saying it because I would love to have a game with a lot of players, and I know for sure that people totally new to mmorpg will enjoy this game more than me, because for them everything is new, for me and other veterans not really, I Like the game of course, but I am way more interested in the game having a good community.
*Would be a nice idea have some employers new to mmorpgs, even 100% new to games to game to point outthe difficult for new players or even pay some people totally new to games to play and try to understand their difficults and by that make tutorials to solve their problems.
At least that is my opnion, no matter how good of a game you make, if you don't have a good foundation it will colapse.
How are you finding the current tutorial tooltips, are they clear enough?
Well, my last statement said all about it
Game Experience
UO, 3 Years, Runescape 6-7 Years, Atlantica Online 4 Years, LOL around 2 years, HoN around 2 years too, Age of Empires Series 8 Years, Civilization Series offline for around 8 years, online around 4 years playing.
In Topic: Suggestion for both PvP and PvE Players
29 April 2013 - 14:29
+1, really would be 10 times more fun to play like this.
But I think the percentage requirement is not totally a good idea if you are "paying" to get those extra tabs. Would only be necessary if those were free.
In Topic: [Implemented] Reducing level 45 abilities to level 40
29 April 2013 - 14:22
+1
In Topic: Castles
13 April 2013 - 15:44
This is a nice idea
.
I think this is better for something like an expansion, it would take so much time and delay the game to have something like this ready for initial release.
Agree