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IVANIDAS
Member Since 11 May 2013Offline Last Active Feb 04 2024 03:00
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#1007416 Fallensword VR!
Posted by yghorbeviahn on 13 April 2022 - 00:24
#1007359 Fallensword VR!
Posted by BMachine on 07 April 2022 - 01:12
Look, making this whether it was easy or hard I will give you props. I know many are surprised maybe even shocked of this concept but for FS...na. FS is simple and with this you are trying to change it to make it seem something different. You may have a passion for the game in which I see you have brought it to VR but I think in my opinion, the community is fine with where the game is play at and (APP ). So keep up the good work and as you know, this is a big NO for me, some may like it but this aint chief.
Dont knock it till you try it, imagine a room in your house filled with all the information on FS you could need with every screen around you rather then sitting behind tabs? my first thought was no to VR. but once i learnt the tools and used it myself i saw its capabilities. If Hoofmaster allows it i will post a public server for you to see for yourself and decide from there
Best way to put it is imagine walking into a bar and being able to either talk to someone behind the counter for some compose potions or artisan potions and have them sent to your BP. If the players are offline or off VR you could leave a note which could ping all the 'bartenders' that there is a request for x potions from x player.
Another one could be you walk into a merchants store where you can send requests for items at x price and they can ST you the item if they like the offer.
The possibilities are endless.
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#1007308 Important News regarding the Update
Posted by BadPenny on 01 April 2022 - 08:15
Just pulling my hair out, how do we end up getting a selection of buffs inflicted upon us that achieve nothing to enhance game play or provide thought challenging scenario's?
Pvp was a game of skill and knowledge, we don't need RNG based buffs. They diminish the game and any challenge it ever provided.
This is what happens in any game where the developers rarely if ever actively play the game, isn't it?
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#1007205 App Update v.1.0.12!
Posted by yghorbeviahn on 20 March 2022 - 16:45
#1007192 App Update v.1.0.12!
Posted by EpicPiety on 19 March 2022 - 01:07
Hi michael65,
This change was due to a request in the forum post relating to the previous update and was met with no resistance so we believed it was a wanted change. If there is enough concern over this we can always revert to 50 stamina by default.
Nobody wants it at 50 Conix. You either 10 stam or 100 stam. I don't know of anyone that does PvP hits outside of that.
#1007189 Legendary Assault!
Posted by BigGrim on 18 March 2022 - 15:01
#1007129 Rein of Rosmeriat
Posted by Zue on 10 March 2022 - 15:20
Cosmic Spider (Level 25)
Dark Cosmic Spider (Level 25)
#1006944 Legendary Attack!
Posted by BigGrim on 18 February 2022 - 15:39
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#1006947 App Update v.1.0.11!
Posted by Emperor Sidd on 18 February 2022 - 17:09
100% agree with EpicPiety,
If I may be blunt, you guys don't play FallenSword to understand what the players want, and nor do you survey/focus group your ideas. The world map is not the "center" of Fallensword. So much of the game is just waiting for stamina, even the new players get 2k-3k stamina from doing the early quests which means waiting for 24 hrs before you "hunt", there is so much to the game but you have nested it all under unlabeled icons. If you want to improve retention, show players there is more to do in the game than just waiting for stamina.
#1006935 Defending and Attacking a relic.. Changes
Posted by BadPenny on 16 February 2022 - 20:17
I've never agreed with the group changes in regards to relics.
I don't remember even being asked.... do you?
- IVANIDAS and PointyHair like this
#1006812 Update 5051 - 5075!
Posted by Zue on 03 February 2022 - 15:24
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