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Member Since 16 Jan 2018
Offline Last Active Yesterday, 09:48

Posts I've Made

In Topic: Fallen Sword: Mobile Application (0.8)

25 March 2020 - 19:38

Hi Qloak,


Sorry about the long reply time. We have been really busy these past few days. 


Thanks for sending the screenshots. There is definitely something going on there, but I am still not 100% sure what it is. I will keep digging and hopefully have a fix for it soon! 


Thanks for pointing out the issue with chests and keys. That one has evaded us for a while! A fix for this will be in the next update.


The limit on the auction house is a design choice that was made to impact performance on the panel. We recommend using the provided filters as much as possible to help narrow your search and find what you are looking for.


Thanks for pointing out the map issue with The Great Tree Canopy, this realm has been regenerated and should be back to normal now.


Not sure how we are going to resolve the issue with the attack button yet, but we will come up with something and hopefully you wont have this issue after the next update.


Teleport is there, but it only displays if you have the teleport buff active. Did you have the teleport buff active at this time? If so I will look into this and see what is causing this issue.


Thanks for all the feedback! We really appreciate you taking the time to letting us know! Finding and fixing them really does help make for a better/smoother play experience.



In Topic: Fallen Sword: Mobile Application (0.8)

18 March 2020 - 12:11

Hi Qloak,


Sorry for taking so long to get back to you, but I have now looked into these things for you.


40 Light foot

14 adept learner

is 1 hr on page, but in app it says 3+ hr but after 1 hour I can collect it. (time is buged)


I tried creating a potion with the buffs you provided and also tried creating them with different potion duration's and am still failing to see any inconsistency's between the app and the browser... Would you be able to provide me a screenshot of both? Might be able to see whats going on from that.


Second major bug I found is that player reset is at 150FSP and after purchase, the price stays the same, but on the homepage the price has gone up.


Thanks for pointing this out. Looks like this is a display issue and the text is not updating on the purchase of player resets. This should be fixed in the next update. :)


Third is that the app lacks a  "refresh" button, I have to close to app go back to it to load, for instance buffs dont update, ladder dont update, and much more just wont refresh.


We do have a refresh system in place but it is not yet implemented on every panel, If you pull down from the top of any page (if implemented) then the content will refresh. This however is not set up on the ladder or the buff panel yet, but for the most part it should be accessible. We will aim to have these implemented game wide for the next update.


FSP market is missing "sell orders" Or I might be stupid


Dont worry, you are not being stupid. This has yet to be implemented but will aim to have it done for the next update :)


After combat message it only says you lost or that won, you cant go back to rewatch the duel.


The current log system in the app needs some work. We have plans on how to do this but havent yet got round to doing so yet. Im not entirely sure if it will be in the next update, but we are hoping to get it to you soon.


Thank you for the app feed back and for testing these areas for us. We really appreciate the help! 


Conix :)

In Topic: Fallen Sword: Mobile Application (0.8)

17 March 2020 - 09:27

Hi All,


I know the subject of a new server is a split one and there are good arguments to be made on both sides. We have visited this topic as a team on a number of occasions and will probably visit it again a few more times in the future, but at this point we do not believe a new server will be advantageous. We know this is not the decision that some of you are hoping for, but we hope you all respect it and continue to enjoy Fallen Sword for the game it is. 


~The Fallen Sword Team

In Topic: Fallen Sword: Mobile Application (0.8)

16 March 2020 - 10:53

composing potions says 3hr on the app when its 1 hr cd on homepage, dont know if its reported.


Hi Qloak,


This is yet to be reported but I'm afraid I cannot reproduce this issue. What potion are you trying to brew (Buffs, Level, Duration)? I can try creating the same potion and hopefully see the same issue you are.




In Topic: Fallen Sword: Mobile Application (0.7.7)

27 February 2020 - 16:15

btw, when recalling tagged items, picking to send to your BP sends them to the GS, and vice versa....


Hi Penny, 


Thanks for pointing this out, it is indeed an issue and we are now looking for a fix. Hopefully there will be one for you in the next update :)



hey guys. Love the app. been using it a lot since i started playing again and greatly enjoy it. i do have a couple things id like to bring up though. first off during this last global i figured out that it wasnt updating the kill count properly. it was saying i was somewhere aroung 3500 kills when in face i was around 50k. i had to go to browser to get a accurate kill count. after that i started scanning around to see if anything else wasnt updating properly and found activity times are not do acurate as when i knew someone wad active they showed 5 min+ offline. i restart the app and it fixes it for a while or seems to anyway.

last thing i wanted to being uo is the foot prints button switch thingy, is it possible to move that? i like to have it on but any time im moving down on the map my big thumb hits it off constantly. seems a bit close to thst button. perhaps it can be moved into the settings tab?

thanks for your time! have a great one


1 thing i forgot in my earlier post, currently log messages do not show the senders name. every log message i have to flick back to browser to see who sent it. Is this fix in the cards already?


Hi shadowdrgn,


Really glad you are enjoying the app! As for the Issue with the global kill count, I'm assuming you had the Global Booster buff active? If so then I think I know what the problem is and will fix this for the next update :)


Also, thank you for pointing out the issue with the offline time being inaccurate. I have passed this along to Kamicazer7 who will look into this further :)


As for the footstep button, this is close to the thumb stick by design. Most players use footsteps when hunting for rare creatures that only appear on one tile and only move after being defeated. Having the footsteps allow players to keep track of which tiles they have visited during their hunt and avoid searching the tile twice. When the target is found and defeated they can quickly toggle off and on the steps to refresh the map and begin their search again. It is for this reason we will not be hiding the button in settings as this will greatly slow down the process of hunting. I will however look into this issue and see if there is any way to make the button harder to press and hence stop accidental usage. Sorry if this is not the answer you were hoping for.


Finally, I'm sure you will be happy to know that the issue with log messages has already been fixed. This will be available in the next update :) 

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