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Statistical Analysis of Gear Distribution in FallenSword


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#1 Corrupted

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Posted 30 June 2021 - 02:14

Good evening ladies and gentlemen of Erildath,
 

The recent Arena sets released sparked some discussions over the past week about the stat distributions and disparity of sets over the course of the game. We decided to analyze and compile some data to bring attention to some facts about.

 

Picture #1 - Total Sets per Stat Combo - Legendary, Super Elite & Crystalline (META) & Set Distribution per Stat Combo per Bracket - Legendary, Super Elite & Crystalline (META)
 

3NadDjfh.jpg

 

unknown.png

 

Picture #1 Observations

 

1.1 - Attack/Damage setups remain the most popular sets in terms of development at 71 total sets (31.84% of total sets).

 

1.2 - Armor/Defense setups are currently 13.45% of the total across the observed ranges. This is almost equal to the total number of Attack/Defense and Attack/Armor sets (14.35%).

 

1.3 - There is only 1 Attack/Armor set from level 3500 onwards.

 

1.4 - There are no Defense/Damage sets between 3500 and 4500. They are also the least developed set at 22 sets (9.87% of total).

 

1.5 Armor/Defense from level 2000 onwards have become more prevalent.

 

1.6  There are only 3 Defense/Damage sets from level 2000 to 3000.

 

Picture #2 - Total Sets - All Gear & Set Distribution per Stat Combo per Bracket

 

 unknown.png

 

unknown.png

 

Picture #2 Observations:

 

2.1 - Attack/Damage sets are still the most popular after including rare and unique sets at 252 sets, but percentage-wise, drop (28.90%).

 

2.2 - Armor/Defense sets see an increase in overall percentage (16.06%) when including rare and unique sets, having only fewer than Armor/Damage and Attack/Damage.

 

2.3 - Only 1 Defense/Damage set at 3500-3999, and only 1 Attack/Defense set at 4500+ after including rare/unique sets.

 

2.4 - Defense sets see less development overall (188 between Defense/Damage and Attack/Defense) than Armor (292 between Armor/Damage and Attack/Armor); 21.56% have a defense stat tied to it whereas 33.49% have an armor stat tied to it (not including Defense/Armor).

 

Picture #3 - Gear Slot Distribution - Meta (LE/Crystal/SE)

 

kCT8NXC.png

 

3.1 - There is very little gear on the 4000-4499 range.

 

3.2 - When making Armor/Damage sets, the least used gear slots are Gloves, Ring and Rune.

 

3.3 - When making Defense/Damage sets, the least used gear slots Gloves, Weapon, Ring.

 

3.4 - When making Attack/Defense sets, the least used gear slots are Shield, Ring, and Boots.

 

3.5 - When making Attack/Damage sets, the least used gear slots are Ring, Boots, and Rune

 

3.6 - When making Attack/Armor sets, the least used gear slots are Weapon, Rune, and Boots.

 

3.7 - When making Armor/Defense sets, the least used gear slots are Gloves, Ring, and Rune. 

 

 

Disclaimer #1: We did not look at gear under level 1000 since those ranges are plentiful on gear

Disclaimer #2: We did not include any sets with HP as part of their Stat Distribution
Disclaimer #3: Sets from the 6/18 Arena Shop update are not included as they are not in the UFSG

 

 

There is more information that we could present but this was already an extensive time investment. For an album of all the images used in this post, please visit https://imgur.com/a/hPSHG7f

 

Much love to everybody who helped compile this information.

 

Yours truly,

 

SS


Edited by Corrupted, 02 July 2021 - 01:46.


#2 Undjuvion

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Posted 30 June 2021 - 02:37

holy cow!



#3 michael65

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Posted 30 June 2021 - 04:11

holy cow!

+1

as to interpretation,
seems def sets are underrepresented.

perhaps, arm/def took up the slack in the cows' mind.

#4 BigGrim

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Posted 30 June 2021 - 08:13

Hey SilentS0ul.

 

Interesting data. Will give it a deeper reading when a I have a tick but well done of compiling the info! 

 

~ Grim



#5 Corrupted

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Posted 30 June 2021 - 14:41

Hey SilentS0ul.

 

Interesting data. Will give it a deeper reading when a I have a tick but well done of compiling the info! 

 

~ Grim

Good morning Grim,

Looking forward to your response to this. If you (or anyone) would like to validate the data yourself, you can do so here:

 

https://docs.google....8moLv0/pubhtml#
 

I would like to also give huge props to Toreth, EpicPiety, Tilley10 and siddy246 for their contribution. This would not have been possible without them.

SS



#6 Corrupted

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Posted 30 June 2021 - 15:26

+1

as to interpretation,
seems def sets are underrepresented.

perhaps, arm/def took up the slack in the cows' mind.

Hey Mike,

 

Thank you for the +1 dunk on the post.

What got the ball rolling was the idea that it felt like Arm/Def sets were getting a lot of priority. These tables not only show that this is true, but it also shows that they have been selected more often than others when it comes to Stat Distribution on gear. What was a hunch from years of experience became a palpable reality to me and some others.

Let's hope some other stat combinations and gear slots (in certain ranges) get some more needed love later.

SS



#7 basti7

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Posted 01 July 2021 - 07:39

Hey,

 

thanks SS and friends for that amazing post. I remember 1000-1850 as pretty annoying. I was a fan of the ("new") Armor/defense like Yanyu and all other from this LE-Event long time ago and Armor/Attack sets. I always had the problem that a set blocked a place or you can not find a ring or weapon which fits. 

In lower levels the Ring/Weapon sets are missing but since you use only Epics there... not important. So yeah not neccessary to create an Excel for that.

 

My question would be (and it is not mean as an offence!): Do the cows test new setups or is it just random what items are emerge?  :huh:

 

(Sorry bad english but I know you understand this xD)


Edited by basti7, 01 July 2021 - 07:39.


#8 Alisa

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Posted 01 July 2021 - 18:11

I remember 1000-1850 as pretty annoying.


Yeah it's still pretty bad at those ranges. A level 950 has to use the same set till maybe level 1300+. Unless you have access to some high end gear that I don't know about there aren't many sets from 950-1300. There are a few but the results are very minor

Edited by Alisa, 01 July 2021 - 18:12.

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#9 shindrak

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Posted 02 July 2021 - 00:10

Yea more Def/dmg  and Att arm please

 

Also would be nice adding some more  Hp stats  into bonus set   like some sets has like 100 hp in bonus stats ;)

 

And could also  mix it up alittle by adding different bonus set stats than item itself

 ie Arm/dmg LE items and set bonus is arm/def  or Attack/def with set bonus def/dmg


Edited by shindrak, 02 July 2021 - 00:13.


#10 Alisa

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Posted 02 July 2021 - 01:57

Yea more Def/dmg  and Att arm please

 

Also would be nice adding some more  Hp stats  into bonus set   like some sets has like 100 hp in bonus stats ;)

 

And could also  mix it up alittle by adding different bonus set stats than item itself

 ie Arm/dmg LE items and set bonus is arm/def  or Attack/def with set bonus def/dmg

oh i know what you want... i see... some 25/75 ATk/HP/Damage/HP.... yes! :D


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#11 EpicPiety

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Posted 02 July 2021 - 02:14

oh i know what you want... i see... some 25/75 ATk/HP/Damage/HP.... yes! :D

Out of curiosity what would you use those sets for?



#12 Alisa

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Posted 02 July 2021 - 02:58

Out of curiosity what would you use those sets for?

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#13 michael65

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Posted 02 July 2021 - 05:13

Yea more Def/dmg  and Att arm please
 
Also would be nice adding some more  Hp stats  into bonus set   like some sets has like 100 hp in bonus stats ;)
 
And could also  mix it up alittle by adding different bonus set stats than item itself
 ie Arm/dmg LE items and set bonus is arm/def  or Attack/def with set bonus def/dmg

what about a set with a large amount of negative hp? just a thought. could be placed among set stats.

purpose? create opportunity for suicide setup (bad for kill streak affecting DD, also lose gold and xp but stam efficient) for those with too much hp in LUP and favored gear.

#14 Tilley10

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Posted 16 July 2021 - 15:10

Good evening ladies and gentlemen of Erildath,
 

The recent Arena sets released sparked some discussions over the past week about the stat distributions and disparity of sets over the course of the game. We decided to analyze and compile some data to bring attention to some facts about.

 

Picture #1 - Total Sets per Stat Combo - Legendary, Super Elite & Crystalline (META) & Set Distribution per Stat Combo per Bracket - Legendary, Super Elite & Crystalline (META)
 

3NadDjfh.jpg

 

unknown.png

 

Picture #1 Observations

 

1.1 - Attack/Damage setups remain the most popular sets in terms of development at 71 total sets (31.84% of total sets).

 

1.2 - Armor/Defense setups are currently 13.45% of the total across the observed ranges. This is almost equal to the total number of Attack/Defense and Attack/Armor sets (14.35%).

 

1.3 - There is only 1 Attack/Armor set from level 3500 onwards.

 

1.4 - There are no Defense/Damage sets between 3500 and 4500. They are also the least developed set at 22 sets (9.87% of total).

 

1.5 Armor/Defense from level 2000 onwards have become more prevalent.

 

1.6  There are only 3 Defense/Damage sets from level 2000 to 3000.

 

Picture #2 - Total Sets - All Gear & Set Distribution per Stat Combo per Bracket

 

 unknown.png

 

unknown.png

 

Picture #2 Observations:

 

2.1 - Attack/Damage sets are still the most popular after including rare and unique sets at 252 sets, but percentage-wise, drop (28.90%).

 

2.2 - Armor/Defense sets see an increase in overall percentage (16.06%) when including rare and unique sets, having only fewer than Armor/Damage and Attack/Damage.

 

2.3 - Only 1 Defense/Damage set at 3500-3999, and only 1 Attack/Defense set at 4500+ after including rare/unique sets.

 

2.4 - Defense sets see less development overall (188 between Defense/Damage and Attack/Defense) than Armor (292 between Armor/Damage and Attack/Armor); 21.56% have a defense stat tied to it whereas 33.49% have an armor stat tied to it (not including Defense/Armor).

 

Picture #3 - Gear Slot Distribution - Meta (LE/Crystal/SE)

 

kCT8NXC.png

 

3.1 - There is very little gear on the 4000-4499 range.

 

3.2 - When making Armor/Damage sets, the least used gear slots are Gloves, Ring and Rune.

 

3.3 - When making Defense/Damage sets, the least used gear slots Gloves, Weapon, Ring.

 

3.4 - When making Attack/Defense sets, the least used gear slots are Shield, Ring, and Boots.

 

3.5 - When making Attack/Damage sets, the least used gear slots are Ring, Boots, and Rune

 

3.6 - When making Attack/Armor sets, the least used gear slots are Weapon, Rune, and Boots.

 

3.7 - When making Armor/Defense sets, the least used gear slots are Gloves, Ring, and Rune. 

 

 

Disclaimer #1: We did not look at gear under level 1000 since those ranges are plentiful on gear

Disclaimer #2: We did not include any sets with HP as part of their Stat Distribution
Disclaimer #3: Sets from the 6/18 Arena Shop update are not included as they are not in the UFSG

 

 

There is more information that we could present but this was already an extensive time investment. For an album of all the images used in this post, please visit https://imgur.com/a/hPSHG7f

 

Much love to everybody who helped compile this information.

 

Yours truly,

 

SS

 

Taking the time to appreciate this very good post, again. I hope the data analyzed here will be used in future set creations.




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