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Guild, Buyable House, Relationship?


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#1 MrButlerC

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Posted 18 November 2014 - 08:29

Well I played some games before I play this and they have this system which makes game more fun!

So I really hoping that you can add this system to the game :) thanks in advance.



#2 Kinfa1987

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Posted 18 November 2014 - 09:52

Guild - work in progres
Buyable House - work in progres
Relationship - Well its mmo you can use hug, kiss emote :)

#3 redsmokeboy

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Posted 18 November 2014 - 11:04

Relationship = to Rep gain as you go as right now very little mean's other then some vanite.

 

Ralationship - love sys or metor sys - nothing in regard's to this.

 

few Emote's Hug - Kiss soon able get very own with X-mas around corner

Guild in work's i hear priotie 1

Housing down the road


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#4 Vash

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Posted 18 November 2014 - 11:49

Sounds like OP is fresh out of Mabinogi. :ph34r:



#5 Rez

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Posted 18 November 2014 - 23:59

Sounds like OP is fresh out of Mabinogi. :ph34r:

 

IKR There are TONS of things I want from Mabi but this game is just too different.

 

 

Oh, and guilds will already be a thing.


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#6 zargon

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Posted 19 November 2014 - 00:16

Housing and craftable furnishings will be nice but will all be a ghost town after 2-3 months.

The Auction House and Guilds need to be next. These two will make a huge difference.



#7 MrButlerC

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Posted 20 November 2014 - 08:42

I agree too with Auction House, it would makes us easier to sell stuff  :lol:

Do anyone know when they will release it?



#8 d1rt

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Posted 20 November 2014 - 17:15

If you guys do guild castles and player houses PLEASE put it in a pvp war zone.  Make it so that players could be (relatively) safe in houses so that players USE the houses for pvp.  Groups of friends could "hold out" in the house at a hotspot.  Like near a portal, zone entrance, or heavily trafficked area.  Everyone would want to be friends with the guy that has a house at a spot that is excellent for pvpers to hang out at.  Make it so houses crumble after 2 weeks of no one going in them in case a player is camping a spot without using it.



#9 d1rt

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Posted 20 November 2014 - 17:56

If you guys do houses it needs to have a sense of reality.  Like prime locations, areas that are naturally worth more than others, function.  Not just some place that you decorate and visit once.  Ultima Online had the best house system of any game I have ever played.  And that game is sooooo old.  They captured the essence of housing the best.  Dont be like the rest of games and take the easy way out, putting the players house in some instance all by itself and letting them decorate it with no other use.  Actually put the house IN THE GAME WORLD that we exist in.  So it actually feels like a house.



#10 Rez

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Posted 21 November 2014 - 18:19

If you guys do houses it needs to have a sense of reality.  Like prime locations, areas that are naturally worth more than others, function.  Not just some place that you decorate and visit once.  Ultima Online had the best house system of any game I have ever played.  And that game is sooooo old.  They captured the essence of housing the best.  Dont be like the rest of games and take the easy way out, putting the players house in some instance all by itself and letting them decorate it with no other use.  Actually put the house IN THE GAME WORLD that we exist in.  So it actually feels like a house.

 

Sounds like what Mabi did, though I prefer the RuneScape feature as a primary focus - I want to actually build the house, not being forced become one of the richest people in the game just to get one of a limited amount.


Edited by Rez, 21 November 2014 - 18:20.

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#11 Kambalo

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Posted 21 November 2014 - 18:33

I like RIFT houses better, use a key get to your house that is a separated instance, put all kind of decor, furniture, your own storage stuff.


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#12 d1rt

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Posted 21 November 2014 - 19:42

Yaaaa.. screw that.  Every single game I have ever played with instanced housing its been boring and not worth it.  And i have played a looooooot of games.

 

You place a few decorations and pretty much never go back.

 

There needs to be a reason to actually go to the house besides "oh i feel like hanging a curtain up and putting a plant in this corner" because after you do that then what else is there to do?  Nothing. 

 

The way to make houses worth it are to put them in a pvp zone and have the house actually be in the world.  Then you could eventually tie the guild system into it and have castles that suppliment this "war" zone.  For players that dont like pvp you should be able to lock your house up and let no one in if you want.  Then you can go find a nice secluded place to build your house and lock it up.  Have portal skill that takes you to your house once an hour. 

 

to make it CRAZY fun maybe make it so farmable materials are lootable by other players when you die in the "War Settlement Zone".  So if you farm a bunch of wood and another player kills you then can steal your wood.  That would make players want to put their house close to wear the resource they want is. 

 

But again there needs to be a way to lock the house for people that dont want to pvp.

 

The "War Settlement Zone" could give tripple the ammount of resources that way it draws players to participate in the housing game zone or if a player really really hates pvp they can farm on the normal world map zones and not h ave to worry about it.  But reward the brave people with extra resource loot for being "brave". 

 

The more stuff this game has that feels flushed out and realistic (within limits), while giving players the choice of a achievable farming path or insta buy, the better. 

 

If a house in a prime location degrades and collapses because no player used it then i could imagine some players wanting to hurry up and grab the stop, maybe using EP if they dont have the materials or gold saved up.


Edited by d1rt, 21 November 2014 - 22:16.


#13 d1rt

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Posted 21 November 2014 - 19:46

Sounds like what Mabi did, though I prefer the RuneScape feature as a primary focus - I want to actually build the house, not being forced become one of the richest people in the game just to get one of a limited amount.

I dont think they have a crafting profession that would be used to build houses.  Maybe you could collect logs and stuff with lumberjacking and make Sealant Paste and stuff like that with alchemy.  Then you have to hire an approved "War Settlement Building Contractor" and pick the spot where you want your house.  Then farm the mats and give them to the Contractor.

 

Or if you are rich with gold or EP you can pay the contractor to build it without materials.

 

On top of this make it so you can only own 1 house on each character but can trade the deed to your house with another player for however much you want.

 

To simulate a real estate market.


Edited by d1rt, 21 November 2014 - 19:47.


#14 Kambalo

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Posted 21 November 2014 - 20:02

Or have a guild house where you can go and chill with your guild mates.


Seek and ye shall find.

The Master


#15 Rez

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Posted 21 November 2014 - 21:41

Or have a guild house where you can go and chill with your guild mates.

 

Unless it's like how it is in Fairy Tail, no thanks.

 

Guild houses need bars, auditoriums, dorm rooms, etc, not mines and markets. :/


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