I'm sure everyone who has taken interest in this topic is aware of Crimson Chain's abilities. Some of you do not, it simply heals x amount of allies, for x amount of spell healing within a certain radius.
Now I notice how it says "allies", this means anyone who is in a group with you. Now I just noticed, one of my friends Arrovak and I were the only two in he group; he has a summoned familiar that was low on health, as was he and I. So I used Crimson Chain, and it healed both of the HUMAN allies perfectly, but not the summoned familiar. He is an ally, and I believe he should also be affected by Crimson Chain.
NOTED PROBLEMS/FIX/ADVANTAGES:
- What if we had a full group, all low health, in the same radius, and it heals a dog instead? Well, quite frankly as I developer I know you can give the Human Allies priority over the familiars in that situation.
- If you have three allies all in one radius, with one summoned ally, then it should take advantage and heal all allies, with any left over healing abilities to heal the familiar as well.
Thanks for reading,
remember to vote in the poll,
Kevin
Edited by Discrete, 11 December 2014 - 14:06.