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#982905 New elite sets

Posted by grimnok on 20 July 2017 - 20:49 in General Discussion

Are the hefty set bonuses from the 3300+ elite sets the new normal (in an attempt to make elite gear useful)? Or a mere accident?




#979838 Shadow Bunny Assault!

Posted by grimnok on 19 April 2017 - 14:51 in General Discussion

Just hidden.

 

~ Grim

TKP is still not enabled/visible for the new titan




#979745 Shadow Bunny Assault!

Posted by grimnok on 18 April 2017 - 18:04 in General Discussion

 
 
Nor will there be until a Secure or I get in tomorrow morning.

 

So the TKP is lost, or just hidden?




#979733 Shadow Bunny Assault!

Posted by grimnok on 18 April 2017 - 17:30 in General Discussion

FYI, there's no TKP logged in the guild log for the new titan




#978579 It's about time to balance out those overpowered pots in PvP.

Posted by grimnok on 29 March 2017 - 19:56 in General Discussion

Not related to the posted topic, but related to the posts near the end.

 

Skill points need to be useful; buying skills that less than 1% of the players are interested in is not useful.

 

For EXAMPLE, make some skill use some outlandish number of skill points that notifies you of a chest spawning within 25 levels of your current realm. Make some other useful non-combat skills, like Teleport.




#977342 New Arena Recipes!

Posted by grimnok on 02 March 2017 - 15:47 in General Discussion

2700 set is Amulet/Boots DEF/arm

615 set is AmuletArmor DEF/arm

300 set is Boots/Shield ATT/def

 

All ingredients are arena rewards

 

All sets are crystalline




#976461 UFSG Updates

Posted by grimnok on 09 February 2017 - 20:37 in General Discussion

This, like a lot of things, ought to be automatic. Content should be automatically made public in UFSG a fixed amount of time after it's released. The sheer amount of things that require manual intervention is staggering.




#975723 Game Update v2.9342

Posted by grimnok on 20 January 2017 - 18:36 in General Discussion

 

In this latest update we have fixed the following issues:
 

We've also been listening to your feedback and will be adding some new Master Realms to the game later today!
 

 

 

With all due respect, feedback shouldn't be required to get master realms put in. They should be available with content, or if intentionally not with content, a fixed period of time after content is issued (a week or two).




#974397 New leveling Realms!

Posted by grimnok on 24 December 2016 - 13:23 in General Discussion

Another major change midway through an event. Shocking. Now they've also added a current stam special part way through the event so those of us that bought stam yesterday got screwed too. Cow's still haven't learned but I have. I will never again do an event before the last day so I can also get in on all the late extras.

 

It was changed AFTER the Christmas event started, but BEFORE (or immediately after) the 2xp event started.

 

Yet another exciting development changing significant aspects of xp racing though.




#974296 New leveling Realms!

Posted by grimnok on 21 December 2016 - 21:50 in General Discussion

If any bugs get fixed, the 3130 set also has no art




#972743 Help Promote PvP and make Fallen Sword GREAT AGAIN !

Posted by grimnok on 30 November 2016 - 20:45 in General Discussion

Hoof + Grim = The creators of this game - have said this is a "PvP based player game" 

 

It's also an mmo as well yes of course. If I could I'd strongly advise Hoof that he should have enabled a warning that upon logging in or creating a character - all players are subject to PvP. There is nothing wrong with it again - just as there is nothing wrong with other aspects leveling and what not. 

 

We all want more as i've said - I'd like to see us get more. 

 

By any reasonable definition, it plainly is NOT a PvP based game. How do I know? Because you can be terrible at it, and succeed at anything else you want to do. It is not, in any way, essential to progress in any other aspect. That said, as it stands now, with the abundance of free leveling pots given out at events, PvP is a minor hindrance to those not inclined to participate, unless you go out of your way trolling people to hit you.

 

But PvP is hilariously unbalanced in favor of the attacker, unless you go to extraordinary lengths to defend yourself, and it gets more unbalanced every time a new relevant buff is created or an old relevant buff has a higher available level. If you want people to care more about PvP who don't already, you need to make it more balanced.

 

You need new buffs usable for PvP defense.  They need to be cheap, effective, long-lasting, and only effective while on the defender. For example, a Nightmare Visage-like buff that doesn't subtract attack to be effective.




#972172 Tiered Inferno Hammers!

Posted by grimnok on 20 November 2016 - 13:07 in General Discussion

grimnok, i will take a slightly rude tone to combat the way your msg can only come across to a recipient... irrelevant? do u see any item in the game as VERY useful if we take a deeper thought, even a regular eoc epic, u slap it on and get gain, some LE sets get used for 30 mins while hunting though u can use ones 1k+ levels lower than u, +7 more stam gain an hour overall does little, u gotta think a little bit about what u expect, i think what u all ask is for some kind of godly thing that the game revolves around and forgets every other aspect of the game, this is simply a very good epic for its level, better than other epics of their level WITH a difficulty to manufacture THO they reduced it due to whining, wake up people and stop living in fantasy land ;)

Items have 4 uses:

Arena

Not really useful here, the current stats are not much better than the classic hammer which is not real useful

 

Stam gain

It is 1 better stam gain for 900 levels; this is the only plausible value here, but the effort involved for a 'temporary' 1 stam gain is quite a lot.

 

PVP

Leveling

These both demand set pieces for anything close to optimal




#972150 Tiered Inferno Hammers!

Posted by grimnok on 19 November 2016 - 19:14 in General Discussion

i think mzz had it very well rounded, i wouldnt change much else as u reduced the number of hammers to invent, i dont see why u couldnt go a little left of centre and do some nice xp gains on something like this +3 xp gain all the way to +15 xp gain on tier five, its not huge though it adds cool factor :-)

 

stats on it were VERY generous hoof, this is an uber epic for its level, best epic for over 900 levels tho obviously sta wise it will divit as levels stat getting 500+.

 

luis said animation, yup even if only some lil monster occassionally peeoking over the top, a lil fire imp maybe :-)

The stats on it are obviously, mostly irrelevant; unless the stats gets ludicrously high to make it useful for arena. Nobody is inventing 32 hammers to use this for leveling.

 

The xp gain would have to be very large for it to be useful over stam gain.

 

It would be great if there were a reason for anyone to want to keep the mid tier hammers, otherwise, since Inventor 2 doesn't work, there's functionally no difference between 5 tiers at 2 each, and 1 tier at 32 hammers.




#972124 Tiered Inferno Hammers!

Posted by grimnok on 19 November 2016 - 01:00 in General Discussion

Whatever you do don't give them what they want. Already everybody is complaining that it's too hard for them to do. Oh my God I need 243 hammers to get to tier 5. Everybody wants everything handed to them and handed to them right now.

The way it is right now if it takes them forever to do it. Then it takes them forever to do it. I don't know what the values are on it as far as stam gain as compared to whatever level it is. I got tired of reading all the posts and trying to make sense of it all. When all anybody is doing is complaining

It's ridiculous, because the reward is +3 stam gain. It's still nowhere near worth doing. It needs to be better than the best available titan drop, before it's even worth evaluating the effort (which is a heck of a lot of SE farming at the moment).




#972069 Tiered Inferno Hammers!

Posted by grimnok on 18 November 2016 - 19:59 in General Discussion

Making some items expensive is a good idea, but any epic that requires 243 not trivially acquired items has got to phenomenal, WAY better than any existing epic, and especially WAY better than any existing epic in the same slot. 

 

+8 stam gain would be a good start, but probably not even close to enough.




#971312 #1 player discussion

Posted by grimnok on 31 October 2016 - 20:45 in General Discussion

What your saying is people who invested in max stamina should be handicapped. LMAO oh come on man LOL.

If the forum archives went back far enough, I could find a very similar thread when they took away the ability to buy xp over EOC.




#971300 #1 player discussion

Posted by grimnok on 31 October 2016 - 20:34 in General Discussion

Agree, but even with no content it's still possible to level and try to surpass the current #1 player. People may forget the levels he obtained were outside of the current content.

Yes, it is an FSP spending contest (either current, or past FSP). The simple fact is, in the past, the battle for top 1 position was more strategic, more dynamic, and required planning, because it largely involved banking completed quests.

 

I don't begrudge boats his accomplishment, he has 'solved' the Top 1 medal. Today, max stam is a much larger factor than planning. You may say, 'too bad, old man, quit living in the past'. I say sure, but miss the intrigue and gameplay that used to go into the Top 1 medal.




#971275 #1 player discussion

Posted by grimnok on 31 October 2016 - 18:11 in General Discussion

Or, alternatively, prevent combat from giving you personal xp if you're at EOC. This is in fact, a similar solution to what happened long ago. When the FSP upgrade was changed to prevent you from buying XP beyond EOC.




#970278 103 days with no new content

Posted by grimnok on 14 October 2016 - 01:52 in General Discussion

There are like 2 people who still have not reached max stam since the last content... Once that happens we may have a problem lol

 

*on a side note there will be new SE's to hunt down and waste stam on in the next week or so ;)

 

Ahh, so it's a contest to see if boats will max out before more levels are released; I knew it was a devious plan lol




#970253 103 days with no new content

Posted by grimnok on 13 October 2016 - 20:39 in General Discussion

Discuss




#969266 Frustration

Posted by grimnok on 22 September 2016 - 01:50 in General Discussion

Xinderoth was terrible because there was minimal AM, doublerx4, and there's only about 20-30 mobs per map. So... lots of walking




#969237 Frustration

Posted by grimnok on 21 September 2016 - 16:17 in General Discussion

It's more of a friendly reminder that the presence of EW1500 means SE weapons (assuming the typical SE stat distribution) are relegated to looking cool, and arena.




#969231 Frustration

Posted by grimnok on 21 September 2016 - 15:48 in General Discussion

With the uber stats gained from super COA/SH etc the 'usability' of SE weapon items is pretty high, it's not like anyone who knows what they're doing are ever short on damage these days...

They're not unusable, but giving up EW because the weapon has basically, no stats, means it's never optimal. And EW1500, is, by a huge margin the best non-composing, non-epic leveling potion (for damage).




#969228 Frustration

Posted by grimnok on 21 September 2016 - 15:22 in General Discussion

can you throw a SE in there .. its almost 1000 levels since we had one..

Preferably a primary damage, no-weapon set, so it's usable for leveling. SE sets haven't been good for leveling since Destroyer was the new hotness.




#969198 New content 3101-3125

Posted by grimnok on 20 September 2016 - 20:59 in General Discussion

Hi all,

This is a major content update, we have just added the following to the game...

-New Master Realm 'Potato Lands'.

- New Area 'Potato Land (1)'.
- New Area 'Potato Land (2)'.
- New Area 'Potato Land (3)'.
- New Area 'Potato Land (4)'.
- New Area 'Potato Land (5)'.
- New Area 'Potato Land (6)'.
- New Area 'Potato Land (7)'.
- New Area 'Potato Land (8)'.
- New Area 'Potato Land (9)'.
- New Area 'Potato Land (10)'.
- New Area 'Potato Land (11)'.
- New Area 'Potato Land (12)'.
- New Area 'Potato Land (13)'.
- New Area 'Potato Land (14)'.
- New Area 'Potato Land (15)'.
- New Area 'Potato Land (16)'.
- New Area 'Potato Land (17)'.
- New Area 'Potato Land (18)'.
- New Area 'Potato Land (19)'.
- New Area 'Potato Land (20)'.
- New Area 'Potato Land (21)'.
- New Area 'Potato Land (22)'.
- New Area 'Potato Land (23)'.
- New Area 'Potato Land (24)'.
- New Area 'Potato Land (25)'.

- New Area 'Potato Land (Elite Map)'.

- 25 New Creatures.
- 2 New 'Champion' Creatures.
- 1 New 'Elite' Creature.

- 1 New 'Common' Item.
- 22 New 'Rare' Items.
- 5 New 'Unique' Items.
- 2 New Item Sets.

- 2 New Portals.





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