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Jonah Tebaa

Member Since 28 May 2013
Offline Last Active Mar 06 2014 21:27

#849910 New potion bazaar pots

Posted by Jonah Tebaa on 17 February 2014 - 17:18

I was just thinking that we could add some nice new buffs in the form of potions to the special section in AH and in potion bazaar. These could form a good gold sinc.

Potion name: FS Energy Drink
Buff name: Energize
Buff level: 100
Buff duration: 120 minutes
Description: while the buff is active, player gets an extra 1 stam gain for every 100 points in skill.
Potion cost: 50,000 gold minimum bid in AH and potion bazaar goes according to AH bids as usual.

Potion name: Richman's Energy Drink
Buff name: Ubergize
Buff level: 200
Buff Duration: 150 minutes
Description: while buff is active,and at every stam gain (tic), player spends 50,000 gold and gains 1 extra stam for every 100 points in skill.
Potion cost: 50,000 gold minimum bid in AH and potion bazaar goes according to AH bids as usual.

Potion name: Potion of Rejuvination
Buff name: Rejuvinate
Buff level: 150
Buff duration: 30 minutes
Discription: when buff is activated, all skills' duration currently active on player are extended by 0.05% per point.
Potion cost: 100,000 gold


#845308 Game Update v2.43

Posted by Jonah Tebaa on 30 January 2014 - 22:38

Hoof, I agree that this update has its good aspects and I think I know why you think it is applicable. But honestly, I dont think it was hard to find buffs before. Though this update allows lower level players to compete, which is what I like about it. But I really think there is a harmful part about it.

Most of us play FS for the friends we made here. This game has an amazing social aspect. I would rather we do not introduce a new system that decreases this aspect. If it was up to me, the fshelper "find buffs" should also be removed. I used to add players who sold fair priced buffs as enemies so I can use them again. I made good friends that way. Players used to advertise their cheap buffs in order to sell. Now it's just like AH except you cant even bargain for a cheaper deal. So this, in my humble opinion, helps destroy an aspect that made this game so good.

I know a lot of work was put here mate, but I do hope you consider the points hat many players are pointing out in this thread.

Regarding the possibility to script that, anything can be scripted, but scripting is against the game rules, while auto refresh isnt. This update allows any player to "legally" abuse the system. (I think autorefresh should not be allowed anyway)

Again, thanks for putting more efforts in this game and I hope you do consider the suggestion I made in my previous reply. Might be a good gold sinc too.


#845284 Game Update v2.43

Posted by Jonah Tebaa on 30 January 2014 - 21:11

Hey Hoof. As much as I appreciate the recent efforts u guys have been putting into FS lately, I think this exploitable auto buff update could really destroy FS.

I agree with the reasons u had to introduce this, in the first place, but I think there is a minor tweak that would limit possible abuse (by setting limits to 100 and going on autorefresh):

Make the limit 1 instead of 100. So now the buff is autocast once. Yet, when used, the buffer gets a message similar to this, with a refill option:
Player x has purchased your buff package abcdefg for 1 FSPs. [Refill Buff]

If buffer misses refilling his buffs here, he can still refill them in his manage buffs page.

This way, a player on auto refresh would only be able to sell a buff once (fix the ability to list the same buff several times).

Just crossed my mind, but perhaps make refilling buffs cost gold, and gold cost increases with buff level (by buff lvl i mean 1200 buff or 1600 buff)

I hope my idea makes sense and cheers to u guys.


#841491 Game Update v2.39

Posted by Jonah Tebaa on 16 January 2014 - 20:22

Make expiry 5 minutes too. 10 minutes is too long i think.
Make expiry 5 minutes too. 10 minutes is too long i think.


#841488 Game Update v2.39

Posted by Jonah Tebaa on 16 January 2014 - 20:20

Why not make it a double handshake thing.
Player A asks for package 1 from player B.
Player B accepts to sell player A.
Player A accepts to pay.

Not until player A accepts that he gets buffed and payment is made.


#727600 New Skills / Enhancements

Posted by Jonah Tebaa on 31 March 2012 - 19:09

Thief's Loss: 0.2% per point chance that half the gold stolen in a PVP attack is lost instead of stolen. (PVP only)
Stamina To Cast: 50
Duration: 60 minutes

Nine Blessings: While active, a player wearing a nine-item-set will get +1 hourly stamina gain per every 25 points allocated in the skill.
Stamina To Cast: 10
Duration: 300 minutes


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