Help the upcoming Legendary.
#1
Posted 04 December 2013 - 16:17
As we've have mentioned in the Content Roadmap, we have 17 new Legendary Dragons created. We just need to build sets.However, the Christmas Content is our prime focus at the moment so, I thought we'd open the floor you you guys and gals to let us know what Items and Stats you'd like to see on the sets.
The levels of the upcoming Legendaries are :
15, 115, 225, 340, 415, 535, 665, 770, 845, 915, 1025, 1120, 1210, 1350, 1500, 1650 & 1800.
Sets will be two items, with 2+ stats. Stats will be divided 60/40 or 70/30. Amount of stats will be according to their level as normal and are not going to alter.
Feel free to tell us what Stats and Enhancements you want to see on the sets and we'll take it all under consideration.
Please lay out suggestions in this manner :
Level :
Stats : Att, Arm, Def, Dam, HP. eg : Arm/HP - 70/30.
Enhancements : List those you're interested in.
Any help and suggestions are appreciated!
The Fallen Sword Team.
- uncola likes this
#2
Posted 04 December 2013 - 16:29
1800:
Ring : Atk/Def - 4000/1000 Enh : Master Inventor :35
Rune : Atk/Def - 4000/1000 Enh : Master Inventor :35
set : Atk/Def - 4000/1000 Enh : Master Inventor :35
Edited by yadiday, 04 December 2013 - 16:31.
#3
Posted 04 December 2013 - 16:33
Level: 1800
Stats: Att/Dmg
Enhancements: Master Crafter, Master Inventor
#4
Posted 04 December 2013 - 16:35
One suggestion would be to not have them break other good sets!! mix it up there aren't a lot of helmet amulet sets or Low level shield ammy....also there are some armor attack sets lacking in 1000-1200+ area in helmet/amulet/shield/rune slots.
#5
Posted 04 December 2013 - 16:35
Additionally don't make them to overpowered will mess up the arena.
Edited by Intimidation, 04 December 2013 - 16:35.
#6
Posted 04 December 2013 - 16:36
415 helm and ring atk def
and add master inventer and holy
Edited by onray24, 04 December 2013 - 16:38.
#7
Posted 04 December 2013 - 16:36
xp gain, stam gain, gold gain, master smith, everything thats not on the epics.........
#8
Posted 04 December 2013 - 16:37
xp gain, stam gain, gold gain, master smith, everything thats not on the epics.........
No we don't need epics losing more value than they already had because of certain things happening. They are supposed to be *epics* and are supposed to have distinct characteristics to their class. No other class should carry stam gain etc other than epics.
Edited by Intimidation, 04 December 2013 - 16:38.
#9
Posted 04 December 2013 - 16:44
415 helm and ring atk def
and add master inventer and holy
why helm and ring? that would destroy demon queens set ...
i think gloves+helm atk/def would be more suitable for 415
and yea i dont like to hunt SEs with misfortune thats the reason why i would love to have a non crystalline set there
Edited by kunibert, 04 December 2013 - 16:46.
#11
Posted 04 December 2013 - 16:45
Sorry, double post
Edited by LordNapo, 04 December 2013 - 16:46.
#12
Posted 04 December 2013 - 16:52
Player's with good Karma will sometimes receive special gifts as a thank you for helping new players understand the game.
(Please note that the ability for new players to give Karma to Mentors will be implemented soon)
Edited by samy6671, 04 December 2013 - 16:53.
#13
Posted 04 December 2013 - 16:53
Level : 1120 Rune + Amulet
Stats : Armor/Damage - 30/70.
Enhancements : Dodge, first strike
Not against it not quite for it either i would perfer it be glove ring
#14
Posted 04 December 2013 - 16:53
Level : 1120 Rune + Amulet
Stats : Armor/Damage - 30/70.
Enhancements : Dodge, first strike
Why does it keep double posting
Edited by Intimidation, 04 December 2013 - 16:53.
#15
Posted 04 December 2013 - 16:58
level 1800: gloves + helmet
stats: def/dam 70:30
#16
Posted 04 December 2013 - 16:59
HCS
Nice! New Legendaries are coming! More sets! Yaaa!
I like how you are open to the input from the community. But, remember this is going to be a very important decision when deciding on "STATS" , "ITEM TYPE"
1ST OFF, You can't just make a new level 15 set that has higher stats than all the other level 15 sets... there must always remain a balance and there must ALWAYS be a cut off number, at which the stats can get no higher... And this should be the same at any level. I've never seen stats higher than they are now and I think we have approached that cut off point.
SECONDLY, 2-piece sets are the best! we all know that. However, we have some good item sets in the game RIGHT NOW, that cannot be fully utilizied due to the fact that they don't fit with any of the other surrounding 2-piece sets.... ===> The set list needs to be examined as a whole, find those sets that aren't living up to the full potential, and lets see if we can work with those.
I have no suggestions right now, but please think and double think when making this decision. The sets need to be cleverly placed so they don't become redundant within days of coming out. This game has had ALOT of misses on gear lately, so don't waste your time if there's not gonna be any reason to wear it!.
Finally I'd like to see some +gold gain (not like +1 gold gain, but like +1000 GG or something similar)
- Chagryn likes this
#17
Posted 04 December 2013 - 17:02
attack/armor : 40/60
#18
Posted 04 December 2013 - 17:03
Level : At either 1210 or 1350 as this would have been great when i was at that level and would give a 4th set defense wise for offline or other activities once you equipped Scale Veiled,Glacial and Wyvern or Naamah.
Items : Ring/Amulet or Ring/Boots.
Stats : Defense/Damage at 70/30 or 60/40 ..OR.. Defense/Attack at 70/30 or 60/40.
Enhancements : Sustain to bridge what the other sets lack, 20/20 and 30 Set Bonus and some of the other usefuls like Dodge, Piercing Strike but itd be great if it had Duelist and First Strike to make it a rather vicious set.
Edited by Undjuvion, 04 December 2013 - 17:05.
#19
Posted 04 December 2013 - 17:06
1800:
Amulet: Def (70) / Dmg (30)
Rune or Boots: Def (70) / Dmg (30)
Enhancements: First Strike, Duelist, Piercing Strike, Critical Hit, Dodge
#20
Posted 04 December 2013 - 17:14
Level on either: 770, 845, 915 or 1025
Amulet / Weapon
Defense: 60 / Attack: 40
Also in the same level range:
Ring / Boots
Attack: 60 / Defense:40
Most likely used for PvP setups so Enhancements like: Piercing Strike, Protection, Duelist, First Strike, and maybe Thievery should be considered mainly. Others such as Critical Hit, Master Inventor, and Master Crafter could be useful at those levels too.
Edited by sleepysock, 04 December 2013 - 17:58.
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