So recently (when the new SE's came out) I started thinking about content. Old content future content and how we seem to just be levelling up into infinity. What if things could be a little different though?
So anyway, here's my idea...
As we get closer to level 2,000 we start to hear rumours in our quests about trouble stirring in the evil ranks. The dreadlord, risen once more and tired of his 'alliance' with the shadowlord is trying to revive one of our old foes. As we proceed we get entangled in the sinister plot and find out he has resurrected the evil SE xinderoth in order to use his control of xind magic, combined with his own necromancy to overthrow the shadowlord and claim the evil throne for his own!
As we ge more and more caught up it becomes clear that this new duo provides much more of a threat to the status quo than the Shadowlord and we are force into a 'the enemy of my enemy is my friend' scenario. Teaming up with our arch nemesis to take them down.
Without going into too much detail, our quest would involve killing lots of Se's, finally attaining the 'Fallen Sword' and using it to finally kill the Dreadlord and the resurrected Xinderoth once and for good. Of course the shadowlord would try and take advantage, which would lead to possibly the single most important aspect of my idea.
At the final point in the quest line (at level 2,000) we'd be given an option.
To use the sword in a self sacrificing way, killing the shadowlord but also ourselves. Resetting ourselves back down to level one.
OR
Twisting the power of the sword to cause all of the other evil beings to serve us and bring down the shadowlord for us.
Enabling us to continue on into 'mirror content' where we would in essence run through almost identical content, except from an evil point of view.
In the first scenario. Getting sent back down to level one, there would obviously have to be some benefits. My thought on this would be to remove all of our skills and access to higher skills, but allow us to keep say one tenth of our points? So 500 skill points. Along with 500 LUP points. However having 500 extra LUP at the beginning of the game would render most of the first portion meaningless, so these points would be hard coded into our stats. Eg we'd get 100 atk, Def, Arm, Dam and Hp.
In the second scenario. The mirror content would be the simpler solution for HCS, as they have to rewrite the quests (to portray us as evil) and alter the creature stats, but the realm maps, creature images and main points of the quests could remain the same.
The other thing I'd like to see after completing the 'End of game' quest is a 'Fallen Sword' Epic sword. Well technically two version. A 'good' which would be a level 1 weapon and an 'evil' which would be a level 2000 weapon. Both would obviously have 'battle stats' fitting for their level, however I believe the enhancement and 'gains' should be identical.
There would also have to be some form of reset at the end of evil content too, though that is certainly far enough away as to not have to think of right now.
Edited by Mister Doom, 25 October 2013 - 09:36.