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LadyJ

Member Since 10 Apr 2015
Offline Last Active Mar 26 2021 11:09

Posts I've Made

In Topic: Fallen Sword: Campfire Stories

25 July 2019 - 15:11

Best memories for me were the 750-999 ladder, against some of the greatest pvpers known to this game, along with my partner at the time, then weekly gvgs on the members of that guild, the #1 vs the #2 gvg guilds at the time, one weekend we'd engage on them, the next they'd engage on us, and at all times we'd spend the 24 hours of the conflicts buffed up to the brim in all the big event chests (except for the easter ones, we never used those for pvp lol), all the while battling for each others relics <3 another key moment in the game for me was when a certain guild dropped me 100 levels inside of 3 hours, back in 2013, I did deserve it, but it made me work harder to protect myself :P guess thats what made me really into pvp


In Topic: PVP range

29 May 2019 - 08:02

In many threads, across many years, I have argued against this.

 

I have said this is akin to fishermen, who, having exhausted the stocks of fish in their waters, argue for bigger nets, or ones with smaller holes so they can catch more fish to boost their catch.

 

All it does in the end is exhaust supply and kill off the stocks.

 

HCS, based in Elgin, should appreciate the analogy, I think.

 

If the fishermen get what they want, they fish well for a few seasons, then the well runs dry again. And they argue again for wider nets, always more so they can keep catching their fish. Even as the fish stocks die off, and in the end the fishermen destroy their own industry.

 

This has happened. Scotland has the largest fishing reserves in Europe. French and Spanish fishermen are desperate to come into our waters to fish, because their own waters are barren. Odd, that.

 

PvP players in this thread all think it would be a good idea to spread the ranges, widen the nets.

 

I'm sure it would be good for you, for a while.

 

I leave it to HCS to decide if they can risk the hit to their dwindling player reserves.

Keeping it at +/- 10 will have the exact same effect, heck it's already been for the last 6-7 years, I have seen MANY, MANY pvpers leave the game due to the limitations that weren't adapted for. PvP and GvG hasn't been updated in a while, in that meanwhile, more content has been introduced for levellers, more titans have been introduced, more buffs have been introduced, even the arena got a few changes. It's PvP's turn for an update now.

 

Besides, it isn't all bad for levellers either if this new range is implemented, looking at one of BP's earlier posts, she had to hit the same targets 3 times and 1 target for 4 times to get her DQ in, imagine you are one of those targets, instead of being hit 3/4 times in 1 day you'll only be hit once, because there would be a much wider range of people.

 

So, to conclude this short post, PLEASE increase the ranges, the higher level I go the more my viable DQ targets start t decrease, I'm currently at 8 targets within the last 7 days, with one of them being my own guildmate, and I'm still relatively low in level.


In Topic: The Most Deserving Player Contest

20 April 2019 - 14:33

Pointyhair, FSH is awesome :)


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