Hi everyone, I'm a new player, start playing about 2 weeks ago I think; and I enjoy Eldevin a lot, I've also bought some things in game to show my support. Anyways, I thought that despite being a new player I want to give my two cents on the update.
Basically the update that changes the levels you get from gathering kinda breaks the game for me. For example right now I'm gathering ham to train my cooking and skinning, while raising my overall level. And to do so I have been killing sewer slugs in level 2 of Eldevin City. However after the update I've been getting rumps instead of either soft meat or ham depending on the level of slug I killed. The problem is my cooking and farming are too low to make use of the rumps. I know I can level them up but the thing is I felt that the older system was more balanced because your crafting and gathering skills run in tandem. In fact I felt that the crafting skills were slower than the gathering skills!
The problem with it is that your either set of skills will eventually overshadow the other set because you'll spend all that time gathering lower leveled items if you're crafting thus potentially making crafting higher levelled thus causing an imbalance, while if you spent time leveling the gathering skills you will take a while longer to have crafting catch up.
An easy solution as far as I'm concerned is to balanced both to be easier, however I agree with Steve, it may drive away players sooner because they max quicker. I intended to play Eldevin for as long as I could until I maxed, and perhaps try the endgame, but this is a bit unbalanced for me.
Just thought I could share my perspective as a new player.
Also all of you who posted and level 49 and henceforth are intimidating me