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Alpha server overwhwelmed with new players.


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#1 Santa Claws

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Posted 27 January 2017 - 22:17

Its become obvious to a lot of long term players that since the game was put on steam a lot of new players have joined And the server is saturated. If a player is removed from an alliances hive within minutes the hole will be filled by another player thats been relocated. New players are stating they cant find anywhere to locate to that is not fully occupied. You must address this quickly. The server needs expanding. If you are not willing or able to do that the current 14 day removal of inactives needs a significant reduction. You mind find a lot players quitting if this is not addressed.



#2 JBKing89

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Posted 28 January 2017 - 16:22

Agree 100%. I don't see how alpha population is considered "low" but you should be looking at neutral tiles rather than population. The top 15 allainces control approx 80% of available tiles (best math using 10% water tiles). There is no available room for the new players you let in.

The long term players are frustrated, we are simply batting newbs back and forth while they punch holes in our hives. The new players are frustrated aND going inactive as they can't get a toe hold aND are constantly attacked.

This needs to be addressed immediately. Lots of players are fed up. Please log on the game aND scroll around. Any neutRal territory is wall to wall new players who dont have room to expand. The 15 day inactive game removal needs to be shortened. Or better yet, only respawn when a player logs back in. But please.... we need a solution asap.

#3 Mojawk

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Posted 28 January 2017 - 21:30

Hey guys, thanks for your feedback on this.

 

This server population is based on the number of bases in the realm. This is why Alpha looks to be low, and your correct it's due to the large guilds having a lot of territory. This is something we're aware of and we're actively working to find a solution for this.

 

For the moment we've now opened a new region 'Zeta', so you should see less inactive popping into your territory as we're going to place all new players into this realm as a short term fix.


John Stewart
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#4 JBKing89

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Posted 29 January 2017 - 16:07

Thank you, seems to be better as far as not as many players dropping in cleared areas.

I just fear we turned a lot of new players away by this, as too many were let in and they were frustrated at being attacked non stop.

Hopefully measures were put in place to avoid this happening again.

I understand the game needs new players to thrive but this action only turned them away.

But thanks, situation is better now.

#5 killerturtle

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Posted 05 February 2017 - 12:33

I would also recommend a "power range" limit for attacking starters. Ok, they paid, play a long time, but pretend they 'own' this game and crushes the newbie's. Rallies? This games is ruined for starters even before they joined an alliance. Bunker? Would be good until certain level. A player with HQ lvl 21 has enough power to defend himself. They dont need one. Then it makes PvP interesting. 




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