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#1 mary4ever

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Posted 09 June 2015 - 15:36

ARENA

  • bring back item & gold tournaments

1st place gets the item / gold & NO Arena Tokens

2nd place gets 50% of the items worth in Tokens (% can be changed, this was only an example)

3rd place gets 25% of the items worth in Tokens (% can be changed, this was only an example)

EXAMPLE:

(tournament with Potion of the Brewers Art as a reward, in the Arena Token Shop = 100 Arena Tokens)

1st place gets the Potion of the Brewers Art

2nd place gets 50 Arena Tokens

3rd place gets 25 Arena Tokens

  • Introduce NEW ARENA recipes that use the old arena items + Elite items + LE items + in some cases SE items

This will keep the arena prices high for a longer time & give HCS more time before they need to put new prices + will drive more players into the arena to make some profit

 

IMPORTANT: OMACAZ chest (=inventor chest) should NOT work with the NEW ARENA recipes !!!!

 

Titan Hunting

  • introduce NEW EPIC recipes

EXAMPLE:

Deepwater Choker (amulet) + Feather Amulet of Kantec (amulet) + 2 different SE amulets = NEW EPIC AMULET

Arcing Sabatons of Cyclonus (boots) + Skaldirs Frostbitten Steps (boots) + 2 different SE boots = NEW EPIC BOOTS

Venoxa Tox Gland (rune) + Fuvayus Vortex Stone (rune) + 2 different SE runes = NEW EPIC RUNE

  • Introduce a 2nd cool down (personal cool down) for everyone who did more than >25% kills of the secured Titan !!!

EXAMPLE 1:

“John” from the guild “HCA” secured SOLO the “Lestus Titan”

The guild “HCA” will be on 1 week cool down BUT “John” will be on 1 month cool down

This will ensure that not only a few (fastest hunters) will be able to profit from this but the others (average, slow & those who will start titan hunting) + it will keep the epic values high for a longer time

EXAMPLE 2:

“John” (60% kills) and “Katy” (40% kills) from the guild “HCA” secured the “Lestus Titan”

The guild “HCA” will be on 1 week cool down BUT both “John” and “Katy” will be on 1 month cool down because each one of them has more than >25% kills !!!

EXAMPLE 3:

“John” (40% kills), “Katy” (40% kills) and Mark (20% kills) from the guild “HCA” secured the “Lestus Titan”

The guild “HCA” will be on 1 week cool down BUT “John” and “Katy” will be on 1 month cool down EXCEPT for “Peter” who will be on 1 week cool down since he has less than <25% kills !!!!

EXAMPLE 4:

“John” from the guild “HCA” got enough TKP (not secures) from the “Lestus Titan” for the guild “HCA” to buy the epic

Both the guild “HCA” and “John” will be on 1 week cool down since “John” got the epic with only TKP !!!

 

This will not only increase titan hunting activity to secure titans, it will even increase titan hunting for TKP (NON secures) for players to avoid the 1 month cool down + be advantageous for slow!!!

Increase the spawn rate of ALL titans

(there are currently 24 titans that randomly spawn, NOT including the seasonal titans or the 4 elemental titans !!!)

IMPORTANT: OMACAZ chest (=inventor chest) should NOT work with the NEW EPIC recipes !!!!

 

Super Elites

  • introduce NEW SE recipes to combine the old SE items to get a NEW SE item

=> brings back value to the SE items !!!

  • NEW SE should spawn in random maps UP to the SE level (can be done to the old SE too)

EXAMPLE:

NEW 1500 SE should spawn in random maps from 1 – 1500

There could even be a “SE event” where the spawn rate time is HALFED & the number of maps the titan usually spawns DOUBLED (+maybe DOUBLE the drop rate too) !!!

The introduction to adding SE items to invent NEW SE + NEW ARENA + NEW TITAN recipes will increase the SE items value + increase the SE hunting activity !!!

IMPORTANT: OMACAZ chest (=inventor chest) should NOT work with the NEW SE recipes !!!!

 

PvP

!!! FIRST what I am mentioning here applies to PvPer vs PvPer, it does NOT affect NON-PvPers !!!!

  • DEFLECT needs to be changed so that after each deflected attack the time you can attack again is halfed by 50% until 15 minutes waiting time !!!

EXAMPLE

“John” attacks “Peter” and gets deflected (“John” can attack after 30 minutes again instead of 60 minutes)

“John” attacks “Peter” a 2nd time and gets deflected again (“John” can attack after 15 minutes again)

“John” attacks “Peter” a 3rd time and gets deflected again (“John” can attack after 15 minutes again)

“John” attacks “Peter” a 4th time and is successful (“John” can attack after 60 minutes again)

I have always hated DEFLECT, it drove me crazy, worst was getting 17 deflects in a row by the same player on the ladder, I wasted tons of stamina & time for NOTHING

 

  • Certain powerful LUCKY skills like Dispel Curse, Golden Shield, Invert, High Guard should NOT work !!!

Once 1 or more of these powerful LUCKY skills activate you can kiss your calculations goodbye and a very high chance you will lose the combat !!!

(please remember how damaging the old sealed & old reflection skills were to PvP until HCS "fixed" them)

 

  • Composing Skills should NOT work except for Pride, Anti Deflect, Gloat, Brute Strength, (Buff Enhancer) BUT EPIC chests & global chests should work !!!

I believe that one of the reasons why PvP was so vibrant years ago was because it was kept simple (=NOT overpowered skills) where we had many different PvP setups (even elite & champion items were used) to change into & where skill & experience greatly mattered, NOT who has the highest pots / chests !!!

 

2 experienced PvPers using high lvl composing pots will get unresolved combats or best case scenario a 2% !!!

IMO this is NOT how PvP should be !!!

Go and take a look at the composing max skills at http://wiki.fallensw...llowable_Skills and you might understand (I already tested it and even saw some players using it)

 

(fully buffed skills lvl 187 & potted up (EW1725, ..) at my level I can get about 100k armor (+armor boost 345, coord defense403) with all the high lvl composing pots, adding sanctuary460 (= +46%armor) and entrench230 (=+57,5% of damage is transferred to armor) => this gives me about 150k armor !!! the highest damage my opponent can muster with the highest composing pots & buffs & potion is about 150k damage using suicide setup BUT terrorize403 takes away -40,3% of his damage leaving him with about 90k damage in the end !!! so in the end my 150k armor against his 90k damage !!! :( )

 

DO NOT misunderstand, I AM NOT AGAINST composing in general, I use composing pots for ALL my hunts, be it SE hunting, titan hunting or leveling),composing is very popular and has helped many players to beat titans who had trouble before + help players easily 1-hit kill creatures + and so on BUT I believe for PvP it is doing more harm than good :(

 

  • For the new PvP Tournament introduce “Synthesize

Synthesize” is an Artisanship like “Crafting” and “Hell Forge” BUT with the difference that it uses “Soul Stones” too which can be acquired as rewards from the PvP Tournament instead of “PvP Ladder Tokens”

“Synthesize” can increase your items stats, pots and chests skills depending on the Synthesize-level !!!

Synthesized items, pots & chests will have a “+” next to their names !!!

This way HCS will not need to worry about releasing new items or pots for the ladder + this will increase PvP activity and even get players to start doing PvP :-D

 

  • I do not know how the new PvP Tournament will look like BUT hope you will include the BOUNTY BOARD with it !!!

You saw what happened to the BB after you removed bounties from the PvP ladder despite many saying it should stay because it would obviously affect the BB in a bad way and the result was even less BB-activity & the PvP ladder – activity stayed the same or even got worse !!!

There were a very few cases where someone who would sit on the PvP ladder (PvP Tournament) and not do any attacks BUT bounty all incoming attacks so to counter that make it that you will have to do at least 1 attack in order to be able to bounty on the PvP ladder (PvP Tournament)

 

LEGENDARY EVENTS

  • Spawn LOW Level Legendary Creatures More Often

to be honest I would like to see ALL level LE events more often BUT low lvl LE events much more than the higher ones of course

mabye something like this: (this is just an EXAMPLE)

1 - 100 => every week (very important for NEW players to be able to farm their own LE sets)

101 - 500 => every 2 weeks

501 - 1000 => every 4 weeks

1001 - EOC => every 8 weeks

 

CHESTS

  • Release new rewards

 

LAST:

@HCS: When you add new rewards to the ladder, arena, GvG then please make sure you treat everyone the same meaning if you add new items to the arena to buy with old arena tokens then do the same with RP and PvP ladder tokens too!!!

 

ps: I am very impressed with the recent LE sets, they fit perfectly into the PvP / offline setups and even improve them, excellent work !!! :D


Edited by mary4ever, 09 June 2015 - 15:45.

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#2 BigGrim

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Posted 09 June 2015 - 16:03

ARENA

bring back item & gold tournaments


We've said no to this repeatedly.

 

Introduce NEW ARENA recipes that use the old arena items + Elite items + LE items + in some cases SE items


Already intended in time.
 

Titan Hunting

introduce NEW EPIC recipes


Already intended in time.
 

Introduce a 2nd cool down (personal cool down) for everyone who did more than >25% kills of the secured Titan.

Increase the spawn rate of ALL titans


No. We said no 2 years ago when we added cooldown.

No. Random is random. We shall not increase it's chance.
 

Super Elites

introduce NEW SE recipes to combine the old SE items to get a NEW SE item


May happen in time.
 

NEW SE should spawn in random maps UP to the SE level (can be done to the old SE too)


No. Chests work like this and SEs work fine as they have for 8 odd years.
 

Composing Skills should NOT work except for Pride, Anti Deflect, Gloat, Brute Strength, (Buff Enhancer) BUT EPIC chests & global chests should work


There is no difference in code between Buffs, Composing potions and Promotional Chests so I really don't see this happening.

Furthermore, why the heck should players who have worked hard at composing suddenly find some of their hard earned stuff does not work?
 

LEGENDARY EVENTS

Spawn LOW Level Legendary Creatures More Often


Already happening but they do not need to appear every week. That's excessive.
 

I am very impressed with the recent LE sets, they fit perfectly into the PvP / offline setups and even improve them, excellent work.


Thank you.


You'll note I didn't mention PvP. There's little point discussing it since we're in the process of changing it already. And I ain't gonna accidentally give any clues either. :P

#3 mary4ever

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Posted 09 June 2015 - 16:58

 
No. Chests work like this and SEs work fine as they have for 8 odd years.
 If I am not mistaken then chests do not work like this, chests spawn randomly in ALL MAPS without a max level map cap, what I proposed was that the SE should spawn in random maps UP to the SE levels (with a max level map cap = SE level)

EXAMPLE:

NEW 1500 SE should spawn in random maps from 1 – 1500 (the SE does NOT spawn in maps higher than its level like 1500+, not the same as chests)

I am not saying that there is something wrong with how the SEs work, only proposing how you can give the SE some of their value back, I am sure that you have noticed that for years most SE items are hardly anything worth anymore because they can easily be found sad.png

remember the lvl 280 "Destroyer" set how valueable, desired & expensive it was? back then I could not afford it so me and my guild put our fsps together and bought it for 1000 fsps for the guild, we were so happy back then smile.png  now the set is worth 3-5 fsps

when you 1st released the 2225 Mourarchian (Super Elite) they was a lot of SE hunting activity because players were looking for them in all maps and they did not know on which maps it will spawn (check the SE kill log), even I who do not usually SE hunt (the SE kills I got were encountered during my leveling) was searching many maps like the others to find it wink.png

 

There is no difference in code between Buffs, Composing potions and Promotional Chests so I really don't see this happening.

Furthermore, why the heck should players who have worked hard at composing suddenly find some of their hard earned stuff does not work?
 

 

 

DO NOT misunderstand, I AM NOT AGAINST composing in general, I use composing pots for ALL my hunts, be it SE hunting, titan hunting or leveling),composing is very popular and has helped many players to beat titans who had trouble before + help players easily 1-hit kill creatures + and so on BUT I believe for PvP it is doing more harm than good :(

 

again, I am NOT against composing in general !!!

I told you my PvP experience + gave you an example:

 


(fully buffed skills lvl 187 & potted up (EW1725, ..) at my level I can get about 100k armor (+armor boost 345, coord defense403) with all the high lvl composing pots, adding sanctuary460 (= +46%armor) and entrench230 (=+57,5% of damage is transferred to armor) => this gives me about 150k armor !!! the highest damage my opponent can muster with the highest composing pots & buffs & potion is about 150k damage using suicide setup BUT terrorize403 takes away -40,3% of his damage leaving him with about 90k damage in the end !!! so in the end my 150k armor against his 90k damage !!! :( )

 

ps:

there are skills who work ONLY in PvP like invert, fist fight, ...!!!

there are skills who work ONLY in PvE like armored strike, death wish, ... !!!

there are skills who work in PvP & PvE like wither, smashing hammer, ...!!!


QUESTION:

getting unresolved combats or best case scenario a 2% win, is that how you think combat results between 2 PvPers should look like?


Edited by mary4ever, 09 June 2015 - 16:59.

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#4 BigGrim

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Posted 09 June 2015 - 17:03

Like I said, SEs are operating just fine as they are.

You didn't answer my question. Why should people who have worked hard suddenly have the fruits of that labour curtailed?

I also told you I ignored PvP since it is being reworked.

#5 3JS

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Posted 09 June 2015 - 17:17

It would actually be really nice to see SE's spawn in random maps like chests. Look at how much chest locations sell for. This gives players across the board an opportunity at a decent "income". Maybe not for the older SE's, as they have been this way for 8 years as mentioned, but new SE's in the future, possibly? 

 

I know it's not HCS's job to help sustain players FSP flow, but there's a good chunk of players who have trouble for whatever reason making money in the game. This could definitely help that, even if it's just a chance location. Speaking for myself, I have paid for numerous chest locations. I'm pretty sure that most players with a chest medal have at some point. 



#6 mary4ever

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Posted 09 June 2015 - 17:23

Like I said, SEs are operating just fine as they are.

You didn't answer my question. Why should people who have worked hard suddenly have the fruits of that labour curtailed?
the answer to your question is PvP related
why curtailed???
COMPOSING can be used for MANY THINGS like titan hunting, SE hunting, leveling, farming, PvP (gold hits, bounty board, .)
again I am NOT against composing !!!
what I am saying is that composing should not work for example on the PvP ladder (PvP tournament) because it is PvPer vs PvPer and most important the combat results (unresolved / 2% win)
sometimes you need to change something for the greater benefit of the game (best example is the OLD SEALED skill aka "WIN-BUTTON")


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#7 mary4ever

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Posted 09 June 2015 - 17:34

That does not answer the question. And please do NOT copy and past the same response. It didn't answer it before. It still does not.Why do YOU think think that it should be removed from a place it is OBVIOUSLY supposed to work?
(fully buffed skills lvl 187 & potted up (EW1725, ..) at my level I can get about 100k armor (+armor boost 345, coord defense403) with all the high lvl composing pots, adding sanctuary460 (= +46%armor) and entrench230 (=+57,5% of damage is transferred to armor) => this gives me about 150k armor !!! the highest damage my opponent can muster with the highest composing pots & buffs & potion is about 150k damage using suicide setup BUT terrorize403 takes away -40,3% of his damage leaving him with about 90k damage in the end !!! so in the end my 150k armor against his 90k damage !!! sad.png )
 
in this EXAMPLE there is NO WAY he can beat my 150k armor stats with my 123HP against his 90k damage !!!
best case for him if he uses the same setup + skills + pots + composing potions we can inflict 1 damage every turn to each other and I will be left with 23 HP after 100 turns !!!
if he uses a DEFENSE setup then he will never be able to defeat me but I will have a 2% win chance !!!
as you can see these are the combat results (unresolved / 2%)


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#8 gilby90813

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Posted 10 June 2015 - 10:15

hmm i think if u are willing to spend all that u deserve to win just saying pvp works both ways offensive and defensive lol



#9 drakos333

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Posted 10 June 2015 - 20:22

Some Neat Ideas In There.. ESPECIALLY For The ARENA!!! but it seems that no matter how many ppl who used to love the arena and play it alot keep mentioning how to make some improvements they go ignored.  SOOO many ppl want gold tournaments to come back and we dont understand why this keeps getting turned down..... 

 

dont get me wrong i love a lot of the new stuff happening in the game (Global events, LEs, SEs and such) but I REALLY REALLY REALLY REALLY REALLY miss the old days of the arena! 



#10 Joshrocs

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Posted 10 June 2015 - 22:57

You’ve got to be kidding me. I’ve been further even more decided to use even go need to do look more as anyone can. Can you really be far even as decided half as much to use go wish for that? My guess is that when one really been far even as decided once to use even go want, it is then that he has really been far even as decided to use even go want to do look more like. It’s just common sense.



#11 yghorbeviahn

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Posted 10 June 2015 - 23:23

I see no reason to keep the Arena as it is.

Keep token tournaments, keep exactly how it is now.

Add Gold Tournaments back.
Add new items/gear/resources, but DON'T allow to be bought with Tokens, it's already to late to change with the actual items, but new ones should not be able to be bought with Tokens, that will give tokens, keep 4k per token, tokens will be usefull for old pots, resources and items, but will make the Arena alive again, and the items will worth something.

#12 Leos3000

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Posted 11 June 2015 - 05:50

 

That does not answer the question. And please do NOT copy and past the same response. It didn't answer it before. It still does not.Why do YOU think think that it should be removed from a place it is OBVIOUSLY supposed to work?
(fully buffed skills lvl 187 & potted up (EW1725, ..) at my level I can get about 100k armor (+armor boost 345, coord defense403) with all the high lvl composing pots, adding sanctuary460 (= +46%armor) and entrench230 (=+57,5% of damage is transferred to armor) => this gives me about 150k armor !!! the highest damage my opponent can muster with the highest composing pots & buffs & potion is about 150k damage using suicide setup BUT terrorize403 takes away -40,3% of his damage leaving him with about 90k damage in the end !!! so in the end my 150k armor against his 90k damage !!! sad.png )
 
in this EXAMPLE there is NO WAY he can beat my 150k armor stats with my 123HP against his 90k damage !!!
best case for him if he uses the same setup + skills + pots + composing potions we can inflict 1 damage every turn to each other and I will be left with 23 HP after 100 turns !!!
if he uses a DEFENSE setup then he will never be able to defeat me but I will have a 2% win chance !!!
as you can see these are the combat results (unresolved / 2%)

 

 

In this example you can beat your set up, just have to know how to properly pvp ;)



#13 EpicPiety

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Posted 11 June 2015 - 11:11

In this example you can beat your set up, just have to know how to properly pvp ;)

Good point :P, Spoken like a true PvPer.


Edited by EpicPiety, 11 June 2015 - 11:44.


#14 Kedyn

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Posted 11 June 2015 - 13:52

I don't mind the idea of the arena. I like the fact that it would introduce both the item and tokens. However, this may have an adverse affect of slowing down arenas (if people don't want the item but would rather have the tokens). 

 

I love the idea of PVP and deflect. I think there should also be a suggestion to not allow deflect to be adjusted by buff enhancer. 

 

I don't care for the suggestion about a 2nd individual cool-down on titans. That's more of a selfish reason, as most of my hunting is solo or with 1 other hunter (thus if we both do 25% of the kills, we are going to both be on a 2-month cool-down rather than a 1 week). 

 

I love the idea of not allowing the INV575 to work on new recipes. This has been one of the MAIN reasons why the market is horrible for most invented items (use Gnarled Scarab as an example - 2 years ago, the items were worth 100s of fsp. After a few events, these items are going for barely 50 fsp because of Inventor 1 and 2 of 575.) 

 

I love the idea of more LE events, and creating them for all around. It would be nice to see a new wave of recipes used for inventing using older items again (I know this is always rehashed over and over). 

 

As for the item about composing, I think those potions are too strong as is. As it is, I bet HCS has seen a drop in their rewards because you can almost create as-powerful potions (outside of Conserve and AL) than the ones they offer. We don't need any more powerful potions, especially as composing potions have really become game changing in terms of everything. Those who have access to the top level potions have a great advantage over others who do not (which is fine), except when you allow individuals to "travel" to make a profit on composing. 

 

As a suggestion - can we make PVP more about being smart and creating good sets rather than creating a luck-based combat? Really, that's what PVP and GVG has come about to in my mind. Buffs like Golden Shield, Invert, High Guard and others that really turn PVP into a guessing game for the most part. 



#15 Quack

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Posted 11 June 2015 - 15:29

Good point :P, Spoken like a true PvPer.

colbert-laugh.gif



#16 matt2269f

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Posted 11 June 2015 - 16:40

i like hunting the new se - just wish they was a few more lower lvl locations lol - one thought i had is have the se's randomly change locations every so often instead of it staying till it gets killed 



#17 Maury Bund

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Posted 12 June 2015 - 21:41

I love the idea of not allowing the INV575 to work on new recipes. This has been one of the MAIN reasons why the market is horrible for most invented items

I've even seen a certain robot suggest the same kind of thing. I say that this should NEVER happen. An extra chance to invent and not lose items to try again, should be that way on anything invented. If HCS actually believed that this potion is creating a glut of equipment cheaper than they want to see, the easiest fix is not to offer the potion 5 times a year for purchase.



#18 mary4ever

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Posted 13 June 2015 - 21:30

In this example you can beat your set up, just have to know how to properly pvp ;)

I gave an example and even explained in detail why it is not possible UNLESS you are counting on LUCK !!!

 

I do not think "proper" PvP should be based on LUCK !!!

 

btw if you really knew how to beat that setup WITHOUT counting on LUCK then you would have already explained it ;)


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#19 gilby90813

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Posted 14 June 2015 - 07:10

I gave an example and even explained in detail why it is not possible UNLESS you are counting on LUCK !!!

 

I do not think "proper" PvP should be based on LUCK !!!

 

btw if you really knew how to beat that setup WITHOUT counting on LUCK then you would have already explained it ;)

but when has pvp been based on luck in this game just seems like going after small fry since its easy or wait it out until conditions are right for you. pvp in this game is the worst. nothing about it, is really fair if only there was consent about it like arena no way of telling what your opponent is wearing etc and for gvg people usually target ppl in epic gear or offline  easy target. it sad people actually brag about being pro gvger

 

 

...

but mary i agree with timer thing about if deflect activates, however if someone cant beat your armor setup bcz  you spent a few epics for nice pots i think u deserve to win


Edited by gilby90813, 14 June 2015 - 07:12.


#20 mary4ever

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Posted 14 June 2015 - 08:22

...

but mary i agree with timer thing about if deflect activates, however if someone cant beat your armor setup bcz  you spent a few epics for nice pots i think u deserve to win

the 150k+ armor stat is with only composing potions, buffs & potions !!! NOT including any EPIC chests or global chests !!!

 

I agree with you that if someone spends epic chests that he "deserves" to win BUT the thing is that the epic chests are only a little bit stonger than the powerful composing pots !!!

 

EXAMPLES:

composing pot SH480 vs highest EPIC chest that has SH => (Skull Brew) SH550

composing pot KE350 vs highest EPIC chest that has KE => NA (could not find it ok wiki)

composing pot terrorize350 vs highest EPIC chest that has terrorize => NA (could not find it ok wiki)

composing pot flinch350 vs highest EPIC chest that has flinch => NA (could not find it ok wiki)

.......

 

I think the PvP ladder was created to pit PvPer against PvPer, to let them show their "PvP skills" & experience !!!


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