Jump to content

Photo

New Skills / Enhancements


  • Please log in to reply
1017 replies to this topic

#1001 BadPenny

BadPenny

    Veteran

  • Members
  • PipPipPip
  • 5,279 posts
  • United States of America

Posted 27 March 2019 - 13:15

like the ones that cost a lot to drop in the Scavenging caves maybe (?

They're supposed to be not only hard to find but also expensive... For some reason, folks want a way to waste gold (they could just send it on over to me, but what are ya gonna do?)


Just one old lady's opinion

 

 

krQtqDH.jpg

~Love, Penny

 

Have you hugged your Quango lately?


#1002 goolsby7

goolsby7

    Member

  • Members
  • PipPip
  • 304 posts

Posted 26 June 2019 - 22:08

someone was joking around about an inventor 3 and extractor 3 in world chat, and it gave me an idea.

 

im not 100% but does inventor 2 count on a failed invent?

even if it did, perhaps an invetor 3 could do something like the item drop buff (the one that re-rolls)

 

ex:

Inventor 3: "+.1% chance per point to not consume items and components when failing to invent items/potions" (edit cuz i forgot to add) would give a (or an extra) 17.5% chance to not consume items. could still hold similar to invent 2 on specific recipes/items unaffected by it


Edited by goolsby7, 26 June 2019 - 22:11.

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#1003 gapukas

gapukas

    Member

  • Members
  • PipPip
  • 232 posts
  • Badge

Posted 08 July 2019 - 02:46

Potion Finder, 17,5 at lvl 175, helps you in the find of pots

7H9Q780.png

doesnt it look cute aw

Should be a potion then and should be very hard to make cuz it would be very useful when scavenging - i like the idea, maybe adding it inside a 60$ chest or something.


Edited by gapukas, 08 July 2019 - 02:46.


#1004 LLAP

LLAP

    Veteran

  • Members
  • PipPipPip
  • 1,319 posts

Posted 04 August 2019 - 20:28

Corrupted Aura:

0.2% chance per point to "flip" 1 opponents combat-specific buff during combat (PvP only, excludes relic combat)

 

In the sense of KE instead of offering a 35% increase to attack would instead, for the duration of the combat, reduce your original attack my 35%.



#1005 activeh1

activeh1

    Veteran

  • Members
  • PipPipPip
  • 1,340 posts
  • Azerbaijan

Posted 06 August 2019 - 05:08

ok how about an anti wither buff ,% to prevent opponent activating wither ,sorta like hardened does with shatter armour 


Edited by activeh1, 06 August 2019 - 05:09.

5aZzW0p.png,


#1006 gapukas

gapukas

    Member

  • Members
  • PipPip
  • 232 posts
  • Badge

Posted 06 August 2019 - 05:20

Corrupted Aura:

0.2% chance per point to "flip" 1 opponents combat-specific buff during combat (PvP only, excludes relic combat)

 

In the sense of KE instead of offering a 35% increase to attack would instead, for the duration of the combat, reduce your original attack my 35%.

Thats a pretty nice idea



#1007 activeh1

activeh1

    Veteran

  • Members
  • PipPipPip
  • 1,340 posts
  • Azerbaijan

Posted 25 October 2019 - 06:57

Corrupted Aura:

0.2% chance per point to "flip" 1 opponents combat-specific buff during combat (PvP only, excludes relic combat)

 

In the sense of KE instead of offering a 35% increase to attack would instead, for the duration of the combat, reduce your original attack my 35%.

yep this need a serious look at 


5aZzW0p.png,


#1008 Windbattle

Windbattle

    Veteran

  • Members
  • PipPipPip
  • 2,707 posts
  • Badge

Posted 07 June 2020 - 19:19

Corrupted Aura:

0.2% chance per point to "flip" 1 opponents combat-specific buff during combat (PvP only, excludes relic combat)

 

In the sense of KE instead of offering a 35% increase to attack would instead, for the duration of the combat, reduce your original attack my 35%.

I don't like the idea. There is already too many chance buffs that drastically alter combat, ie High Guard, Golden Shield, Invert, Sealed, etc. At some point I don't know if there is any skill left in putting together set-ups or trying to figure out if you can win a battle or not. If you did add it, I would make it 0.02% chance per point.

 

I'd like to see some higher level loyalty potions that are about as powerful as composing potions. Could we get together say 4-5 ideas and run a poll. When is the last time anyone has seen an in-game poll? Why did that stop being a thing? I think that would engage the community and spark a fire again.


Edited by Windbattle, 07 June 2020 - 19:23.


#1009 Pardoux

Pardoux

    Veteran

  • Members
  • PipPipPip
  • 4,129 posts
  • Australia

Posted 08 June 2020 - 07:58

When is the last time anyone has seen an in-game poll? Why did that stop being a thing? I think that would engage the community and spark a fire again.

 

A poll is only as good as the results being actioned upon - ergo, in this case, unfortunately, a waste of time.

Suggestions are plentiful here in the forums, but nothing seems to happens ...


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#1010 Alisa

Alisa

    Veteran

  • Members
  • PipPipPip
  • 776 posts
  • Badge

Posted 08 June 2020 - 08:50

When is the last time anyone has seen an in-game poll? Why did that stop being a thing? I think that would engage the community and spark a fire again.

 

 

A poll is only as good as the results being actioned upon - ergo, in this case, unfortunately, a waste of time.

Suggestions are plentiful here in the forums, but nothing seems to happens ...

 

 

i miss the old days when we had in-game polls and remembering how i had discussions with friends/guild on the upcoming updates and what to look out for to stay ahead. we would either profit or lose... oh good old days. i think the fire is long gone by now.


Edited by Alisa, 08 June 2020 - 08:51.

sigma_468x60.jpg


#1011 Windbattle

Windbattle

    Veteran

  • Members
  • PipPipPip
  • 2,707 posts
  • Badge

Posted 10 June 2020 - 05:10

A poll is only as good as the results being actioned upon - ergo, in this case, unfortunately, a waste of time.

Suggestions are plentiful here in the forums, but nothing seems to happens ...

 

In-game polls would do wonders for understanding the current player base. If you don't ask, you don't know. Alisa the fire burns in all our hearts otherwise why are we still posting in the forums and playing the game? I don't think its too late.


Edited by Windbattle, 10 June 2020 - 05:12.


#1012 Alisa

Alisa

    Veteran

  • Members
  • PipPipPip
  • 776 posts
  • Badge

Posted 16 October 2020 - 08:34

can a new fresher thread be made? this one is a couple years old. also...

 

how about a buff that gets this off my screen... new-buff.jpg


sigma_468x60.jpg


#1013 activeh1

activeh1

    Veteran

  • Members
  • PipPipPip
  • 1,340 posts
  • Azerbaijan

Posted 16 October 2020 - 09:08

dont hit titans and it wont come on your screen ,but i agree it does get annoying


5aZzW0p.png,


#1014 BadPenny

BadPenny

    Veteran

  • Members
  • PipPipPip
  • 5,279 posts
  • United States of America

Posted 16 October 2020 - 09:49

dont hit titans and it wont come on your screen ,but i agree it does get annoying

Don't tell anybody, but I totally agree about just not hunting Titans


Just one old lady's opinion

 

 

krQtqDH.jpg

~Love, Penny

 

Have you hugged your Quango lately?


#1015 yghorbeviahn

yghorbeviahn

    Veteran

  • Members
  • PipPipPip
  • 1,654 posts

Posted 17 October 2020 - 02:52

Stumble:

0.1% per point reduction to attacker's Damage when successfully defending (PvP only, excludes Relic Combat)

-

 

Same as what Fumble does for defense setups, but for armor.

 

Name idea should be credited to Maehdros :)



#1016 jomamma12

jomamma12

    New Member

  • Members
  • Pip
  • 8 posts

Posted 23 August 2021 - 21:32

New Skill- what if there was a skill that allowed you to spend skill points ( a lot of skill points, maybe 1000) to let you upgrade skills to say 200? It still would not kill the potions but it could boost selling buffs.

if you spent 1000 skill points, you could select a skill to upgrade. then you could use additional skill points to upgrade that skill past 150 say merchant could be upgraded to 200, it would use a total of 1050 skill points but then if you used buff enhancer, you could get it to what 225,  Each skill  upgrade would only work for a single skill, and would allow higher level players to continue to advance at least some skills.  What do you think?



#1017 shindrak

shindrak

    Veteran

  • Members
  • PipPipPip
  • 2,957 posts

Posted 23 August 2021 - 21:51

New Skill- what if there was a skill that allowed you to spend skill points ( a lot of skill points, maybe 1000) to let you upgrade skills to say 200? It still would not kill the potions but it could boost selling buffs.

if you spent 1000 skill points, you could select a skill to upgrade. then you could use additional skill points to upgrade that skill past 150 say merchant could be upgraded to 200, it would use a total of 1050 skill points but then if you used buff enhancer, you could get it to what 225,  Each skill  upgrade would only work for a single skill, and would allow higher level players to continue to advance at least some skills.  What do you think?

If I'm not Wrong . Joma Meant to have new option to allow you to use 1k of your skill points to  upgrade one of your skill's max level from 150/150 to 200/200  if that's the idea  i would say the good point about it  that would make high level players to pick their skills wisely  instead of just having all skills ... but i would say make it upgradable to 175/175 as we will get 25 more from  100% fury caster enhancement.

 

 

 

In example i have at the moment 7800 skill points not used ... i would use 1k skill point to upgrade my  Keen edge skill level limit to 150/175 then i would use 25 points to to make lvl 175 before fury caster .. that means by upgrading afew skills  you will run out of skill points maybe before having half of skills...

 

ofcourse same skills excluded from Buff enhancer will be excluded from this.


Edited by shindrak, 23 August 2021 - 21:52.


#1018 Windbattle

Windbattle

    Veteran

  • Members
  • PipPipPip
  • 2,707 posts
  • Badge

Posted 20 September 2021 - 14:59

As some people may have noticed, the player base at EOC is around level 5000 yet we have no new buffs to cast beyond level 3000. I could also see adding some new buffs into existing buff tiers (150, 200, 250, 300, 400, 500, 600, etc.).




3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: