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Why does everything have to be unbound? People who participate for the gear will have the PVP advantage over others.
As said before, bound items have a reason: cheap (special auction), quest (rune for air elemental), or special offer (usually potions).
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No one will be forced to Compete in the ladder should they want any bound items or potions.
However, should they want these items they can personally and willingly, by no one else's accord, opt in and battle to the death. Well, I try to imagine my foes slain on the ground dead...
What with the politician speech? ie, no taxes will be raised except all of them OR no rights will be curtailed just limited.
[michael65 editing]...
Bound Items force people to participate for items they are willing to USE. If they dont see something they like/want, then it wouldnt matter. I recently got a Deep Sea set from a guildmate, because I had no tokens, and didnt want to lose levels getting it. If they were bound, I'd have to get off my lazy butt, and work for it myself. I dont see how thats a bad thing...
If someone doesnt PvP, s/he shouldnt get the PvP rewards. Work for it, or ...
So the rest of FS game economy is fine, but PvP token gear (this gets complicated since tokens --> resource and recipe --> luck --> then gear) is wrong!?!? This makes no sense. The only argument that does make sense is bound work in other games, but how does FS and theses other games compare? If honest in the first place, we could be having a significant discussion. Instead, we get complaint about buyers (spending fsp - ie cash) getting gear that has always been the case (and apply to other games).
Before others think bound is a good idea, apply it to hunting, farming, scavenging, inventing, and potion making. The FS game economy would collapse.
Unless the EU is giving grants to providing games for free, the bound argument is a bad idea.
The bound idea best represent the views of FS (HCS) competitors than loyal players (imo).