Jump to content

Photo

Combine Aquamarine and Tourmaline into a single gem


  • Please log in to reply
14 replies to this topic

#1 Bryn

Bryn

    Veteran

  • Members
  • PipPipPip
  • 925 posts
  • Badge
  • United States of America

Posted 03 August 2014 - 18:00

Rather than having to chose between the two (or not using them at all, which appears to be the overwhelming case), have a single gem that regenerates both health and mana.  If that is too OP, then drop the regen rating a little.


Bryn -  Prophet - lvl 45

Ullr -   Ranger -   lvl 32

Thud - Warrior - lvl 16

Payn -  Templar - lvl 16

Jinx -  Mage -      lvl 10

__________________________________________________________________________________

Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45

Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9


#2 ultramus

ultramus

    Member

  • Members
  • PipPip
  • 172 posts

Posted 03 August 2014 - 19:51

Makes sense to me. Perhaps actually have it so you can fuse the existing two into a new gem.

 

Since we are on the topic of less usefull gems, Zirconia should add a small amount of haste since foot speed is less important now that mounts have arrived.



#3 HuMoR

HuMoR

    Veteran

  • Members
  • PipPipPip
  • 1,880 posts
  • Badge

Posted 03 August 2014 - 20:35

in all honesty...make the tourmaline be health and mana regen...even a perfect with those regen rates it's useless...soo its not a big deal. then take the aquamarine and make it the haste gem :)


Characters:
Guthix:
Level 40 Mage.
Chelsea's Man<3



 


#4 ernzor

ernzor

    Veteran

  • Members
  • PipPipPip
  • 3,153 posts
  • Badge
  • Australia

Posted 03 August 2014 - 20:58

Nah make aqua a dodge gem...


Naked pirate will be back!

When lvl 50 is here


#5 HuMoR

HuMoR

    Veteran

  • Members
  • PipPipPip
  • 1,880 posts
  • Badge

Posted 03 August 2014 - 21:07

7d60110cd0.jpg spinel-dodge gem ;)(this blend of red and black...looks bad ass...just saying..and sins need to look extra bad ass!)

Olivine-dadabe4462.jpgits a dual shade of green and brown and resembles the color comb to the peridot being very similar in color to signify its defensiveness for the game making this a perfect candidate to be the armor gem :)


Edited by HuMoR, 03 August 2014 - 21:12.

Characters:
Guthix:
Level 40 Mage.
Chelsea's Man<3



 


#6 Mongo

Mongo

    Veteran

  • Members
  • PipPipPip
  • 2,879 posts
  • Badge
  • United Kingdom

Posted 03 August 2014 - 21:53

Sure, why not. Anything to make them more desirable.


Visit my shop! Mongo's Emporium for emotes, pets, vanity and more!


#7 ernzor

ernzor

    Veteran

  • Members
  • PipPipPip
  • 3,153 posts
  • Badge
  • Australia

Posted 03 August 2014 - 23:03

yes, I will gladly wear a spinel gem :)


Naked pirate will be back!

When lvl 50 is here


#8 Kinfa1987

Kinfa1987

    Member

  • Members
  • PipPip
  • 379 posts

Posted 04 August 2014 - 09:44

Haste gem - equipment
Dodge gem - equipment
    - different gems for melee, ranged and sorcery
Armor gem - equipment

Mana on hit - Wepons
 



#9 Bryn

Bryn

    Veteran

  • Members
  • PipPipPip
  • 925 posts
  • Badge
  • United States of America

Posted 05 August 2014 - 01:11

How about some Heroic Runes with more unique procs.  Knockdown, Sleep, Anti-Haste...


Bryn -  Prophet - lvl 45

Ullr -   Ranger -   lvl 32

Thud - Warrior - lvl 16

Payn -  Templar - lvl 16

Jinx -  Mage -      lvl 10

__________________________________________________________________________________

Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45

Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9


#10 xpwaste

xpwaste

    Veteran

  • Members
  • PipPipPip
  • 981 posts

Posted 05 August 2014 - 04:11

About proc gems. According to classes here.

sin- Proc to bleed x% of attack power.

warrior- Proc to increase critical stike chance [as critical strike isnt implemented on bleeds i think, this wont go unbalacing stuff]

prophet-proc to increase healing power

tank-proc to increase health 

mage/range- Proc to knock back 5 surrounding enemies!


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#11 Irradiated

Irradiated

    Veteran

  • Members
  • PipPipPip
  • 1,653 posts
  • Badge

Posted 05 August 2014 - 12:50

About proc gems. According to classes here.

sin- Proc to bleed x% of attack power.

warrior- Proc to increase critical stike chance [as critical strike isnt implemented on bleeds i think, this wont go unbalacing stuff]

prophet-proc to increase healing power

tank-proc to increase health 

mage/range- Proc to knock back 5 surrounding enemies!

Interesting idea, needs some tweaking.  I can't see any mage/ranger taking knockback over the sin or warrior gems.


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#12 xpwaste

xpwaste

    Veteran

  • Members
  • PipPipPip
  • 981 posts

Posted 05 August 2014 - 15:34

Interesting idea, needs some tweaking.  I can't see any mage/ranger taking knockback over the sin or warrior gems.

You need knocknock back to get the melee away from you [which melee is useless from ranged].

A talent could be added "when everyou knock back a enemy it stuns them for 3seconds]

There you go a OP use of the gem.


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#13 ernzor

ernzor

    Veteran

  • Members
  • PipPipPip
  • 3,153 posts
  • Badge
  • Australia

Posted 05 August 2014 - 20:18

I would take that knock back as a tank for sure!

Naked pirate will be back!

When lvl 50 is here


#14 Irradiated

Irradiated

    Veteran

  • Members
  • PipPipPip
  • 1,653 posts
  • Badge

Posted 05 August 2014 - 22:20

You need knocknock back to get the melee away from you [which melee is useless from ranged].

A talent could be added "when everyou knock back a enemy it stuns them for 3seconds]

There you go a OP use of the gem.

I think we may be looking at it from PvE vs. PvP sides.  I was thinking about PvE, where the mobs should never get that close (unless I'm solo and trying to group them for vines/storm).  In both cases knockback is not the best spell.  Here bleed (for kiting) or more crit (faster kills) are much more appealing.

 

In PvP a knockback with stun, especially when I'm silenced, could make all the difference.  I might even find myself blessing Fleetfoot as I run away.

 

This is one reason balancing both PvP and PvE is so difficult.  Besides the issue of talent selection, there's also gear and gem selection.


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

Thangbrand, warsin (Mostly on vacation)

Bart, ??? (bene trades)


#15 xpwaste

xpwaste

    Veteran

  • Members
  • PipPipPip
  • 981 posts

Posted 06 August 2014 - 09:05

yep. just a suggestion.


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!



0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: