As many have stated being an issue due to composing potions and pvp being skewed, I've got a radical, yet possible solution. Why not remove buffs from working on ladder altogether, or all but the three I outlined? (Basically Ladder PvP hits wouldn't factor in any other buffs, leaving you to strategize on that basis alone.)
I get this i something many would oppose, but here's my thinking.
1) This would better represent people who are able to match and strategize with sets, and promote knowledge of them.
2) It would also reward those who also invest in the best gear, many times this is crystalline gear.
3) It would also teach players best practices/setups for possible arena play and gt more people likely to participate in that.
4) It would put more value on activity/hitting than having people buff you up around the clock/using composing potions.
5) Maybe, make it so player can only pick to options of these three buffs while on ladder, shame, Honor, and cloak. Obviously most would choose cloak as one, leaving them with the choice of more punishment for enemies, or less punishment for them. These would be active during the time they are on ladder.
6) If we did this, and specifically #5 it would also make it so people wouldn't have the easy ability to see hat kind of setup you are using, and would have to make their best call/judgement instead.
7) As part of this update the stat bonuses for Attack/def/armor/damage/hp no longer show up on other people's profiles, you can only see it on your own profiles. Period. Stamina bonus still would appear however.
8) People in the same guild can hit each other on ladder. LONG overdue.
9) Maximum percentage of people in the same guild on a ladder at 50%. This is a thing for Arena, why isn't it for ladder?
Buffs active would work fine otherwise.
Yes, I get this would also mean, some PvPers would jump on ladder for the 24/7 cloak. But wouldn't this also mean that those who are good would be rewarded for participating? It also then means more people are on ladder, and they might be a bit more competitive. Isn't that what most people have been calling for?
I'm more than open to suggestions/tweaks from others to this concept. It's off the top of my head just now after seeing some bring it up on an update thread.
Edited by Gutie, 13 February 2016 - 07:22.