Available Skills (with max possible level)Note we can review the max levels in the future - these should give a good starting point however
I think many of these are quite overpowered, which is the only reason I voted no. I like the rest of it, though. My preference is still for only Composing-only skills, to address to flattening of the skill tree and such. (By flattening of the skill tree I mean letting lower-level players have access to high-level buffs)
1) I would much prefer the maximums for the following buffs lowered to 150: Smashing Hammer, Anti Deflect, Coordinated Attack, Coordinated Defense, Stalker, Shield Wall, Gloat, Honor, Armor Boost, Severe Condition, Ageless. These are normally cast at level 175 and, excepting the Coordinated buffs, don't exist in potion form currently. With Distil 150, these become level 173, so it competes with high-level buff casters, but doesn't beat them.
2) I also don't like that some potions would beat or match what's currently available. Potion-making and farming are great ways of making an income in this game, and some of these buffs would severely damage that market. Thus, I would suggest the following maximum levels:
Doubler - 400
Librarian - 220
Sacrifice - 225
Animal Magnetism - 225
Keen Edge - 180
Terrorize - 200
Flinch - 200
3) I think Light Foot, Conserve, Adept Learner, Constitution, and Sanctuary are fine.
4) I would increase the maximum for:
Global Booster - 750 (or even 1000!)
Mighty Vigor - 500 (I always thought this was a cool buff, but was too limited at level 175)