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Upcoming Updates: What would you like to see next?


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#1 Iago

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Posted 20 November 2013 - 11:58

Lately I've been able to allocate an increasing amount of time on gothador, so I've been reviewing and planning a lot of stuff. Saying that, we would like to know what you would like to see released next!

 

perhaps a dark cloud? Or a raider / squig invasion? Have your say! :D


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#2 Visigoth

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Posted 20 November 2013 - 12:05

take over the GoW or GG and make it an integrated part of the game, should have been done years ago....


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#3 blacqmath

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Posted 20 November 2013 - 12:06

dark cloud!  and a low/mid lvl invasion in gothador so the new players can get stuff.


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#4 Iago

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Posted 20 November 2013 - 12:07

take over the GoW or GG and make it an integrated part of the game, should have been done years ago....

I'm not sure about the possibility of that. I'll talk to hoof about it. :)


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#5 blacqmath

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Posted 20 November 2013 - 12:08

and fix the slotables so that the items that are slotted so correctly in the inventory


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#6 marjin

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Posted 20 November 2013 - 13:57

Have a look at the long long ignored lists of bugs and suggestions from before the merger.

And include the fifth tiers in ALL the lists of Gothador Greatests .

 

Most of all: Documentation, Documentation and Documentation like BOW or Gothguide as you seem to do in all other games.



#7 marjin

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Posted 20 November 2013 - 13:59

And test all changes completely instead of activating them in Gothador 5 minutes before leaving for the weekend.



#8 blacqmath

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Posted 20 November 2013 - 14:42

Recruiting.  No rewards have been given in years.  The code for forum sigs doesn't work.


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#9 blacqmath

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Posted 20 November 2013 - 14:49

Something for next summer, a huge 10 yr anniversary event!


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#10 Mekare

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Posted 20 November 2013 - 15:30

I agree about needing somewhere to find information.  Gothaguide still works to a point but not for everything.  It's important for the continuation of the game that players have somewhere to find the locations and information they need.

 

I'd love to see old invasions come back.  Maybe put something new in them like a new item or new creature.  New quests would be nice but without somewhere to find information, they can be a pain in the arse.

 

Please fix the bugs and glitches before adding anything major.

 

If you really are going to start adding things on a consistant basis, then maybe an email update to people would bring some back.. some have been waiting on Gothador to get some attention.

 

:D


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#11 Sadiablo

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Posted 21 November 2013 - 03:36

Thank you so much for this thread Iago, it's something that is really needed.  There are so many things people want and have been wanting for the last 5 or so years apparently it is really hard to narrow it down to one list.  Even more so since you are the one that is (un) lucky enough to be the only person working on gothador.  I really miss when it was you and Doc and Hoofy  all chipping in, I feel bad that it's just you doing it all  AND on top of being pulled constantly into other games that have their own team. 

 

We don't get to ambush and steal their team dev's, I don't think it's right that they can pull you from  Gothador when they have their own people already. 

 

As far as updates, I will give you a few things that EVERYONE on the forums has said they want, and then a few things that I would personally like to see , that I think would also be appreciated by other people in the game (for those that are actually left)

 

 

Community requests. 

 

#1.  An information resource,

 

Something that would at the very least "fill in" for the dead sites like Guild of Wisdom and Gothaguide, we need something like that desperately.  It would help people keep their interest in the game by making them able to actually find things, and it may help rekindle the interests of players who only left because those resources vanished. 

Plus it would be immensely helpful to new players, many of whom spend all day asking questions in the shoutbox nearly begging for help since nobody can find anything anywhere or about anything so they quit out of sheer frustration alone. 

Every other game out there has at least some sort of Wikipedia type page set up as an information resource to provide people anything they need to find in the game.  All you guys would have to do is start it up and I am sure people would gladly add to it little by little till it was a fully useable information site. You wouldn't have to do all the work yourselves at all. 

 

#2. Content/Update Roadmaps,

 

I use this term because I have seen them in Fallen sword and the other games and they are very well received by the players. It lets them know not only that there are actually updates coming in the future but it gives it them an idea of when or what they involve, it lets the players know you are listening to them and have a list so to speak of things to iron the bugs out of, modify, update or implement to keep the game going. 

 

#3. Invasions! / Dark Clouds!

 

You could even use a RNG type system to play this out, the game can randomly determine the invasion type for a given time period, For example. Somewhere between the 15th and maybe 22nd of every month an invasion will occur. The game can randomly determine what it will be too. One month may be squiggles, next could be incendite or Zahaar etc. People would love items from those events that they can use to gear up their character or their alts. 

Plus, Dark clouds are always fun and encourages people to pop into the game more often since they know if they leave their characters just sitting in 1 spot for 3 months means that they will be dead and have lost a host of body parts and gold or whatever else. 

 

#4. More detailed/informative quest information in logs

 

(I know this will be very time intensive so a little at a time works, doesn't have to be updated all at once). Some of the quests are very vague, they just say (as an example)" go kill x amount of creature" but they don't actually tell you always where the creatures are, and since there isn't a lot of information floating around the people have no idea where to go and look for the creatures or items required by a quest. So updated information that tells people more or less exactly where to go or exactly what they need to do could be a huge help. Even more so without an information resource like Gothaguide/ GOW up and working properly or at all

 

Personal Requests:

 

#1.  Character services implemented/ re implemented.

 

 You USE to have a character rename service. This was a fantastic idea, sometimes people wanted to change things up and give their characters a new feel and being able to rename it was a really nice option. Especially people that come back into the game after some time away (like myself) and don't really feel like a "Insert Random Name" any more. Being able to rename it would be really nice to fit their new playstyle, Hoof said "You can easily create a new character" which is true, however. Not everyone wants to re roll a new character, go through all the tier quests  find all of the impossible to find information/ items again and level to 5,10,15,25 or 50K+ with a new character just to get a different feel with their character and essentially scrap all the years they put into the characters when something as simple as a name change would work. Plus it was great for you guys at HCS. You made money off of it, it took a few min here and there to implement the new name and voila! Happy customer, money to help fund your projects and people can go back to enjoying their new character feel. 

 

Along that same vein,

 

Maybe a race change service, and for the same reason as the name changes. Maybe you don't feel like a (insert random race) any more but you don't want to have 4,5 or 10 years worth of work to just go to waste by having to roll up a new character and start from scratch again. And since there is no race revert quest above tier 2 or 3 maybe.. Once you pass that line there is no going back. What about players like Fredd or Vickie? they are 189,000  and 227,000 or so. What if they wanted to be a Diabolic or Lich or any other class. They are screwed, They have to spend all the time and effort to make that new character and go through the mind numbing amount of questing, leveling and gearing up all over again just to experience the new  race. And that is really unfair, especially since they can't just go and look up all the quest information needed to do the hundreds of quests again to make all that happen and not many of us have an identic memory to remember every single step in perfect detail. And since much of their items probably came from long forgotten invasions, it may be hard to re aquire all the materials to reforge/remix  to make the gear again, or to get lucky enough to get all the items to drop again.

 

I am willing to bet that if you re instated the name change service you would have people lining up to do it, and same with race changes. It's something every other game out there has and you know why? People want those options AND it makes the company $ to offer those services for a modest fee. I know I would gladly pay $20 to change a character name and probably even the same amount to change races. There you go, $40 right off the bat to change a couple lines of code in your database. I get what I want, you get the money you want/need and more importantly.. you get a happy customer!. It is a win-win situation for everyone. 

 

And since people have a lot of gear they worked forever to get, and items that come from invasions or events that never happen again, trying to replace all of that stuff is a nightmare. So letting them keep what they have and just race change or name change or both would be a great boon to people. 

 

#2. More Staff support, or at least enough to be able to respond to player tickets. Submitting a ticket is the preferred way to get assistance, and while that is good in theory.. it only works if someone is actually answering the tickets you know?.

 

I understand that  there is a money issue, HCS may not have enough $ at any given time to hire ANY staff, let alone a barebones crew of them. But As Marjin suggested in a thread I started before, there is a really simple way to deal with that. 

You could bring people in on an intern basis. That would give you new staff and you wouldn't have to pay them very much, if at all . You could offer them hands on training with coding or customer support that would teach them how to work for you and do the stuff you need at HCS. It's another Win-Win situation.  You get assistance, you may even get enough people in the studio that each game can go back to having it's own team (which would be a godsend to players and you alike) and once they are competent enough with the ins and outs of the game. They can be the team that works on this game or one of your other current games since they would already have some experience working with it. And once you have staff support and all the things players want, you would start bringing more money back in through the game so you could then afford to hire more people or start paying the interns when they became full fledged members of the staff. 

 

Everybody that has left the game from what I have seen and the players I still keep in contact have told me that they left because the game was "dead", "There is no new content, no bug fixes, no attention paid to the game" and similar related comments. So having a dedicated team working on the game, regularly adding things to it or fixing the laundry list of problems people have been reporting for years. (And customer support of course) would be a blessing for all of us players and it would be music to your bovine ears when everyone in the community changes from being unhappy and complaining constantly, to being content/ happy and thanking you. 

 

That's it for now though :)  Btw.. when you can, can you peek at some of the peoples tickets that have been sitting in que for weeks now without resolution?

 

Thank you Iago. 


Edited by Sadiablo, 21 November 2013 - 06:43.

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#12 Sadiablo

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Posted 21 November 2013 - 12:05

Oh, also a stat point  reallocation option. Some of us at one time or another may have dumped points into the wrong thing for our class and it's hurt us ever since.

 

In my case for example, my warrior is lvl 8300+ and has under 3k attack and only about 5k damage. For whatever reason all my stat points were dumped into AP.  While having 7,000 is really nice I do admit, it cripples my character because I can't hunt anything that helps me level since (even with an aeon vial) my attack is either so low I can't get past the creatures defence OR if I do I don't have enough damage to kill anything in a reasonable amount of hits. 7k ap is nice, but not when I have to spend 500-1000 of it to kill things people can kill in only 200-400 ap.  We already have the option to pay some Pp and reset skill points from a shrine, so having a way to tune up/fine tune our characters with their stat points would be fantastic. My lvl 8300 + character shouldn't have to hunt (while vialed)  the same thing my level 4500 ish character is hunting without any vials or boosts


Edited by Sadiablo, 21 November 2013 - 19:03.

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#13 marjin

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Posted 22 November 2013 - 20:59

Get rid of newbie protection after say 4 weeks. Gothador is still choked with < level 4 zombies who left ages ago.



#14 Bluehaze43

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Posted 02 December 2013 - 21:58

*raises hand*

 

We have not had an inversion cloud in forever. 

 

It was awesome, and wicked fun.  (It could help clear some other realms of inactive players too).


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#15 FrankNStien

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Posted 02 December 2013 - 23:36

*raises hand*

 

We have not had an inversion cloud in forever. 

 

It was awesome, and wicked fun.  (It could help clear some other realms of inactive players too).

Agreed - I have repeatedly asked for an inversion cloud - it was fun



#16 FrankNStien

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Posted 02 December 2013 - 23:38

and fix the slotables so that the items that are slotted so correctly in the inventory

 

I sussed what was wrong with that at least 3 yrs ago. The original design used is good for a small number of slots and items they fit, but as the number of items goes up - the amount of work to code it in goes up exponentially. (OK, technically geometrically if I remember my 48 yrs old maths properly).

 ALSO - it would fix he problem where they changed the stats of an item (removed BOUND) and all of a sudden the slotted versions didnt work and had tto be reported 1 at a time.



I also several times documented in great detail how it could be recoded so that in future it would have no problems of this sort. Also - the recode could be phased in.

I also documented a way of recoded to stop the old level bug only a month or 2 after it 1st occurred.



#17 Sadiablo

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Posted 03 December 2013 - 01:17

Any news on any of this? Or was it an idea that just fizzled out?  It would be nice to see some of this implemented instead of it being a way of just blowing smoke cause resources got taken for Fs/eldevin yet again when someone saw you say you had "free time"


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#18 marjin

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Posted 03 December 2013 - 15:01

It's the same as with all the times before jago asked the same question. Now the cows have again a lot of things they will not implement  if something new is needed to keep us calm..



#19 Sadiablo

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Posted 03 December 2013 - 18:49

I was hoping he didn't get in trouble for having free time and get tossed into some oubliette. 

 

A wiki would be a super nice idea, There is a really helpful one for FS and some of the other games, Gothador has needed something like that for years since the GoW and Gothaguide went down. 

If they just started it, I am pretty sure a lot of the players would help update and maintain it. They are posting some locations here on the forums for things, but it really isn't the same as a dedicated resource set up like a wiki. 

 

That is something that would have been awesome. 


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#20 OnionGroove

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Posted 03 December 2013 - 23:22

Excellent suggestions...I have two little babies that I would dearly love to develop, one of which I started in 2008, and never got her beyond level 16 because something called "Real Life" was kicking my ass.  The problem is that I have been out of the actual game for so long I can barely recall even the basic quests (Hell, all I've had time to do was sit and get myself five levels at a time for quite a while...)  I can imagine how daunting it is for brand new players trying to figure their way through this game without an indepth guide to help.


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