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implement this idea?


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Poll: if it is added, what would you prefer? (0 member(s) have cast votes)

if it is added, what would you prefer?

  1. 1 every level, i want my upgrades (0 votes [0.00%])

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  2. 1 every 5 levels, i think this is about decent (0 votes [0.00%])

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  3. 1 every 10 levels, not to over powering... (0 votes [0.00%])

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  4. No. (0 votes [0.00%])

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#1 goolsby7

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Posted 25 November 2011 - 09:49

ok, in sigmastorm2, we have flux crystals in place of fsp.

when you level up in SS2, you get a bound flux crystal as a reward. all you can use it for is upgrades.

sooooooo.......

why not implement a bound fsp system like that in here in FS?

every level you gain you get one point twords upgrades.
well, mabey every, 5... mabey 10.

what do you think?

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#2 Xakano

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Posted 25 November 2011 - 09:55

We have already stated in a number of threads that this is not something that we are looking to implement into Fallen Sword.

Thank you.


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