Hmmmm, I see where your going with this. It would be a big departure from what we have at the moment. Which means that there would be a large scope for things going horribly wrong
Also it would also lead to confusion as to what armour would be good for Players to equip for their character. Confusion is bad.
The problem is also made worst when items interact with talents that can lead to overpowered outcomes, which we must try to avoid at all costs in a view to fairness between player classes. (We don't want all our Players suddenly becoming Mages for due to a miscalculation on our part for example.)
Saying that...
It might be alright for later on in the game, where Players are more comfortable with the game mechanics.
I'll mull this over with Mojawk.
We are keen to add more variation/interest to the items. We just have to be very careful about such changes. There will be no changes to the upcoming content, but we are open to suggestions and ideas and are not ruling out possible changes/upgrades to items in the future.
- lester likes this