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volcom

Member Since 25 May 2013
Offline Last Active Dec 28 2014 21:37

#869352 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by volcom on 19 May 2014 - 02:53

(raises his cane and shakes it at volcom)  You are a rude impertinent boy, but you apologize like a man.  For my part I forgive you.  It's not like the rest of us haven't put our foot in our mouths on occasion  and had to eat "sole food" :wacko:

    For my part I like the "old school" version.  It makes it much easier to police, and it also might save a pile of cummulative stamina.  It also might drag some of the obsolete gear out of the guild stores, as there are a few pieces out there with interesting stats when you use them without buffs.

 

Actually, I am a man. I won't say how old. Just old enough to be married and happily set in life. Old enough to have paid off all my college tuition and give 50% down payment on my house mortgage. 

 

But if I did come off as a "rude impertinent boy" I apologize.




#869344 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by volcom on 19 May 2014 - 01:50

1st and foremost, let me just point out, FFS would not be as hard to beat as you think. Most of their players ride in full epic sets while offline. No matter how well those are buffed, it is still easy to beat anyone in an epic set. I do give them a lot of credit though :) I learned a lot about GvG from W4W whilst I was at FFS.

 

As for the three different kinds of GvG Tourney Events

 

"No Limits": In all honesty, had I known there would be no limits on today's event, I would have gone all out too. This could work. Not my personal favorite idea but it seems a lot of people are down to do it so I withdraw my comments against it. My 2nd choice.

 

"The Dirty Dozen": I like the idea but this would be extremely hard to regulate. Lots of chaos would ensue when someone unknowingly or (pretending to be unknowing) buffed their guildmates with all the other buffs. So far this is my 3rd choice. 

 

"Old School": SOUNDS GREAT. Not easy to regulate but easier then "The Dirty Dozen". I think I did joke about doing a naked GvG event in the FS box at one point today but this sounds a lot better :) (sounds to me like someone is infected by the arena lol o.o) 1st choice and best of the three

 

These are all good idea's... but I do like "Old School" best (needs a different name though)... Maybe make it so only buffs lower then level 500 can be used or something like that... All these new buffs are kinda making it tough lol... But no buffs at all sounds great too.

 

Sorry if I came off as a jerk earlier... *mumbles* heat of the moment lol

 

Was fun. Can't wait till next time!




#869330 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by volcom on 18 May 2014 - 23:58

I understand your logic. 

 

Still, global pots and deflect being used is just ridiculous. Unless there is going to be an ACTUAL prize (say 500 fsp to the winning guild) I don't see the point in using them. 

 

I understand the whole "if you got it flaunt it philosophy" and in most cases I agree with it.

 

This however is not one of those cases. 

 

You are entitled to your own opinions though.

 

On another note, I agree 100% with BraveKath's point on sportsmanship.




#869294 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by volcom on 18 May 2014 - 22:43

Lets see where do I want to start?

 

First off, I would like to thank Brice for his effort to bring forth a fun and enjoyable "Bloody Sunday".

 

Now.

 

What I saw and my suggestions for the next round (if there is one):

 

1) Deflect was being used by virtually every participating guild. ODP did not use it until we realized that EVERYONE else was using it. (Most of our players have deflect blocked anyhow).

 

2) MANY people were using epic (global event acquired) potions. These included SH 525 (with ZB 604) and all the ones that came along with that pot and the buffs in the Zorgrom Stash. This makes the target defenseless and the attacker near invincible. I suggest that such pots be banned from any and all future events. 

 

3) Although the smack talk was intended to be all in good fun, some people in the community did not appreciate it or took it seriously. In the future, leave the smack talk to PM's and not FS BOX posts. Some folks were annoyed by the "spam" we threw into the FS Box.

 

4) Create a bracket system. Guilds involved should have specific targets. They should know who to prepare for and who not to worry about. 

 

5) Either ban small guilds entirely, or create a separate "smackdown" for smaller guilds to compete with each other. I think we all know who I am talking about. The advantage these guilds hold over the rest of the participating guild is RIDICULOUSLY unfair. Think of it like this: They have maybe 5-10 people to buff EXTREMELY well and guilds like ODP have 40+ people to buff EXTREMELY well. When attacking and when defending, these guilds have the upper hand against ANY guild.

 

I know my suggestions will anger many of the guilds who participated or will participate in the future but I feel they are necessary in order to maintain a FUN AND FAIR competition amongst the best GvG guilds in the game.

 

IF I have upset you, feel free to message me in game and try to convince me WHY I am wrong. Do not just rant about how stupid my suggestions are without giving any constructive criticism. 

 

Congrats to The Firing Squad for "winning" today's Trial Run. 




#868138 Guild vs. Guild 24hr Smack Down!!!! "A Storm is Coming...

Posted by volcom on 12 May 2014 - 04:33

ABSOLUTELY wild idea that I ABSOLUTELY LOVE!

 

I've been having thoughts of a global competition amongst guilds for a long time and I'm glad someone has finally put the idea into words!

 

I am so pumped up already that I'm grinning from ear to ear while typing this (no joke). :D 

 

A few suggestions:

 

1) add a prize pot... I for one will put down 25 FSP to the victor guild ( how this would be determined IDK but we can figure it out...

 

2) DO NOT let guilds with less then 10 (TEN) ACTIVE members participate... (This is kinda iffy considering many of those small guilds are huge on GvG)

 

3) Add a side competition for those who are TRULY hardcore and want an ACTUAL WAR... I mean legit 100 stam hits that take XP and what not... The war would last for 1 week and the guild who takes the most levels from the other would receive 100 FSP (or something like that) from the losing guild.

 

LETS JUICE THINGS UP IN FS LAND FOLKS!!!! :)  ;)  :P  :D  :lol:  :( ^_^  




#863148 PvP: A Different Approach

Posted by volcom on 16 April 2014 - 04:56

I'm going to cut quite to the chase, and you can hate on me for my opinion how much ever you please because its my opinion and I'm entitled to it. 

 

The only real way to "revive" PvP is to drop all the crap we added to the original PvP system. Yes that means a system where all players are on a universal ladder. I understand why you non-pvp players wouldn't like this but if you really value your XP so much, then you can buy PvP Protection just like the Cows intended for it to be used instead of whining and crying over getting hit for gold when you very much able to defend your gold and keep it from being stolen.

 

As of right now, it seems non-PvP players just want a win button so that they can't lose xp or gold. PvP is a major part of this game whether you like it or not. When the Cows introduced the new system, hundreds of players retired because it made the game boring and dull (many of them were PvP Players, notice how most of the 1000+ players stuck around after the new PvP system was implemented? And yet so many of the lower level, PvP minded folks just quit because the Cows ruined the one thing they did to have fun in this game.)

 

SO, in conclusion, my suggestion is, BRING BACK THE OLD PVP SYSTEM. 

 

Who knows, maybe some of the old-timers will come back and enjoy the game again. 

 

 

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Disclaimer: If I have offended you (whomever you may be), please go to the game and find a bounty on me and smash me. Do not try to offend me by talking trash about me, yada yada yada. My post is not pointing at anyone in specific. It is just my opinion on how the game should be looking at PvP. 




#861945 My suggestion on reviving the Arena

Posted by volcom on 11 April 2014 - 02:52

Well I have 49 wins..... 45 were Novice wins for the moves... I would like to see some more moves added... The token Idea is great.. Some of my issues now is the high price to enter some with little return for the cost.... But I do still try a few now and then....

 

I understand why you would think that more moves would be better but trust me, the arena is already complicated enough as it is haha. More moves added wouldn't help make it any easier for newer players to try it out. 

 

There used to be a guide by Trackxyj (2nd in Arena wins, was first for a VERY long time) but for some reason when the cows started the new forum, his thread got lost in the process. I learned a lot from it even as a somewhat intermediate player. If I ever find the link to the google docs page, I'll be sure to post it in my bio. 




#861939 My suggestion on reviving the Arena

Posted by volcom on 11 April 2014 - 02:21

I also am a Arena addict but I never win. I only won twice. I am in favor of the token system. 1-50 51-100 101-150 and so on just like Brice said. I also like the upgrading part. 

 

I was an addict as well up until a few months ago. I think making the brackets increase by 50 would be too tedious for not only the Cows but also for us as players. 

 

And as for Malphas's post. The bracket system would not necessarily slow down the speed at which players join arenas but rather it would make it quicker. The higher your bracket, the higher the prizes.

 

Let me clarify a bit. Players in lower brackets would be allowed to join higher level brackets. It would only be the elite players that wouldn't be able to join the lower level brackets.

 

Also, I understand that there aren't many players at 1000+ wins. I was only offering a hypothetical number. That should be discussed though so what would you say is a good number for the brackets? 




#861923 My suggestion on reviving the Arena

Posted by volcom on 11 April 2014 - 01:50

Why hasn't this already been implemented??? It is a GREAT idea. I've seen various posts like this before and none seem to get much attention. Hopefully this one will get some exposure (considering we have on of the all time greats that started the thread). 

 

On to my thoughts:

 

Like I said, GREAT idea. It definitely could do for some refining and clarification though. 

 

First, my clarification request: Would people from lower brackets be able to join higher brackets? I.E. Would I, (in your definition an intermediate player), be able to join advanced/expert tourneys, or would they be reserved for the elite arena players? If they are reserved then I feel like it wouldn't be very fair to the lower level brackets. The same logic could work in vice versa but still, as you get up to the elite level, you deserve some actual competition lol. 

 

Second, how would the brackets be set up? IMO, a fair system would be the following:

Novice: 1-150 wins

Intermediate:151-300 wins

Expert: 301-1000 wins

God/Champion: 1001+ wins

 

Third, the token system is a good idea but it should not be limited to just personal upgrades. It could be that a player (ideally a guild leader or founder), wants to upgrade their guild. Or perhaps we could have a SEPARATE token reward system that would be for guild upgrades alone. This would encourage competition amongst guilds to tag arena sets and increase the competitiveness of arenas. MAYBE, just MAYBE, we could even have a guild ladder for collective arena wins. 

 

Your thoughts folks? Please explain what you would change about the idea or how you would improve upon it. Or if you don't like it, please at least explain why it wouldn't work or whats wrong with it. 

 

Just my two nickels.




#828359 Guild XP while sub-leveling

Posted by volcom on 10 December 2013 - 01:24

I think the root of the problem is more why players de-level not how, hence this suggestion :)

 

So you are suggesting that its okay for these players to abuse the Bounty board for their own benefit? What is the point of the bounty hunter medal then? what is the point of the smasher medal? What value does it have if it is basically handed out to those who can waste thousands of stamina on free bounty hunts and smasher hits? 

 

IMO you are missing the root of the problem bud. What got a lot of the community riled up in the first place was the abuse of the bounty board. At least it is for me. 


I really dont think this should be changed. People have been subleveling for years, if you change anything in regards to how subleveling and XP work then you only make it unfair / advantageous for people that have subleveled in the past or people that would sublevel in the future.

It is part of the game. There are no major flaws in the system. If people dont like that others get a lot of Guild XP by subleveling then they can go do it themselves.

 

Leave it as is. This is a minor game issue, that is not worth discussing.

 

Minor game issue? Not worth discussing? I'm sorry did you miss the 40+ pages of arguments various people in the community had over this on the forums?

 

This is a huge issue my friend. And it is most definitely worth discussing.




#828347 Guild XP while sub-leveling

Posted by volcom on 10 December 2013 - 01:11

I think this would be a reasonable solution... However, unless I'm understanding this wrong, how does this stop the exploitation of the Bounty system? That is the real issue for me. Free smasher medals and such are really getting annoying now. No effort other than the stamina used is required. 




#814270 Next Roadmap...

Posted by volcom on 02 October 2013 - 01:35

'Control + f' for PCs and 'Command + f' for Macs. It will pop up a search bar for you to have an easy way to search through your guild's inventory on the report page.

 

The thing is, even with Command/Ctrl +F, you still have to go through the items individually... In my guild, that is one heck of  pain because we have like 10 Illuyanka's sets... of which only 2 are FF... So it gets to be a pain going through 30 items just to find the right set to hunt...




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