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Level cap to join low lvl dungeons.


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#1 AwiesGoesRawr

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Posted 03 April 2015 - 17:02

IMO lvl 47 shouldnt be allowed to join Boonddock/Vault/Ohdar Scar etc dungeons to help low level players.

 

Why:

1: It lowers the price of rewards, makes dungeons meaningless when low lvl people just follow maxed levels through these dungeons.

 

IF there ever will be auction house, only stuff sold there will be 45+ weapons and so on, because max levels can just farm low lvl dungeons to get the best items and sell them...

 

Also: 'This is cool dungeon, challenging for your level, you will need potions and food (<--This is where u can also make low lvl pots and food useful)  but u can also ask lvl 47 run it for you and do nothing and still receive the same rewards!'

 

 

Solution:

for eg. level 10 and lvl 45 can not join the boondocks same time. Cap could be something like lvl 20 or 25 may go and help, since it aint super fast for them, but still slight challenge.

 

However, level 45s can join in groups or alone, if they want to camp for lesser ele flakes or try beat the speed records. Or just disable ability to join dungeons if you're 10+ levels higher than actual dungeon.

 

This will make actual economy for low level items, and wont make it just worthless trash and only worthy stuff will be when u reach BT/RG at 45.

 

 

TL;DR: Add 10+ cap to all dungeons, to make game more enjoyable for lower levels, creating low lvl economy and give people right to be proud of completing these dungeons.


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#2 Ood

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Posted 03 April 2015 - 17:18

If you want to run low level dungeons with other low level players, do it!

If you don't want to run low level dungeons with high level players, don't!

 

There doesn't need to be additional rules for this kind of thing.



#3 AwiesGoesRawr

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Posted 03 April 2015 - 17:20

If you want to run low level dungeons with other low level players, do it!

If you don't want to run low level dungeons with high level players, don't!

 

There doesn't need to be additional rules for this kind of thing.

 

 

Except the things what I just stated: Making economy work at least a bit for lower levels and you can't just go with your main and give stuff to your alt to make it faster.


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#4 luke94

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Posted 03 April 2015 - 17:24

what economy? everything is player based.. when there's an auction house there still probably won't be a set price.. we cant blame you for suggestions as everyone has their opinion on things.. but my god make it something useful not pointless stuff like this.. us high levels help lower levels due to the lowish player base so that they can get geared and everything.. what happens at level 5 is pretty much the same at level 45+ everything is reptitive just with different variety in the set dungeons (5,10,15,20,25,35,40,45) until you get to ICC where you actually have to pay attention.

 

Ultimately if you cannot find anyone or a high level player, why not just run story mode.. I heard that's just as easy as having a high level run with you and oh why not keep the loots for yourself that way a high level cant sell it off and harm the so called 'economy' you speak of..


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#5 Falbal

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Posted 03 April 2015 - 21:22

This only shows how flawed the whole concept of doing dungeons in groups is. Doing story mode solo is the only way to go in my opinion. It makes you work for and earn the items yourself. Being parasites on other players is no way to play a game, but unfortunately that is always what these kind of games turn into. Too bad that game designers can't figure out how to make things so they can't be abused.



#6 kidref

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Posted 03 April 2015 - 21:37

but what if your best buddy started the game and you only have a lv 45 or 47 and wana help him get the set fast. Are that bad or you wana help new players get the set fast?



#7 Falbal

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Posted 03 April 2015 - 21:54

but what if your best buddy started the game and you only have a lv 45 or 47 and wana help him get the set fast.

 

I would never help anyone get anything fast. The whole point of a game like this is to work your way up and fight for good items. If you have someone else help you, what is the point of playing at all? I can't see it. I would never have anyone help me with anything, which is why I don't play in teams. It takes away any feeling of achievement to rely on others, especially higher level players, if you just parasite on them.

 

I don't even use my high level main character to collect dungeon items for my low level alt. My alt must work for the stuff himself. Anything else feels like cheating to me, and playing becomes pointless.


Edited by Falbal, 03 April 2015 - 21:58.


#8 AwiesGoesRawr

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Posted 03 April 2015 - 21:54

but what if your best buddy started the game and you only have a lv 45 or 47 and wana help him get the set fast. Are that bad or you wana help new players get the set fast?

 

You can still craft him stuff, or make new account (you will easily catch him, since you know how game works)..

Why would u want to ruin the idea of competitive dungeons from him just because you're lonely?


but what if your best buddy started the game and you only have a lv 45 or 47 and wana help him get the set fast. Are that bad or you wana help new players get the set fast?

 

You can still craft him stuff, or make new account (you will easily catch him, since you know how game works)..

Why would u want to ruin the idea of competitive dungeons from him just because you're lonely?


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#9 Ood

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Posted 03 April 2015 - 23:07

You can still craft him stuff, or make new account (you will easily catch him, since you know how game works)..

Why would u want to ruin the idea of competitive dungeons from him just because you're lonely?

 

Having multiple accounts is against the rules, and not all players have an empty character slot, and at least one only has characters level 45+ (find sdrichy on tops lists)

 

I would never help anyone get anything fast. The whole point of a game like this is to work your way up and fight for good items. If you have someone else help you, what is the point of playing at all? I can't see it. I would never have anyone help me with anything, which is why I don't play in teams. It takes away any feeling of achievement to rely on others, especially higher level players, if you just parasite on them.

 

That's your play philosophy, not everyone else's. Do not insist on placing your ideals on each and every person who plays this game. You can have your opinion, respect that others think differently and want to play with their friends.

 

You can still craft him stuff, or make new account (you will easily catch him, since you know how game works)..

Why would u want to ruin the idea of competitive dungeons from him just because you're lonely?

 

Having multiple accounts is against the rules.

Many players only have high level characters, and do not wish to purchase more character slots. (at least one has only level 45+ characters, search sdrichy on tops list)

Just because you are level capped doesn't mean you have to 'ruin the idea of competitive dungeons'. A healer can only heal their low level friend, a tank might let a low level dpser have a chance at an otherwise incompletable dungeon. Sure you can run and gun, but that's not the only option.

 

I reiterate my earlier statements:

If you want to run low level dungeons with other low level players, do it!

If you don't want to run low level dungeons with high level players, don't!

 

There doesn't need to be additional rules for this kind of thing.



#10 AwiesGoesRawr

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Posted 03 April 2015 - 23:10

 

Having multiple accounts is against the rules, and not all players have an empty character slot, and at least one only has characters level 45+ (find sdrichy on tops lists)

 

 

That's your play philosophy, not everyone else's. Do not insist on placing your ideals on each and every person who plays this game. You can have your opinion, respect that others think differently and want to play with their friends.

 

 

Having multiple accounts is against the rules.

Many players only have high level characters, and do not wish to purchase more character slots. (at least one has only level 45+ characters, search sdrichy on tops list)

Just because you are level capped doesn't mean you have to 'ruin the idea of competitive dungeons'. A healer can only heal their low level friend, a tank might let a low level dpser have a chance at an otherwise incompletable dungeon. Sure you can run and gun, but that's not the only option.

 

I reiterate my earlier statements:

If you want to run low level dungeons with other low level players, do it!

If you don't want to run low level dungeons with high level players, don't!

 

There doesn't need to be additional rules for this kind of thing.

 

 

and why low lvl people cant team with other low level people, so lvl 25 dungeon will feel like lvl 45 dungeon for lvl 45s to 25s. Dungeons were meant for specific level people.

 

These are reasons why Eldevin might never have economy.


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#11 RebornJedi

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Posted 03 April 2015 - 23:57

If the population and level spread was at a better amount and spread then this might be possible but it seriously would hurt the game for new and even those in the level 20s..

We need high level players to do low level dungeons.. Even more so than now.. Queue times for dungeons are brutal..

Its better to have more players at higher levels than worrying about the value of low level gear..

 


#12 AwiesGoesRawr

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Posted 04 April 2015 - 00:14

If the population and level spread was at a better amount and spread then this might be possible but it seriously would hurt the game for new and even those in the level 20s..

We need high level players to do low level dungeons.. Even more so than now.. Queue times for dungeons are brutal..

Its better to have more players at higher levels than worrying about the value of low level gear..

 

First proper argument here.

 

Yeah true, game has low population and for stuff like ohdar scar, there is not enough players to limit it.

 

Just threw this idea out there for future, but im aware that game has so low player count.


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#13 ShadowBane

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Posted 04 April 2015 - 08:27

I (or any sane high level character) wouldn't run low level dungeons to find gear to sell...I get so much more gold doing other things.



#14 Falbal

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Posted 04 April 2015 - 09:00

 

That's your play philosophy, not everyone else's. Do not insist on placing your ideals on each and every person who plays this game. You can have your opinion, respect that others think differently and want to play with their friends.

 

I do not respect people who play a game like that. You might as well have the oportunity to buy a level 47 character, equipped with the best items, for some amount of EP. Then you can go into the game and brag about what you have achieved. That is not much different from having a bunch of level 47s helping you level up and getting gear in no time while you just sit in a corner being carful not to get hit.

 

No, that kind of play does not belong in a multiplayer game where you compare your achievements with other players. Everyone in the game has to work equally hard to get to the same level. In a single player game I couldn't care less, but here it is different. Achievements become worthless, and any kind of comparison between players becomes worthless, if you can take shortcuts to getting levels and equipment.



#15 Falbal

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Posted 04 April 2015 - 09:16

If you want to run low level dungeons with other low level players, do it!

If you don't want to run low level dungeons with high level players, don't!

 

There doesn't need to be additional rules for this kind of thing.

 

That is a stupid argument. It is not about what one player wants. It is about what the thing does to the feeling of achievements for all other players. It is not that I don't want to run low level dungeons. It is that I don't want others to run low level dungeons, because that takes away my feeling of achievement for what I have done by myself without any help from others.

 

I could just as well argue that there should be an option for buying a level 47 character, equipped with max stat items, perfect gems in everything, and having level 47 in all professions. Then, if you think that is wrong, you can just keep from buying it, and let those who want to spend their money on it. How whould that make you feel, in a multiplayer game like this? What would your achievements be worth? Nothing. This is a similar case (perhaps more obvious), where it is not just a matter of whether you want to take advantage of the offer yourself or not, but you would not want anyone else in the game taking advantage of the offer, because it ruins the game.

 

Don't give me that crap about just not doing what I think is wrong.


Edited by Falbal, 04 April 2015 - 09:21.


#16 luke94

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Posted 04 April 2015 - 13:25

That is a stupid argument. It is not about what one player wants. It is about what the thing does to the feeling of achievements for all other players. It is not that I don't want to run low level dungeons. It is that I don't want others to run low level dungeons, because that takes away my feeling of achievement for what I have done by myself without any help from others.

 

I could just as well argue that there should be an option for buying a level 47 character, equipped with max stat items, perfect gems in everything, and having level 47 in all professions. Then, if you think that is wrong, you can just keep from buying it, and let those who want to spend their money on it. How whould that make you feel, in a multiplayer game like this? What would your achievements be worth? Nothing. This is a similar case (perhaps more obvious), where it is not just a matter of whether you want to take advantage of the offer yourself or not, but you would not want anyone else in the game taking advantage of the offer, because it ruins the game.

 

Don't give me that crap about just not doing what I think is wrong.

 

What does it matter to you? Since day 1 all I've seen you want is solo play and that's all you do.. therefore what difference does your input make in a suggestion based on grouping?


Edited by luke94, 04 April 2015 - 13:25.

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#17 Ood

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Posted 04 April 2015 - 14:18

Falbal, if you cannot respect another player's play style and cannot overcome the fact that others are okay asking for help, then perhaps you should not play this game any longer.

 

Eldevin is not a single player game.

 

Also to ensure you continue to only have solo opportunities, I shall place you on my ignore list and never party with you for fear of disrespecting your entitled sense of achievement. 

 

Good day sir. I hope someday you can enjoy a massively multiplayer online roleplaying game, instead of the single player ones you seem so accustomed to.


Edited by Ood, 04 April 2015 - 14:18.


#18 AwiesGoesRawr

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Posted 06 April 2015 - 18:05

 


If you want to run low level dungeons with other low level players, do it!

If you don't want to run low level dungeons with high level players, don't!

 

There doesn't need to be additional rules for this kind of thing.

 

 

Except that it would create demand for low level skilling items, low lvl dungeon weapons and so forth. Most people wont need them because you can just camp dungeons with your main and get remnants or specific weapon fast without further trouble.


Edited by AwiesGoesRawr, 06 April 2015 - 18:06.

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#19 ernzor

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Posted 06 April 2015 - 20:52

Regardless of if you have help from end content players. The XP rate in this game is so high that there wouldnt be enough demand for low level heroics to make a stable market out of it. People would just level out of the gear too fast.


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#20 slipknot84

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Posted 06 April 2015 - 20:56

dat double xp..facepalm


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