If you've got the downloadable client and having problems please provide us with the info in the log.txt in the install directory (e.g. usually c:\program files\eldevin for windows at least) it may provide something useful on why it kicked back to software. Also if possible your platform/gfx card as more information is really helpful so we can try to fix the remaining issues.
We'll be working on a host of issues to try and get hardware working for everyone who's failing so far, and some dev's may contact some people to try out some test builds to see why its not working for them, I suspect its a few minor issues and probably some funky settings we're not aware of, some random bits have been fixed and may fix some peoples problems in the next build on Monday already.
It is annoying though as its the same code, but different machine's are acting strangely, you should see the mac display atm
this is the log text document in the eldevin folder
Version information loaded successfully
Loader is up to date
Header loaded successfully
Checksum loaded successfully
Library Path: C:\Program Files\Eldevin
Local Cache: true
Net Cache: false
Code loaded
javax.media.opengl.GLException: GL Error 0x500 while creating RenderAttachment[type DEPTH_STENCIL, format 0x88f0, samples 0, 1x1, name 0x0, obj 0x4fa1fad6]
at com.jogamp.opengl.FBObject$RenderAttachment.initialize(FBObject.java:440)
at com.jogamp.opengl.FBObject.attachRenderbufferImpl2(FBObject.java:1662)
at com.jogamp.opengl.FBObject.attachRenderbufferImpl(FBObject.java:1629)
at com.jogamp.opengl.FBObject.attachRenderbuffer(FBObject.java:1582)
at jogamp.opengl.GLFBODrawableImpl.initialize(GLFBODrawableImpl.java:163)
at jogamp.opengl.GLFBODrawableImpl.associateContext(GLFBODrawableImpl.java:383)
at jogamp.opengl.GLContextImpl.associateDrawable(GLContextImpl.java:753)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:617)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at jogamp.opengl.GLAutoDrawableBase.defaultDisplay(GLAutoDrawableBase.java:465)
at com.jogamp.opengl.GLAutoDrawableDelegate.display(GLAutoDrawableDelegate.java:183)
at gbclient.a.r(GBCore.java:82)
at gbclient.a.b(GBCore.java:47)
at gbclient.GBAppCore.<init>(GBAppCore.java:25)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at gbloader.GBAppLoader$4.run(GBAppLoader.java:171)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
<14:37:47:802> WARNING [GBAppCore-><init>: 25] Falling back to software
somewhere back in this thread i put the specs of my laptop i can find then again if needed