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new creature: risen mage


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#1 marjin

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Posted 13 November 2013 - 20:00

Realm: Dark Province

Alias:     Risen Mage     Gold:     1760061 gp
Class:     Undead           
Attack:     50284     Defence:     20965
AC:     176417     DMG:     350000-450000
HP:     1602046257 / 1602046257           
Skills
[None]
Resistances
Blood       80%        
Dark Magic 90%        
Fire       70%        
Holy       70%        
Ice       50%        
Lightning  80%        
Transdimensional 50%        
Water       50%        
 

No XP of course.



#2 Fred

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Posted 13 November 2013 - 20:33

Risen Mage - You gained 2263845620 xp. (715275077 + 1548570543 xp bonus, Mage Frenzy, Quick Learner)
no drop
no doubler



#3 marjin

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Posted 13 November 2013 - 20:38

XP/HP=0.4 Yech


Edited by marjin, 13 November 2013 - 20:41.


#4 blacqmath

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Posted 12 June 2020 - 03:24

You hit Risen Mage (43,54) for 15330175 HP and killed it. (Overcharge, Demonic Wrath)
You gained 3125443857 xp. (716023793 + 2409420064 xp bonus, Quick Learner, Demi-Rage)

 

4 .5 lvls

2.7k AP

prob 15M-20M MP

died about 7-8 times and had to cult recall bc no hellgate.

 

how do you all lvl on these?


Edited by blacqmath, 12 June 2020 - 05:22.

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#5 blacqmath

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Posted 12 June 2020 - 05:37

oh by the way, was this the last creature added to the game?


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#6 marjin

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Posted 12 June 2020 - 18:49

It arrived together with Risen Warrior, an even worse target.

 

Risen Mage is the perfect target for Angelic miners and mages. Just get 52K Def vialed then Hurt it down to 3 - 5 "normal" hits or casts. For us that is now around 38 Hurts. Doubler does NOT cost double AP with Hurt, so you kill it for around 40+ AP. That is about 28,000,000 XP/AP. Without doubler that's around 17,000,000 XP/AP. Even at level 160,000 that is still about 130 levels for 1 usp per 15 minutes doubler.


Edited by marjin, 13 June 2020 - 18:43.


#7 blacqmath

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Posted 14 June 2020 - 14:53

 

 

Even at level 160,000 that is still about 130 levels for 1 usp per 15 minutes doubler.

That's still twice as fast at lvling as my kwrym, gargantuan, dragonkin combo.  I envy that Hurt ability.  Looks like the time of the mage will have to wait.  We still have potential to level wiz/dmg independent of player level so there is a chance mages will rise again but I'm not sure.

 


 


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