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UrcK

Member Since 15 Oct 2012
Offline Last Active Jul 23 2022 22:15

#971367 #1 player discussion

Posted by sweetlou on 01 November 2016 - 04:11

there are many solutions .. perhaps give a best player tick to the #1 player of each month each day .. this would create monthly competition so many people are earning this medal at once and only grows as the game ages ...

Sure if it can be done retroactively.




#971341 #1 player discussion

Posted by bigchaos on 31 October 2016 - 21:49

It is not only first place as top player that this issue qualifies but this affects global events those with top stamina will always win top list. I have been reading a lot on forum back posts. I read how players are flustered because community cant hit ruby or not able too. The thing is this having the most stamina does not make you the best, The best would welcome challenges to ranking. I have played enough games that were considered pvp type games and ranked in top rankings in those games. 

 

I am not here to take sides or to slap a player just pointing out obvious. If we keep lists stagnate this is bad for community. Top lists show a pulse of the game to new players.  Put yourself in a new players shoes. If you are seeing players over 3000 level controlling all lists because you have most stamina, would you honestly stick around and play? 

 

As things stand an adjustment needs to be made like there was to guilds list when top guilds had the top list  stagnate with inactive guilds in top ranks or when we had top guilds dominating titan hunting to where small guilds were just out matched. 

 

Please do not make the issue personal because this hurts the game for all players.  I am not saying that you dummy the game down to make things simple to be in top rankings.   I will state top ranking should show competition to get there and being on top with no competition whether you are starting off or eoc is a boring aspect to any game. 

 

In short FS has growing pains and the game needs adjustments from time to time to be more productive and fun playing for future of the game and increasing player base to stay playing.  Again please help find ways to get game moving forward thanks. 




#971275 #1 player discussion

Posted by grimnok on 31 October 2016 - 18:11

Or, alternatively, prevent combat from giving you personal xp if you're at EOC. This is in fact, a similar solution to what happened long ago. When the FSP upgrade was changed to prevent you from buying XP beyond EOC.




#971272 #1 player discussion

Posted by BigGrim on 31 October 2016 - 18:00

Well, I gotta admit, it's impressive. He's spent stam to get that high. Will try to get more sorted sharpish.




#971259 #1 player discussion

Posted by BigGrim on 31 October 2016 - 17:44

We're looking to get new content out a bit more regularly on the run up to Christmas.




#920554 [Implemented] Vanity Chest Dimensions

Posted by Anakiro on 19 February 2015 - 10:32

So I've had a look at this and it seems like larger vanity bags are not outside the realms of possibility. I would expect a size upgrade with our next update. :)




#869615 1 trillion guild XP

Posted by duktayp on 20 May 2014 - 22:57

eNRWzOh.jpg




#828107 De-leveling Change Poll

Posted by 4ngrym4n on 09 December 2013 - 21:51

Don't know if it's already been said & I'm not reading all the posts to find out.

 

In my opinion there is nothing wrong or exploitative to delevelling and relevelling by whatever means possible within the confines of the game mechanics.

 

Maybe I don't understand things too well but release more content and quicker and remove the 'necessity' for delevelling.  Bring back the bounty board for genuine bounties and make EOC barely reachable again.




#828102 De-leveling Change Poll

Posted by shindrak on 09 December 2013 - 21:48

I guess? You're confusing me a little here though Shin.

What I'm saying is, simply because some people have already made use of an exploit/loophole that doesn't mean it shouldn't be fixed.

I gave you a cool examples that's it ...

Suddenly players just realized the loophole now ? Most of pvp guilds used to use this loophole to gain their levels faster from long time ago... Why do you think they dare to pvp ? ;)Now everyone doing it and no one dares pvp lol

 

Thats why you can see most pvper's complain about this loophole because everyone knew it and its hard to annoy players for deleveling them like before  :D




#828083 De-leveling Change Poll

Posted by acrazylady on 09 December 2013 - 21:35

What is 50% of the active user base anyway? I know it can't be as low as the total number that has voted so far. 

 

I voted no, because this really does seem more about whining than anything else. 




#814348 Next Roadmap...

Posted by UrcK on 02 October 2013 - 07:51

Guild Store Style Backpack ....

 

 

can i get a Hell Yeah! ?

 

 

Edit: do my 233 votes from http://forums.hunted...c=55640&page=15 count Hoof?




#802815 Development Roadmap

Posted by UrcK on 29 July 2013 - 00:40

Hoof .. PLEASE ... this is vital! http://forums.hunted...showtopic=55640

May we get some kind of response from the Team about this .. no vote has ever had this kind of approval percentage .. Thank you




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