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ultramus

Member Since 02 Dec 2013
Offline Last Active Oct 12 2016 02:06

Posts I've Made

In Topic: Restoring Unity, bugged quest?

27 July 2015 - 15:36

You are meant to kill the ones in the other room:)

Had the same problem. Pretty much have to kill them in that section to get the quests drops. If you go into the other room they don't drop but if you pull those in the room outside the doorway, they will drop.


In Topic: Pure Talents (level 50 end of tree talent)

01 July 2015 - 02:19

I was thinking something interesting like using materials would be fun and make skills more worthwhile

 

For example.

 

Templar -Iron Blood (passive Ability)- Deals 20% more melee damage to all attacks but consumes 1 bar of iron per minute. Must have Iron Bars in inventory for buff to remain active.


In Topic: Pure Talents (level 50 end of tree talent)

01 July 2015 - 00:48

I like this idea but I actually think the boost needs to be considerable because pretty much every class dips into another tree for a few points. Even most templar builds grab the extra damage in the first tier on the warrior tree for example. The closest I have to a pure class is my sin and even then, I currently have 2 dodge points in the warrior tree.


In Topic: Oaken Log campfire bug

22 June 2015 - 03:06

That's where I learned reality is broken and that even dying or leaving this realm and moving to an alternate dimension (I call it the real world) can't make those campfires go away.


In Topic: Change Fusion Powder amount needed to fuse gems based on Gem Values

07 March 2015 - 17:07

Arena and TOC mobs should drop some FP. Would make them instantly worth doing.


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