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Member Since 08 Oct 2013
Offline Last Active Mar 28 2023 20:22

Posts I've Made

In Topic: Proposed Guild RP Packs.

28 March 2023 - 19:16

Are the proposed RP packs the only changes we can expect for the RP system, or are new RP epics also still an option, or considering (limited) guild upgrades for RP?


As for the packs, I am not that excited, not because I am negative, just because I only level twice a year and the global chests/bought chests usually suffice.


I do like the TP200 in the RP packs though, it will give players that depend on hard work  a chance during events to compete with the titans.

In Topic: Planned GvG Updates

20 March 2023 - 20:08

I can't get behind this line of thinking. I don't understand it. If you don't care about the GvG Rating of your guild, then why does it matter if the ladder resets. Increasing "farming" is doing exactly what the change is intended to do. And if there are a handful of guilds that are better at an aspect of the game, should that go unnoticed? No extra reward for the extra effort?

No matter what the aspect of the game or the changes they make, they cannot make everything even. There will always be the bigger fish. That doesn't make the rest of the people playing less relevant or unable to participate. Everyone fuels the activity, and those who take it more seriously will put more effort into it and come out on top.


I've hit a lot of guilds in GvG. One thing I've noticed is if you give people the chance, they will compete. Your guild was once in the top 5 or 6 GvG guilds, in a more active time. Resetting the Rating gives people that chance.

That is why I am asking the question what HCS intention is with this update. Bringing GvG to a wider audience, and increase participation that way, or make a lot of changes so that just a few hardcore guilds can have their new toy?

Personally I think that bringing GvG to a wider audience would be the wiser choice as it binds more people to the game.

Increased farming by a few on many will only lead to more annoyance to those that do not like it now, or do not care.


I think you are missing my point in general. GvG used to be a great way for guilds to make some extra fsp, and indirectly improve their characters and/or guilds. Even small and more relaxed guilds could benefit of it and maybe more important, they had fun with it.

And even in that scenario you had guilds that were better than others, that really is not the point. There was one guild that dominated quite hard at GvG, I never had a problem with that.  I just feel it should not be about that. We have plenty of stuff in this game that revolves on being the best.


My guild used to GvG a lot, but for fun and the opportunity to improve the guild and its members. We never cared about the rating. RA dominated that era I think.

In Topic: Planned GvG Updates

17 March 2023 - 19:27

Whole heartedly and 100% disagree with everything stated here due to many well thought out points in the thread about the necessity of a fresh feeling to GvG. The current system of GvG also incentivizes farming and has for years already. If there is sought after rewards on the GvG ladders guild will compete for it, simple.

Whole heartedly and 100% disagree with you, sorry. GvG ladder will not make GvG better. It will only be about a handful of top guilds dominating it and will encourage farming more than it does now.


I think it would be wise if HCS would state a bit more specific what they want to achieve here.

Do they want to revive GvG in a way where it is more fun for everybody with rewards that are accessible to everybody, or do they want a to make GvG a system for just a few top guilds?


A GvG ladder only gives incentive to those that already want to GvG, the way I took this initial post was looking for a way to get more players/guilds interested.

If you make GvG something that you can improve your guild with and/or getting some nice buff packs or items, than that will do a lot more for broad participation than a GvG ladder.

In Topic: Planned GvG Updates

16 March 2023 - 22:00

This is mostly great and should have been implemented many years ago. None of the proposed changes would "revitalize" GvG. The changes listed are only Quality of Life. GvG needs an entire revamp to be relevant - it will continue to be irrelevant even with the proposed changes.


It is unfortunate that half of the original post was ignored as it is the best part of the original post by Toreth.



"In addition to the minor quality of life type changes mentioned above, another change mentioned would be the resetting of the GvG rating every three months or so akin to the PvP ladder with the reward being a simple guild achievement displaying “1st Place in a GvG Season” with the reward potentially being an additional relic slot, or base stamina gain so as to incentivize actively pursuing 1st place repeatedly to keep others from achieving the same.

The ability to provide individuals a competitive aspect to partake in while being rewarded for doing well, coupled with multiple opportunities, over time, to climb and attempt to make the most of a “fresh start” at the start of the three months will also help inject that liveliness into an otherwise humdrum aspect. We already have the resetting of rating present in the game, as mentioned, so transitioning that into the GvG area seems like a relatively easy and feasible way to go about helping bolster individuals’ pride in their ability to conduct themselves at the pinnacle of guild activities."

I do not agree this is the most important section. GvG ladder will make it worse. It will only make the farming of the guilds that are currently not interested worse.


I really hope this is not the path HCS will walk. GvG will be fun, and interesting if many guilds participate because it has been made interesting.  GvG will continue to be not fun if it is just about a few top guilds farming the ones that are not interested or find it not worth it. You will just achieve the status we have now.

The real success of GvG was that all guilds could do it, and the rewards were just great. It should be about that, about living up the activity, not just lving up the activity of a few hardcore guilds.

In Topic: Planned GvG Updates

16 March 2023 - 11:45

If you add deflect 200, then GvG will be dead for sure, what a drag it will be to complete all attacks. With deflect 175 it can be a pain already.  It really won't do GvG any good to add that.

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