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Mongo

Member Since 04 Feb 2013
Offline Last Active Jan 27 2022 02:04

#753762 Ability to suspend a buff?

Posted by Mongo on 04 September 2012 - 22:31

When I was hunting the other day, I stumbled upon a quest, that required me to kill X amount of creeps, that were now 2 levels lower than me. I had 2 choices...

1. Get rid of my active doubler potion, buy another one. Kill the creeps, complete the quest, activate my new doubler potion, then go back to killing creeps my level.

2. Keep my doubler potion active, kill the lower level creeps, complete the quest, but use lots more stamina than I would of liked while gaining below par XP per kill.

Now I was thinking it would be helpful, in this situation, and probably many more situations in your own gameplay, to have an option to "suspend" any active buff.

The buff time would still decrease as normal, but you could activate it again at any time before it runs out. So when you click on one of your buffs it has an option "deactivate or suspend"

What do you think? :)


#287485 My little idea... which I think would make backpack management a bit sexier!

Posted by Mongo on 12 April 2013 - 00:03

Ok, so currently, when we hover our mouse over our extra backpacks, we see this....

 

eldevinbp1.jpg

 

An image, showing that my backpack is full. Only useful to let me know I am limited on space.

 

I suggest that we be able to see the contents of our extra backpacks, when we hover our mouse over them, to make it easier to check our backpacks for items we need, like this...

 

eldevinbp2.jpg

 

This is not a major problem, I am just throwing it out here to see what others think.

 

So what do you think?  :P

 

 

 

 






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