Adding more arenas to cover the gaps is by far the best solution. Perhaps ensure that these are always going to be below level 1,000. I am no coder so I couldn't begin to tell you how to achieve this but it's likely light work for hoof. Glad BG is considering this option. I am behind it for sure. With the amount of possible ranges now I think an additional 50 arenas would be around the mark. Maybe code it so 20% are 1 - 100, 20% are 101 - 250, 20% are 251 - 500, 20% are 501 - 750 and the last 20 % 751 - 1,000.
Dumbing down game aspects to give win buttons to players is not a solution. The entire point is it being a competition with all players who choose to enter. As each individual arena has a level cap for the gear that can be used to enter it the level of the entrant is completely irrelevant. Also removing the ability for a lot of the regulars to play will remove a lot of activity from this area of the game. With dwindling numbers as is this will be the nail in the coffin. Not a smart move at all.
I actually like the token system. Making the arena winner takes all is quite severe for some of those playing. I know some players that literally only play because they have a chance to earn at least something back from their entries should they not win. I'd rather the arena remain less profitable overall to allow more people to earn at least something for their efforts should they make progress in the tournament but not come out the victor.
Admittedly making all the arena token items cost relatively little did drive arena token invented items down and therefore severely reduce profit from the arena. And that did in turn reduce activity in the arena. I still remember winning an Icon of Styx and being so happy knowing I just made 100 dots. But I don't necessarily see that change as a bad thing. Makes the gear more affordable for more players to have the sets they want. A few players monopolising markets on sets isn't good for the game. I'm on board with cheaper gear.
The 25% rule is no longer really needed. Agree with epic on this. So many less players now so this rule is very punishing on the bigger guilds. And whilst I understand why it was once there collusion doesn't happen. Even if someone out there is trying it doesn't work. Your competitor in each round is random no matter when you enter the arena. Removal of this rule could boost arena activity in a positive way.
Edited by Josh1404, 11 January 2019 - 17:53.