Progress Towards Beta Update
#1
Posted 11 October 2012 - 09:21
As was mentioned in a different thread it's probably a nice time for a short progress update. We had a meeting yesterday to make sure all the major tasks were allocated and would fit into the remaining time. It's looking good but we're going to be some very busy people for the next *censored length of time*
Lt and Cygnus are going to be getting on with implementing PhurieDae's gorgeous new user interface and working on the PVP systems. Mojawk and Anakiro have a bunch of remaining content (including some brand new realms) to script. Anakiro also has the fun task of making sure all the games crafted items sell for reasonable prices to vendors.
Retro is soldiering on with 2D items graphics for the bazillions of pieces of armor, weapons and quest items in the game. Elec2ron is working on the Fields of Darrowvale, a high level realm to the south of Eldevin Kingdom. Xero has been remaking swathes of Eldevin Kingdom to add lots of content and will be placing more resource nodes (for mining, foraging etc) throughout the many realms. I'm currently adding a large new section to the underground city of Garai for some mid level content which players should be able to reach in the first beta. Luckily we are also getting Birritan back onto Eldevin for a while to work on allsorts of smaller realms
So definitely a fair bit to do, but we're loving every minute of it, right guys!
Brb, getting lynched by angry tired people
Senior 3D Artist
#3
Posted 11 October 2012 - 10:17
Eldevin Lead Programmer
#4
Posted 11 October 2012 - 13:01
Clearly you're slacking too much to be worthy of a mentionHey what about me
#5
Posted 11 October 2012 - 15:37
#6
Posted 11 October 2012 - 16:15
#7
Posted 11 October 2012 - 17:50
absolutly stunning ( drools) ..seriously can not wait .We will also try and post some occasional media, here is a work in work-in-progress loading screen for the Fields of Darrowvale by Zaelin!
Far better to dare mighty things, to win glorious triumphs, even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in a grey twilight that knows neither victory nor defeat.
#8
Posted 11 October 2012 - 18:47
Keep up the hard work guys!
#9
Posted 11 October 2012 - 20:00
because obviously the people on the left side take better care of their back yards.
#10
Posted 11 October 2012 - 20:52
Senior 3D Artist
#11
Posted 12 October 2012 - 00:11
Guild Founder of The Golden Horde
Zshmaendal - Level 45 Prophet | Superfluous - Level 35 Warrior | Ulysses - Level 13 Ranger
Louis - Level 8 Warrior | Ephemeral - Level 12 Assassin | Connotation - Level 8 Mage
Crystal Cutting - 9 | Fishing - 10 | Forestry - 10 | Skinning - 8 | Farming - 19 | Foraging - 28 | Prospecting - 16
Alchemy - 36 | Cooking - 11 | Leatherworking - 4 | Weaponsmithing - 5 | Armorsmithing - 7 | Jewelry - 6 | Tailoring - 16
#12
Posted 12 October 2012 - 01:41
#13
Posted 12 October 2012 - 09:15
Hey what about me
And Cowboy has been working flat out to get the new client code upgraded and working beautifully so that we can build our shiny new UI for you guys - and so we don't have to keep cropping the old one out of screenshots! After that he'll be plowing through a long to-do list, including prepping Eldevin for integration with all your Hunted Cow Accounts - ready for beta testers!
Senior Concept & UI Artist
#14
Posted 12 October 2012 - 16:18
#15
Posted 13 October 2012 - 09:35
The world makes room for the one who knows where to go.
#16
Posted 22 October 2012 - 09:55
~ Animator & 3D Artist
Mark Pilkington | Twitter | Twitch stream
#17
Posted 22 October 2012 - 13:44
It all sounds great!
I can't wait for it to be released. But I'll try to do the impossible and wait a bit.
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#18
Posted 08 November 2012 - 14:06
#19
Posted 10 November 2012 - 09:47
#20
Posted 12 November 2012 - 10:13
Haha, yep 4th quarter of this millennium, we've got plenty of time!
We're still aiming for our closed beta to begin this year. Content wise we are definitely in a position to start the Beta, but we need our new client user interface to be *mostly* functional before we let people come and have a go.
99% of our content under level 30 ( the cap for the beta ) is complete. Most of it is in place up to the actual level cap of 50 too. I think we have 3 or 4 realms which need finishing off and there are over 300 realms in the game!
Here is a work-in-progress screen grab of one of the environments I've been working on:
Mostly just detailing to finish this place off, and it is a place which players will be visiting during the Beta.
Senior 3D Artist