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Trappers atoll is too small and Wildlands PVP


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#1 Acclaimed

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Posted 02 December 2014 - 00:19

What do you guys think of this? It's  runescape's wilderness but on an island where lower lvl resources are closer to safety (middle) and higher level resources are closer to the coast. You'd be able to attack different level people as long as you both are in a danger zone that allows. I still haven't figured out the boat part of it. You'd need to spawn in the center of the island so I think this should be accessible by Dragon and not boats? Imagine this with a trappers atoll 10x larger. 

 

 

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#2 zargon

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Posted 02 December 2014 - 00:51

Lost my interest immediately when you said runescape. Sorry :P



#3 Rez

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Posted 02 December 2014 - 03:03

Trapper's Atoll isn't "too small". It's designed to be a cage match.

 

 

And btw you'd never even see anyone in Wildy in RS because it was way, way too large.


Edited by Rez, 02 December 2014 - 03:03.

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#4 Removed221770

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Posted 02 December 2014 - 05:29

What do you guys think of this? It's  runescape's wilderness but on an island where lower lvl resources are closer to safety (middle) and higher level resources are closer to the coast. You'd be able to attack different level people as long as you both are in a danger zone that allows. I still haven't figured out the boat part of it. You'd need to spawn in the center of the island so I think this should be accessible by Dragon and not boats? Imagine this with a trappers atoll 10x larger. 

I like the idea of adding a different style of PvP to an island where you cannot escape easily(cage match), along with how you have the level system worked out, makes since honestly. Hopefully it'd stop Ben and a few other hated PvP players from attacking lower levels.

 

How would you guys feel about multi-combat zones, and single-combat zones along with this idea? I hate how you want to 1v1 someone, then all of the sudden a bunch of random people start attacking you... So annoying.

 

Anyways, let me know,

Thanks,

 

Kevin



#5 sdcrichy

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Posted 02 December 2014 - 07:57

not sure when or if but i have heard they maybe making TA bigger.



#6 d1rt

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Posted 02 December 2014 - 22:19

Would be nice to have a few farm plots too.  Maybe a few obstacles to hide behind near the farms so melee can cancel ranged a bit.  Make the soil extra fertile and you get x300% yield to your crops.  So when you die and lose 50% you dont want to cry as bad.  BRING ON THE JUTE BANDITS!!




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