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NineToes

Member Since 16 May 2018
Offline Last Active Jun 05 2018 19:54

Posts I've Made

In Topic: Level Reset Option (prestige)

05 June 2018 - 19:58

In order,

 

BadPenny you would keep your upgrades since you are above level 999. the different tiers are to prevent low level spamming. Unfortunately there has been a small rash of high level people zero'ing themselves for no benefit besides wanting to start over, so unfortunately people do want to start over and give up 10 years worth of work with no benefit. Another unfortunate reality is that I am fully aware there's no way to enforce the extra gold /fsp loss, a good guildie will hold everything for you but that does carry with it a risk. You will have to, regardless, give up lots of gold and likely nine pieces of good equipment.

 

Mafiosis I accept your ideas, I'm not against the level cap, though that would be an option for HCS to consider. I am aware that the equipment/resource loss would hurt, but I want to make sure people have a price to be paid and that the system would not be abused at the lower levels. Regardless however the upgrade loss is only mandatory for levels under 1K to prevent spamming. I personally don't care too much about the medals but your right there should be a medal or prestige counter as a badge of achievement to go along with the loss.

 

Xed, I accept you wouldn't, I don't know I would ever reset my level either. But I know I've seen people recently reset their levels manually for absolutely no gain. The people who are resetting are very high level, 3000+, those people need an outlet that isn't just attacking every person they see on the way to zero and hoping for a bounty. If you or I ever got that high in level and got bored, wouldn't you want the option to constructively reset?


In Topic: Guild fund

17 May 2018 - 20:45

How about instead, a tithe that is a fixed low percentage of gold gained by any guild player added for free, summed up and split evenly every day.

 

I.e. Ten players in a guild, three players hunt in a day and each earn 100k gold.

300k gold total, a fixed percentage tithe of (say) 0.1% equals 300 gold.

300 gold is split between different ranks who get the tithe (If a guild disallows new players to benifit from the tithe)

Eight players in the guild qualify for the tithe, so each player receives 37 (rounded down) gold at 2400

 

This would help spread a small amount of wealth from hunts within guilds. Gold would have to be left on-hand to promote PVP and more active playing (check every night to spend the gold or risk an attack).

 

A penny for your time.


In Topic: New Grave Robber buff

17 May 2018 - 20:28

I actually wouldnt mind a Grave Robber skill that allowed the theft of gold from an inactive profiles BANK instead of onhand gold.


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