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New Epic Recipes and SEs!


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#1 BigGrim

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Posted 28 March 2025 - 15:03

Hi all,
 
New Upgraded Epic Recipes!
 
Nine classic Epics now have new recipes in Brother Brains shop, found in the Cathedral of Ways. The components for the inventions of these recipes have been removed from the AH and returned to their sellers.
 
New Super Elites!
 
The following Super Elites, designed by players, have been spotted in the Realms! The heroes need to hunt them down and destroy them!
 
Barghest (Super Elite)
7757c2eaea9d5ca04b2e161673c161630cc3.png
 
In the mystical forests of Elondria, a monstrous goblin dog named Barghest roamed only at night, its glowing eyes striking fear into all who heard its howls. One night, a brave orphan named Elara crossed paths with Barghest. Instead of fear, she showed compassion, seeing the creature's pain. With a touch, she tamed the beast, and they became unlikely companions. Together, they protected the forest, a symbol of the power of friendship and bravery in the face of darkness.
 
Designed by: slayer5678
 
Recommended Level: 2000+
 
 
Astraalyn Starbane (Super Elite)
775689837a9a2e5198c1035a5d0ff0505dee.png
 
A star had fallen and Astraalyn, a revered warrior, was chosen to lead an expedition to investigate. It was suspected a group of mages orchestrated this celestial event, and Astraalyn was determined to uncover the truth. Her group was ambushed and through the carnage, shards of the star's core called to her and she picked them up. She felt a strange warmth in her hand, followed by a shivering feeling. The trance broke, and she became aware of the silence. While distracted, all of her companions had fallen. 
 
Astraalyn created a blade imbued with the star's shards, but its creation awakened an ancient, malevolent spirit hidden within the remnants and everyone who possessed magical abilities became an enemy in her eyes, condemned by her newly twisted sense of justice.
 
Designed by: MadFrenzy
 
Recommended Level: 5850+
 
We hope you enjoy these new additions to the game!
 
Enjoy!
 
~ The Fallen Sword team.


#2 Alisa

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Posted 28 March 2025 - 18:05

Thanks for the new release.
 

I was wondering about the RP epics. Since the cost of making them requires many RP items, shouldn't Inventor 2 work on the upgraded versions? Vine gloves are already costly to make, but needing two to upgrade with no chance of saving one really hurts the wallet. Just my little input.


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#3 stormfish

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Posted 28 March 2025 - 20:31

Checked 50 levels from

 

NAZAK FOREST (ASH) (Min Level: 4797)

 
to
 
ULTANATH FOREST (SILK) (Min Level: 4847)
 
no new SE.
 
Good luck to all hunters
 
p.s. shindrak reveal 3 locations - 2 of Astraalyn Starbane and one of Barghest


#4 basti7

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Posted 29 March 2025 - 16:04

Astraayln
Borranar Wastes (Magma Pools) - 5600
Idnea Forest (Stomp) - 5217
Toranus Caverns (Sump) - 4350
Jarabari Woods (Ash) - 3531
(1 Missing)
 
Barghest
Fharid Desert (Wastes) - 1944
Tar Coast (Blackened Land) - 1408
Mount Volmar (Crypt) - 1000
The Fire Forest (Waterfall) - 656
Eosi (North) - 305
 
b7

Edited by basti7, 29 March 2025 - 16:04.


#5 BigGrim

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Posted 31 March 2025 - 11:43

Thanks for the new release.
 

I was wondering about the RP epics. Since the cost of making them requires many RP items, shouldn't Inventor 2 work on the upgraded versions? Vine gloves are already costly to make, but needing two to upgrade with no chance of saving one really hurts the wallet. Just my little input.

 

The others were all done this way and I don't recall any negative feedback regarding them?

 

Happy to hear more regarding this though.

~ Grim



#6 shindrak

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Posted 31 March 2025 - 23:57

I agree regarding the RP epics, the RP  recipes require 2 actual items to invent an upgraded one kinda expensive since they are very rare epics  since it takes a lot of work and time to collect the RP to inventing the epics

 

so I think it fair to make Inventor 2 kick on those grp upgraded recipes

 

the first upgrade update didn't get much negative feedback probably because it happened once on rp epics

 

 

Epics from Titans should be ok to prevent Inventor 2 from kicking since the supply much bigger than RP epics


Edited by shindrak, 31 March 2025 - 23:57.


#7 basti7

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Posted 01 April 2025 - 08:12

To be honest: No.

Please let the RP Epics be rare. Even the upgraded ones. 



#8 Alisa

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Posted 02 April 2025 - 04:48

The others were all done this way and I don't recall any negative feedback regarding them?

 

Happy to hear more regarding this though.

~ Grim

Not many people, including myself, are as active in the forums as before, so there’s less feedback these days. How about having Inventor 2 work on the upgraded version for RP gears that require 2-2-2(Skull, Fang, and Tears) for crafting, so that it isn’t applicable to all epics?

Thanks again for the response! :)


Edited by Alisa, 02 April 2025 - 04:48.

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#9 BigGrim

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Posted 02 April 2025 - 07:35

Not many people, including myself, are as active in the forums as before, so there’s less feedback these days. How about having Inventor 2 work on the upgraded version for RP gears that require 2-2-2(Skull, Fang, and Tears) for crafting, so that it isn’t applicable to all epics?

Thanks again for the response! :)

Oh, I can set 'Item save' as active or not in the recipe itself, so it is case by case. I could simply allow item saving on the GRP items. It really is simply dependent on feedback.

 

~ Grim



#10 shindrak

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Posted 02 April 2025 - 09:55

To be honest: No.

Please let the RP Epics be rare. Even the upgraded ones. 

I would say yes if it was +8 stamina gain, but nothing special about them to keep them rare.
titan epics can replace them :)


Edited by shindrak, 02 April 2025 - 09:55.



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