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How to use nodes to implement competition in trappers.


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#1 xpwaste

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Posted 04 June 2014 - 10:19

so i was just wondering how the resources with the new update coming up for "pvp resources" might be usefull in some exciting events.

 

1. Time challenge  [5 vs 5 team event] solo queue /-

  • Objective: Collecting the maximum number of resources.
  • Are given a time challenge of 10 minutes to collect a single type of resources, the one team which collectively collects the maximum number of resources of that type wins. 
  • The resources collected would need to be deposited in the deposit box before the timer runs out, if not deposited they will not be counted!

With pvp resources being dropable on death and lootable, and the bunch of nodes being collected at a spot it would obviously bring fun + competition. You want to safe gaurd your own resources or want to kill the others and loot theirs!?

  • Question: how will you count who collected the maximum number of resources?

Answere: There will be a deposit box[The token altar can be used for this purpose] at which the player will need to run to submit their resources!

  • Questions: what if someone is not high enough level to collect the resource?

Answere: well just defend the one who can collect them!

  • Question: what about the other players that are in trapper, how would you stop them from getting in between and attacking the team?

Answere: you won't. they can do anything they want , deal with it!

  • Question: who will decide what resource to collect? wouldn't it be crazy if a resouce that needed to be collected is higher than any of our team member's gathering level?

Answere: While the resource will be randomly selected by the game, It would be also be also taken in consideration that no resource is chosen that is heigher than the gathering level of everyone on the team!

So even if one person has that gathering level say suppose 40 and others don't have that much. Banana or any other level 40 resource can be randomly selected. Now it's your choice to either kill and loot from others, or save your only gatherer in this case to win the game!

  • rewards: 50 valor points.

2. Assasination [ 1 vs 1 event] solo queue /-

  • Obejctive: kill the enemy
  • rewards: 10 valor points.

3. Elimination [ 5-10 player event] solo queue /-

  • Objective: Not be killed once, be the last man to get out of there alive!
  • once dead, not allowed to go back in till the end of competition
  • If killed by a player not in the competition, you'll still be eliminated. It's not for the weak hearted !
  • rewards: 20 valor points.

4. Wages [ 1 vs 1 to 5 vs 5 event] group queue allowed

  • objective: Win to obtain the wage!
  • Types of wages: gold / ep 
  • once dead, not allowed to go back in till the end of competition in case of 2 vs 2 + events.
  • who wins? : The last team member standing alive in there wins[ the team offcourse] !
  • rewards: Wage [equally divide among the members] + 30 valor points.

5. Blood lust [ 5-10 people event] solo queue /-

  • Objective: Obtain the highest number of kills.
  • While if your killed , ur allowed to go back into the trappers and kill more just cuz the thirst of blood can't be satisfied so easily!
  • Rewards: 30 valor points.
  • 5 minutes to satisfy your lust.

 

Some other questions that might arise.

Unbalanced teams?

 

Not possible, most of the events are just solo queue and basically are not dependent on team work.

 

Wages:

It's only for those who really like to bet on their skills!

Why would you wage when your not sure whom your going with, and even if you do wage it's totally your choice!

why do it? Cuz it's available!

wanna wage against ur enemy? or u think ur team is far better than someone else and you can bet on that! just to add a little more spice.

 

These are some of the ideas of the top of my head. suggest your own! criticize mine!

Might as well use the attention of devs on this topic right now!


Edited by xpwaste, 04 June 2014 - 10:55.

Still thinking about new signature

 

previously:

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twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#2 hussey

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Posted 04 June 2014 - 10:45

Good ideas xp :D .

 

I would want to see once guilds are established to have guild vs guild fights in trappers to gain access to the rare resources ( let the lvl 48 resources be obtainable only in trappers atoll OR tag it as trapper's resources and add it to lvl 45-50 heroics crafting materials or use it in questline to upgrade ur lvl 45 fabled weopens into lvl 50 one ).

 

After winning the championship against other guilds , they have access to TA for lets say 2 weeks . Then again one more GvG championship after 2 weeks . 

 

There should be risk in TA and a reward for the efficient players :D 


PLAYING     ONLY     FOR     PVP ! ! !


#3 Alphamale

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Posted 04 June 2014 - 10:50

Nope don't think it should be something guild based. Some people prefer not to join guilds so they shouldn't be forced to join guilds to enter TA.

 

And why should it be only possible for pvpers to get to 48 resources?

 

/Glenn


Liberae sunt nostrae cogitationes, Lex Talionis

 

If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge? - William shakespeare

 

/Glenn aka Alphadouche

 

 


#4 xpwaste

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Posted 04 June 2014 - 10:51

Good ideas xp :D .

 

I would want to see once guilds are established to have guild vs guild fights in trappers to gain access to the rare resources ( let the lvl 48 resources be obtainable only in trappers atoll OR tag it as trapper's resources and add it to lvl 45-50 heroics crafting materials or use it in questline to upgrade ur lvl 45 fabled weopens into lvl 50 one ).

 

After winning the championship against other guilds , they have access to TA for lets say 2 weeks . Then again one more GvG championship after 2 weeks . 

 

There should be risk in TA and a reward for the efficient players :D

You replied while i was editing the post lol!

And yes that would be a fun thing to do, also have many ideas over that in fact.

If devs are really interested in hearing i could sit down and have a discussion.


Nope don't think it should be something guild based. Some people prefer not to join guilds so they shouldn't be forced to join guilds to enter TA.

 

And why should it be only possible for pvpers to get to 48 resources?

 

/Glenn

Chill out , just a suggestion.


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#5 Alphamale

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Posted 04 June 2014 - 10:53

You replied while i was editing the post lol!

And yes that would be a fun thing to do, also have many ideas over that in fact.

If devs are really interested in hearing i could sit down and have a discussion.


Chill out , just a suggestion.

I ment it chill :D was just a remark :D

I do tend to insult when I'm not chill :D (So use possible insults as indication of my rage lvl :P)


Edited by Bieeeest, 04 June 2014 - 10:54.

Liberae sunt nostrae cogitationes, Lex Talionis

 

If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge? - William shakespeare

 

/Glenn aka Alphadouche

 

 


#6 xpwaste

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Posted 04 June 2014 - 10:57

I ment it chill :D was just a remark :D

I do tend to insult when I'm not chill :D (So use possible insults as indication of my rage lvl :P)

Let's just keep the topic - topic related :D

Would love to hear your thoughts on my suggestion though, or maybe some of your own!


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#7 hussey

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Posted 04 June 2014 - 11:00

Yep i agree that pvp or guilds shouldnt be forced on others . But pvp is the main part of the game for many guys like me . 

 

We dont care of anything other than pvp :P 

 

Also wats the use of getting better gears . At 45 we grinded for the set then the fabled set ( i dont care about this :P ) , just to do more dmg to the mobs with medium AI ? 

 

No , better gear for better stats to be better in pvp ( Just my view of this )

 

TRAPPER's ATOLL should be the main attraction for pvp !

 

PvP with guilds would be so awesome :D


PLAYING     ONLY     FOR     PVP ! ! !


#8 Alphamale

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Posted 04 June 2014 - 11:02

Let's just keep the topic - topic related :D

Would love to hear your thoughts on my suggestion though, or maybe some of your own!

I'm not a pvper so have no intrest/knowledge about it. I therefor got no idea how to please those who do pvp.

 

Guess anything event related would be beneficial for TA and the activity their. I've got no idea as to how valor works and valor points (for the crusader set) 

 

But maybe adding Valor points for walking around on TA would be beneficial as they got this "Mile achievement" I think they're allready tracking movements. This way people who run around on TA would benefit from it and getting benefits from it. It would also prevent people from hiding somewhere in a little corner for "Time spend in TA" type things so basicly if people are bored they can go TA and walk from one node to another gather their for some benefecial valor rewards. 

 

But as I said I don't know much about the pvp part of the game so I can't really comment on that 

 

/Glenn


Liberae sunt nostrae cogitationes, Lex Talionis

 

If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge? - William shakespeare

 

/Glenn aka Alphadouche

 

 


#9 xpwaste

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Posted 04 June 2014 - 11:15

(...)

/Glenn

Interesting


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#10 xpwaste

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Posted 04 June 2014 - 11:30

(...)

PvP with guilds would be so awesome :D

I think that will be for a future, for guilds now they could just add name tags, which takes about 5 hours or less from what i have known to do so.

 

Although we dont want to enfore anything on the players, the suggestion i made are totally with respect to that, there is NOTHING special that you can obtain from doing these, other than the vanity off course and maybe a top list rank for you to brag about, which other than that can be given labels postfix of the name [ but that is a whole another topic to go on.]

 

Even if 2 or maybe 3 of these are implemented , it would be a fun and repeatable content with no gain that can make you better in anyway than the rest non pvpers. Bringing back to life the area which was once forgotten [Trapper's Atol]

Other benefits would be not to wait for the pvp queue... i mean that is ENOUGH reward right there! No waiting time to kill someone boooyah!

Even if some dev likes the post , i'd know that my suggestion has been noted and is in the liking of thing to be implemented...... *poke*


Edited by xpwaste, 04 June 2014 - 11:32.

Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#11 l3fty

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Posted 04 June 2014 - 11:47

Unfortunately adding guilds is a little more involved than you think, especially for our current team size of about 8 developers.

 

The ideas are nice, we have talked internally about event style competitions. It's something we'd like to do if we get the chance. Likeliness to be implemented: 2 bananas and half an orange. That means we don't know xD


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#12 xpwaste

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Posted 04 June 2014 - 11:49

Unfortunately adding guilds is a little more involved than you think, especially for our current team size of about 8 developers.

 

The ideas are nice, we have talked internally about event style competitions. It's something we'd like to do if we get the chance. Likeliness to be implemented: 2 bananas and half an orange. That means we don't know xD

Should be long bananas and a juicy fat orange then!

Just shove it in your priority list *cough* the top half of the list *cough*, you won't regret it ;)

And thanks for replying. :)


Edited by xpwaste, 04 June 2014 - 11:50.

Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!


#13 Alphamale

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Posted 04 June 2014 - 12:21

I think for now it would already be nice to make it so we can have a site guild based thing. Just so you know who is in what guild. And so guilds can show themself out their. Because atm those forum guilds are hard to maintain a view on them.

 

Which would benefit the community which is your most important feature atm. Maintaining and holding the current community together.

 

 

On topic: I think making trappers atol bigger would also benefit because now if 1 guy goes to TA you can find him so easy try making it bigger also disable minimap: I mean so you can't see other people running on it on the minimap. So people have to huge their eyes to find people might help alot already. And so non pvpers can go their and try to not get found while gathering :D. (That's how it goes in nature also "When thou not eat stuff thou hide from the stuff that eats you") So make it easier to hide :D

 

 

/Glenn


Edited by Bieeeest, 04 June 2014 - 12:31.

Liberae sunt nostrae cogitationes, Lex Talionis

 

If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge? - William shakespeare

 

/Glenn aka Alphadouche

 

 


#14 Susej

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Posted 04 June 2014 - 12:27

TA needs more ppl there, i like a good TA foragin then a kill then foraging again then ben killing me then foraging again.

 

With guilds it would be complicated a 5 member team would never allow soloes to touch the resources....

 

Still against another 5member team a good team would be an amazing fight.

 

@glenn there are level 48 resources at nidaros north.


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#15 Alphamale

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Posted 04 June 2014 - 12:30

Ye i'm aware of that but he said something about making them TA only. Which I don't see as correct but their should be more in TA as in safe zones that's something I could life with :D

 

/Glenn


Liberae sunt nostrae cogitationes, Lex Talionis

 

If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge? - William shakespeare

 

/Glenn aka Alphadouche

 

 


#16 Alteration

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Posted 04 June 2014 - 12:30

 

On topic: I think making trappers atol bigger would also benefit because now if 1 guy goes to TA you can find him so easy try making it bigger also disable minimap: I mean so you can't see other people running on it on the minimap. So people have to huge their eyes to find people might help alot already. And so non pvpers can go their and try to not get found while gathering :D. (That's how it goes in nature also "When thou not eat stuff thou hide from the stuff that eats you) So make it easier to hide :D

 

 

/Glenn

Interesting, make it one big game of hide and seek.



#17 xpwaste

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Posted 04 June 2014 - 14:00

Not necessary currently.

But in future? yes most definately or add more extensions to the map is what i was thinking with different elemental bosses zones, fire, water, ice, light, death, life. etc. Yet again another topic to go on about :)

For now we have plasma lord, fire lord, ice lord etc etc


Still thinking about new signature

 

previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!



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