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Member Since 18 Jun 2013
Offline Last Active Yesterday, 23:03

#1002775 Double Composing XP LIX

Posted by Tilley10 on 08 January 2021 - 15:54

Thank you for the event! Hoping for a GE to replenish all of these commons I will use this weekend :D

#1002762 Small improvements suggestions.

Posted by Tilley10 on 07 January 2021 - 15:50

Some sort of progressive system for DQ. The more DQ you do the better your odds are of a better quality and a chance to reroll and pick between X amount depending on your mastery in DQ.

I’ll leave this post for you. :D


#1002575 Changes to Arterial Strike

Posted by Tilley10 on 23 December 2020 - 15:26

Just between you and me and the fence post, that this even happened with a buff that was NEVER intended to work for group play, and even if it had, should have only benefited the group leader, and no one else, I feel that the cows have dropped the ball with this. It was a back door way for some low level players to use a form of automation to level up considerably with no effort whatsoever. How is this in any way fair to those of us who gained our levels the right way?

HCS, imho this needs to be revisited. What was done was not fair, not right and really makes me want to consider moving on to some other game where catering to whales is to be expected....

This might be a first time for me but I agree with the words of BP. :D

I have been pretty loud on discord about how I feel about this exploit. I will summarize my thoughts here for people who avoid discord.

I am pretty upset that this exploit hasn’t had any real consequences. The users of this gained around 800 levels while using minimal stamina. Which is just absurd. I power leveled from 1050 to 1499. To do this, I bought current stam which cost thousands of FSPs. I 100% agree that something more needs to be done in addition to the buff change they have already made. This has left quite a sour taste in my mouth as well as many others.

Thank you for taking your time to read this. Happy Holidays!

#1002474 Daily Quest Progression Idea

Posted by Tilley10 on 17 December 2020 - 18:15

DQs are currently random with no control on what any player receives. I was thinking about an idea that would encourage players to complete their DQ daily instead of skipping the ones that they don’t want to do.

Day 1: Start with a common DQ that is random.
Day 2: If they completed day 1, offer a choice between two rare DQs.
Day 3: If they completed day 2, offer a choice of three unique DQs.

Continue this progression all the way up to the final “Epic” DQ. If they did not finish a DQ they would drop back to the “tier” below. Example: Someone did not do a “unique” DQ so tomorrow they drop to the “rare” DQ tier. Once someone completes the “Epic” tier of this DQ progression, they would start over at Day 1 and work their way back up through the tiers. The objective of the DQ would get harder through the tiers at the same time the reward would also get better.

Maybe even add a “Epic DQs Completed” medal for all of those medal collectors out there ;)

Feedback is appreciated!

#1002470 Forest of Yule begins!

Posted by Tilley10 on 17 December 2020 - 16:42

It's that most wonderful time of year! The Forest of Yule has opened once again, spreading holiday cheer, mischief and even a little bit of evil!

First off, thank you for the free guild advertising on this post ;)

Secondly, thank you to all of the HCS staff for all of the events and the work they have done recently! And a special shout-out to Zue for continuing to provide excellent support to us all. Your responses are greatly appreciated! And Conix, keep up the good work on the app!

This year has been wild for everyone and I can say that the ending to the year in FS will be a good one. I look forward to 2021 and how this game will continue to grow.

Happy Holidays everyone! :D

#1002391 Combat logs still bugged

Posted by Tilley10 on 08 December 2020 - 05:56

+10% multiplied by 0 = 0

#1002380 New skills in Christmas Chest 2020?

Posted by Tilley10 on 07 December 2020 - 18:43

Go here: https://www.fallensw...ls&subcmd=guide

#1002344 Legendary Attack!

Posted by Tilley10 on 04 December 2020 - 18:34

Looks like 9 items used for Legendary Frags.

#1002339 Fallen Sword App Update (v0.8.6)

Posted by Tilley10 on 04 December 2020 - 16:42

I can no longer use space when trying to name my pots for composing.

#1002293 global chests

Posted by Tilley10 on 29 November 2020 - 22:47

hi what would happen if we made global chests unbound ?

No to the above.

I would be in favor of making the global chests stackable though. It would save everyone a fair bit of BP space.

#1002118 Fallen Sword App Update (v0.8.5)

Posted by Tilley10 on 08 November 2020 - 23:00

Happy to see that our suggestions/observations make a difference :)

1. AM (animal magmatism) seems to not work on the app. Got a lvl 288 on and not a single creatures respawned at the same location he was slain. Eg 6 creatures on the tile, killed all 6 , none respawned there again. Did a kill 675 DQ, and it didn't happen once.
2. Footprints, can you make the color a bit brighter or add an option to switch to the orange dots like on pc ? It's hard to see the current ones on darker maps , like the blue in Varas dungeon for ex.

Use the repair button to refresh the list. Or you can drag as BP mentioned above.

#1002072 Fallen Sword Bug Fixes - Update v2.203.0

Posted by Tilley10 on 04 November 2020 - 18:10

Thanks for the heads up Tilley10. This has now been fixed. :)

~ Grim

It is working correctly now, someone else tested. Too bad it didn’t work for me before :D

#1002070 Fallen Sword Bug Fixes - Update v2.203.0

Posted by Tilley10 on 04 November 2020 - 17:24

Hi all!

As some of you may have noticed, this change was made to the game today:

  • PvP Protection will no longer work on the PvP Ladder.
I'll be sure to pass your feedback along to the team about this, so feel free to share your thoughts. :)
I just bought PvP protection while on the ladder to test. The buy went through and PvP protect worked. So, still working like it did before. I was in first with 1,220 rating 😅

#1001931 Fallensword Subscription

Posted by Tilley10 on 27 October 2020 - 19:35

How about something like 30-45 min cooldown for pvp hits, and 1 min cooldown for gvg, and 30% stam saved when casting buffs on other players and 72 hour AH and maybe a stam gain 5+ in a subscription pack? just an idea


These benefits are ridiculously overpowered. You would be at a huge disadvantage if you didn't subscribe and get these.


The pay-to-win gap over the play-for-free would grow even more with this. I voted no to a subscription. I know a ton of people who have a lot of success playing for free. They all agree that it isn't easy because of the benefits of "donating" really increase the the scaling of character development. But, they are still able to thrive as a F2P player in the current FS environment.


My opinion is that HCS needs to focus on revamping old content, implementing new content & actively bring in a new player base. These are the things that will continue to make this game better.

#1001829 Once again......

Posted by Tilley10 on 17 October 2020 - 13:01

ArtziK posted Hooftest to allow FS to have some fun. I was talking with him right before he posted. We were chatting and forgot about the part where Hooftest was not hittable.

My only concern is that when Hooftest attacked, I’m guessing ArtziK lost XP. He should be compensated for the FSP for posting him, XP lost when attacked and the gold lost during the attack. Doesn’t matter how small this may seem, his character should still have all of those.

Also, since the players cannot attack Hooftest, he should not be allowed to attack the players.

Just my opinion on this situation. Or allow players to have some fun with Hooftest on the BB - would be a challenge for the community! :)

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